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Zhetone

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If you do, you get lots of friendly allies, assumedly.
If you don't, you keep the resources, but risk having revolts which are hard to deal with all over your empire.
 

Lord Finnish

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What's the point in having only 55% attack efficiency? I don't see a point in a battle where 100 divisions attack 30 and lose the battle with 200k losses while the defender loses 6000.
 

John Forseti

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We don't include beta-versions in the first page becuase they are betas...
We want to offer fully-working (As much as possible) versions only in the first page.
There are people who doesn't like to play betas, therefor I won't edit the first page until 1.4 is out of the beta-phase.

Why not a link to both on the front post? As long as its clear what's what
 

macscarfe

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Please see this file posted for a quick fix

What's the point in having only 55% attack efficiency? I don't see a point in a battle where 100 divisions attack 30 and lose the battle with 200k losses while the defender loses 6000.

About the attack efficiency:

The game is still playable as everyone is affected.

We may have to release a Beta3 very soon with just a couple of fixes, but it's useless right now until we get more reports.

Moreover, it's something easily fixable, perhaps with an hotfix.

http://www.mediafire.com/download/wimcau7b7imp3ut/misc.txt

Doubled Attack and Support Attack effiencies.

There is a chance that old saves are useable, but there is also that it has referances to events that aren't included anymore, or are not referenced. The safest way is to start a new one, chances that old ones are working are pretty low (without manual edit of course, you can also correct problems manually).
 

Watercress

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For some reason, after downloading the new version, all of my unit models and sprites in game seem to have disappeared - they've reverted to the traditional unit boxes.
 

Milites

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Right click on your date marker and choose use sprites, or toggle the sprites on in the options menu.

If de Saint-Exupery can be the French Air Minister, I demand that Roald Dahl be the British or Canadian one. :cool:

That would be great, methinks. But maybe with a later start date. He'd only be 20 in 1936.
 

SirWallace

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I downloaded Kaiserreich 1.3 for darkest hour 1.3 and put it in its own folder in the Mods folder and it loads the old HOI2 map and no Kaiserreich along with all the old scenarios from DoomsDay with Abyss and Armageddon oddly enough still no Kaiserreich i downloaded it from depositfiles off this site can some one help me with this with a detailed list cause i must be doing something wrong
 

korodikrisz

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I downloaded Kaiserreich 1.3 for darkest hour 1.3 and put it in its own folder in the Mods folder and it loads the old HOI2 map and no Kaiserreich along with all the old scenarios from DoomsDay with Abyss and Armageddon oddly enough still no Kaiserreich i downloaded it from depositfiles off this site can some one help me with this with a detailed list cause i must be doing something wrong

KR 1.3 is not compatible with DH 1.03. http://cs.servegame.com/kaiserreich/showthread.php?tid=1538 this one works with it. Download, put it to mods folder, choose KR at startup, and ready to go.
 

korodikrisz

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Any text editor can be used (many recommend Notepad++ in particular).

(<- Wow, I'm Captain Hungary xD )
 

SirWallace

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SirWallace

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I did that am i suppose to to make it its own folder which i did or put it in DH full or any thing else need to be done also still loading the old Map and Armageddon and abyss i don't understand why it is in the right folder
 

korodikrisz

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No, this is a standalone mod. Can you check, if the correct path, for example, the misc.txt is \mods\Kaiserreich*\db\misc.txt, and not something like \mods\Kaiserreich*\Kaiserreich for DH 1.4 BETA 2\db\misc.txt ?
 

SirWallace

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No, this is a standalone mod. Can you check, if the correct path, for example, the misc.txt is \mods\Kaiserreich*\db\misc.txt, and not something like \mods\Kaiserreich*\Kaiserreich for DH 1.4 BETA 2\db\misc.txt ?

i don't know exactly is at the top it says in the bar Games darkest hour mods kaiserreich on vista first time modding as well
 

Onikujo

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  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Mount & Blade: Warband
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Megacorp
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Surviving Mars
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • BATTLETECH: Heavy Metal
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Stellaris: Distant Stars
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: El Dorado
There's either something wrong with the hotfix, or something wrong with my game, because my techteams are all sorts of messed up.

zfFqgnW.jpg


Anyone got anything to say?