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LatinKaiser

Je me souviens des jours anciens et je pleure
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I can click ignore, and I checked the savedebug.txt and most of the errors seem to be about nationalities and map colors. And I haven't applied the fix. Where does it go?
I had this problem as well; look back 5 or so pages for answers (I was able to successfully install the mod and hotfix in the end).
 

DKM

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Except what you're saying is that the devs should spend time on ministers instead of actually improving the game. You'd much rather have flavor (which nobody will care about) instead of fixing broken events and adding more to the game.
Where did I say that?! I literally said that, although ministers are important as they do improve the game, it's not the most important use of their time. Show me a quote where I said that I believe they should spend more time on ministers as opposed to new flavor events and bug fixes; otherwise, stop with the false accusation.
 

Milites

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Please, can we cease this discussion? All aspects of the mod are important and get the attention most appropriate. I've removed a good handful of the most obvious Nazi ministers and replaced them with other right-wing figures from OTL.
 
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The_Red_Star

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I think that the ministers are okay, i would rather like improvements like AI.
There are ways to make Paradox game AIs not terminally stupid when not relentlessly following a script?
 

Gukpa

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A bug report: It seems that the Tian empire expansion events can be borked pretty easily, in my campaign the chinese revolution happened and they annexed the Yunnan warlord state before we fought and the Tian defeated them, while I did gained cores on Yunnan, the event 900026 didn't fired (the event about invading Yunnan) and because of that the event 900050 didn't fired after that (because the two events are connected), we can fix that by making these events independent national decisions, as it happens with the Qing dynasty
 

iceagecoming

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Communist France too strong while German way to weak. AI German in most games was easily defeated by Communist France in very short time. Give AI German some buff like more fortification line or more troops plz. In many of my games the Kaiser fled to Africa before 1940, and the whole Europe was dominated by Communist France (sometimes Russia Empire.)
AI Puppet nations and AI allies (especially Nationalist France and USA) sometimes very passive, just build their armies in the capital cities and make no move to support their allies.
 
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Poputt

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Quick question: what series of events prevents (or radically puts off) the second American Civil War? I'm playing as Greece and it's 1939 and it hasn't fired. I even checked the Taken Losses stat and sure enough it didn't happen. Didn't know it was possible to avoid, always heard and saw otherwise.

Communist France too strong while German way to weak. AI German in most games was easily defeated by Communist France in very short time. Give AI German some buff like more fortification line or more troops plz. In many of my games the Kaiser fled to Africa before 1940, and the whole Europe was dominated by Communist France (sometimes Russia Empire.)
AI Puppet nations and AI allies (especially Nationalist France and USA) sometimes very passive, just build their armies in the capital cities and make no move to support their allies.

Not sure I agree about France being OP, they usually lose significantly more troops than Germany even in victory. Also, from a realistic point of view, we're looking at a militarized France against a Germany that is resting on its laurels, basically a reverse situation of the beginning of the second world war, only Germany is still an active imperial power and therefore fields a more modern and prepared military than historical France did in 1939. Nationalist France also isn't allied to Germany, because Germany is in its own alliance of puppet states that is separate from the Entente. You're also ignoring the dice rolls involved, such as whether or not the Russians and Ukrainians adopt Communism (in which case Germany should absolutely lose), and whether or not Communist Britain supports France. Also, I rarely see the USA join the Entente in time anyway because they're still in a civil war when France and Germany declare. There are other things to note too, like the fact that the mod isn't supposed to be perfectly balanced (the communist nations are supposed to have a slight advantage), and some of the countries you're recommended to play have nearly impossible goals (like Canada's invasion of Britain).

As for the AI, much of that comes from the base game. It's a complaint that is for the game devs not the mod devs. There are a multitude of KR events that are designed to correct the issue of passive ally AI, some of them outdated.
 

Skywalker_T-65

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No, that's too Alt-History, even for this mod.

There are Megali Idea events, that allow you to take Constantinople and parts of Turkey, but that's it. Nothing stopping you from RPing as Byz, but there isn't a tag switch or anything like that.
 

iceagecoming

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Quick question: what series of events prevents (or radically puts off) the second American Civil War? I'm playing as Greece and it's 1939 and it hasn't fired. I even checked the Taken Losses stat and sure enough it didn't happen. Didn't know it was possible to avoid, always heard and saw otherwise.



Not sure I agree about France being OP, they usually lose significantly more troops than Germany even in victory. Also, from a realistic point of view, we're looking at a militarized France against a Germany that is resting on its laurels, basically a reverse situation of the beginning of the second world war, only Germany is still an active imperial power and therefore fields a more modern and prepared military than historical France did in 1939. Nationalist France also isn't allied to Germany, because Germany is in its own alliance of puppet states that is separate from the Entente. You're also ignoring the dice rolls involved, such as whether or not the Russians and Ukrainians adopt Communism (in which case Germany should absolutely lose), and whether or not Communist Britain supports France. Also, I rarely see the USA join the Entente in time anyway because they're still in a civil war when France and Germany declare. There are other things to note too, like the fact that the mod isn't supposed to be perfectly balanced (the communist nations are supposed to have a slight advantage), and some of the countries you're recommended to play have nearly impossible goals (like Canada's invasion of Britain).

As for the AI, much of that comes from the base game. It's a complaint that is for the game devs not the mod devs. There are a multitude of KR events that are designed to correct the issue of passive ally AI, some of them outdated.


In fact Canada is the country I'm playing and luckily my invasion of Britain is successful (early attack Mexico and Caribbean countries, build CVs and armor divisions). Then things became frustrating, when I'm trying so hard with all my 30 divisions to fight Communist France the nationalist and USA (with 100+ divisions and super strong navy) were just sitting and watching. Maybe German is the country to play, for it's really hard and challenging but at least you got the possibility to do something.

When I play other mods based on AOD or original HOI, allies will keep sending expeditionary force which really makes me feel the country I'm playing is a real colonial empire with real allies and puppets. Now I'm feeling... a bit lonely! Anyway just a complaint and thank you for answering me.
 

Poputt

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When I play other mods based on AOD or original HOI, allies will keep sending expeditionary force which really makes me feel the country I'm playing is a real colonial empire with real allies and puppets. Now I'm feeling... a bit lonely! Anyway just a complaint and thank you for answering me.

This happens in vanilla DH too, not sure exactly why. Land-connected allies will quickly support each other but they are cautious about sending forces overseas to other nations. Human players can pull off the Canadian invasion but I don't think I've seen the AI do it successfully yet.
 
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