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HOI2Steam

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I don't know if this has been asked beforehand, but I'll ask it anyway:

Would anyone else like the team to add an extra scenario, whether it be just a simple battle scenario or a new starting point, where you can choose one of the multiple factions in American civil war? I mean, I love playing as any of those countries, but I hate having to wait a whole year before I can choose any of them.

Just a thought.
 

Shadow86

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I don't know if this has been asked beforehand, but I'll ask it anyway:

Would anyone else like the team to add an extra scenario, whether it be just a simple battle scenario or a new starting point, where you can choose one of the multiple factions in American civil war? I mean, I love playing as any of those countries, but I hate having to wait a whole year before I can choose any of them.

Just a thought.
I agree, and theoretically additional scenarios were promised by the KR team. :p

But as a quick fix, you can play that whole year, save at the right time, and keep that savegame for future civil war replays.
 

SovietAmerika

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I don't know if this has been asked beforehand, but I'll ask it anyway:

Would anyone else like the team to add an extra scenario, whether it be just a simple battle scenario or a new starting point, where you can choose one of the multiple factions in American civil war? I mean, I love playing as any of those countries, but I hate having to wait a whole year before I can choose any of them.

Just a thought.

The only downside is they'd have to decide what happens to the rest of the world unless said scenario only occurs in the US, like how the second Russo-Japanese War only happens in that area.
 

white army

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I played Austria (enjoyable game) and noticed that there is indeed an event of Austria conquring Germany!!
The German Empire was recreated under my regime but I had to give independence to the non-Gemrans of Austria-Hungary :mad: although the event doesn't remove my cores and claims over my former empire, I'm sure it will be fixed. :)
 

LiamRiordan

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I played Austria (enjoyable game) and noticed that there is indeed an event of Austria conquring Germany!!
The German Empire was recreated under my regime but I had to give independence to the non-Gemrans of Austria-Hungary :mad: although the event doesn't remove my cores and claims over my former empire, I'm sure it will be fixed. :)
That event is running as intended since Austria is now 'German' and controlling Germany. Having the rest of the Austro-Hungarian empire under German Empire lands grasp as cores is incredibly overpowered and illogical. It makes sense for the rest of the empire to be 'federated allies' with the German Empire under Vienna rule.
 

white army

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That event is running as intended since Austria is now 'German' and controlling Germany. Having the rest of the Austro-Hungarian empire under German Empire lands grasp as cores is incredibly overpowered and illogical. It makes sense for the rest of the empire to be 'federated allies' with the German Empire under Vienna rule.

I agree that Austro-Hungarian nations should have independence. The problem is that it should be fixed that they are only one province measure beacuse I still have my cores on them.
 

LiamRiordan

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I agree that Austro-Hungarian nations should have independence. The problem is that it should be fixed that they are only one province measure beacuse I still have my cores on them.
The event should remove the cores and release them to 1936 borders.
 

white army

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The event should remove the cores and release them to 1936 borders.

After reading the script I understood that the problem is that I was Austria with Bohemia and Bosnia as cores. The event changes tag to Austria and removes the cores of Austria-Hungary or Danubian Federation and beacuse I was Austria it didn't.

Anyway, thanks Liam.
 
Last edited:

gord96

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is there an event that will allow Socialist Italy to attack the Italian Federation after the start of the second war? The war has started and Northern Italy is neutral. I am ready to attack but was curious if an even would come sooner or later.

Thanks!
 

Myrten

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My save suddenly got broken in 1959 and results in CTD upon load

Here's how my savedebug ends
Code:
Scenario Validation (provinces)...Done. No errors found.

Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
	ERROR : (|›¤išťn˜žnť*nť*n˜*r˜žr˜žr™*r™*u™źsˇŁtś˘|˘ˇ|ٍv*źrž˘rš¤pś¤m™Łvť*|*¦{›ˇxť*uśˇmšŁ|ź˘{śˇ{śˇ{›ˇz*źz—*zśž}ˇ©|ž¤|*¦w*ĄwžĄw˘Ą|Ą¦|*¦r*¨źĄvź¨}›Ą{žĄ}˘©{*Ł{›Ą|ť¦|ź¦|*¦}ť§mšˇtš˘zž¦}źĄušŁxźŞ|ś¤xś˘r—*t›*}śĄqšź|ź¤|›¤ošźs”źt™*o˜ˇsšťxž¦x›žkťŁ~ž¦}žĄzź¦|˘¦|ź¦}ź§{ťĄ}žĄlś¤v˜¨uÁżS) 'naval_torpedoes_l = {' Line = 385695 file = Mods\Kaiserreich\scenarios\save games\Russian Empire_1959_September_26.eug

My broken and last working saves: http://www.sendspace.com/file/u0hve0

Anyone got idea how to fix this?
 

Arcangelus

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My save suddenly got broken in 1959 and results in CTD upon load

Here's how my savedebug ends
Code:
Scenario Validation (provinces)...Done. No errors found.

Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
	ERROR : (|›¤išťn˜žnť*nť*n˜*r˜žr˜žr™*r™*u™źsˇŁtś˘|˘ˇ|ٍv*źrž˘rš¤pś¤m™Łvť*|*¦{›ˇxť*uśˇmšŁ|ź˘{śˇ{śˇ{›ˇz*źz—*zśž}ˇ©|ž¤|*¦w*ĄwžĄw˘Ą|Ą¦|*¦r*¨źĄvź¨}›Ą{žĄ}˘©{*Ł{›Ą|ť¦|ź¦|*¦}ť§mšˇtš˘zž¦}źĄušŁxźŞ|ś¤xś˘r—*t›*}śĄqšź|ź¤|›¤ošźs”źt™*o˜ˇsšťxž¦x›žkťŁ~ž¦}žĄzź¦|˘¦|ź¦}ź§{ťĄ}žĄlś¤v˜¨uÁżS) 'naval_torpedoes_l = {' Line = 385695 file = Mods\Kaiserreich\scenarios\save games\Russian Empire_1959_September_26.eug

My broken and last working saves: http://www.sendspace.com/file/u0hve0

Anyone got idea how to fix this?

What happened is that some tech allowed the model 8 of naval_torpedoes_l (float planes I think), which isn't defined. There are 2 ways to fix it:
1.- Go to the line in question
Code:
		naval_torpedoes_l = { 8 7 6 5 4 3 2 1 }
and erase the 8. While easy and quick, it will happen again when someone else develops that tech. Besides, unless you also edit the following instance of naval_torpedoes_l (detailing the obsolete models) erasing the 7, it will effectively disable it.

2.- Go to \Darkest Hour\Mods\Kaiserreich for DH 1.4. BETA 3\db\units\brigades\naval_torpedoes_l.txt and add a new model. Simply copy-paste the last entry, and change any value that you want. For instance, copy-paste this at the end of the file:
Code:
model = {
	cost 						= 1
	buildtime					= 120
	manpower 					= 0.02
	surfacedetectioncapability	= 6
	airdetectioncapability		= 2
	subdetectioncapability		= 4
	airdefence					= 0
	seaattack					= 1
	convoyattack				= 2
	subattack					= 2
	airattack					= 0
	shorebombardment			= 0
	distance					= 0.05
	supplyconsumption 			= 0.2
	fuelconsumption				= 0.2
	upgrade_time_factor 		= 0.8
	upgrade_cost_factor 		= 0.6
	equipment = {
		floatplane = 4
		manpower = 20
	}
}
 

Myrten

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What happened is that some tech allowed the model 8 of naval_torpedoes_l (float planes I think), which isn't defined. There are 2 ways to fix it:
1.- Go to the line in question
Code:
		naval_torpedoes_l = { 8 7 6 5 4 3 2 1 }
and erase the 8. While easy and quick, it will happen again when someone else develops that tech. Besides, unless you also edit the following instance of naval_torpedoes_l (detailing the obsolete models) erasing the 7, it will effectively disable it.

2.- Go to \Darkest Hour\Mods\Kaiserreich for DH 1.4. BETA 3\db\units\brigades\naval_torpedoes_l.txt and add a new model. Simply copy-paste the last entry, and change any value that you want. For instance, copy-paste this at the end of the file:
Code:
model = {
	cost 						= 1
	buildtime					= 120
	manpower 					= 0.02
	surfacedetectioncapability	= 6
	airdetectioncapability		= 2
	subdetectioncapability		= 4
	airdefence					= 0
	seaattack					= 1
	convoyattack				= 2
	subattack					= 2
	airattack					= 0
	shorebombardment			= 0
	distance					= 0.05
	supplyconsumption 			= 0.2
	fuelconsumption				= 0.2
	upgrade_time_factor 		= 0.8
	upgrade_cost_factor 		= 0.6
	equipment = {
		floatplane = 4
		manpower = 20
	}
}
2 worked very well, thanks a lot! Now my Weltkrieg III can happen :D

It could have been '1960 Naval Helo' tech as I've deployed new ships during my last gameplay before save got broken.
 

Myrten

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Wow 1959! Impressive. I have yet to get past '48. Is there any events left that late in the game?
Not much but there are some events like death of Wrangel etc...

I had pretty cool gameplay, first I and syndicalist powers rolled over Germany, then there was cold war with Germany divided between Syndicalist west and reactionary east. Since UoB got nukes too (and nuked Canada :D) I had to setup very heavy air defense in western Russia.
VBlkqx6l.jpg

I declared war in 1960 nuked half of Britain and invaded other half on day one, encircled French army in Germany through previously neutral Netherlands and now there is syndicalist North America still standing but I've just dropped 30 hydrogen bombs on it :D
TSdp4lMl.jpg

I think devs should do some changes to post-war AI, both UoB and CoF had nukes but only UoB build bombers to carry them, I managed to prevent single Russian province from being nuked as UoB bombers were in single stack and got nuked fast. CSA didn't go nuclear at all.