Well, I suggest that we start this game and play it on the mod I designed for Armageddon. Hiensen said he is interested, and I would of course play too, so there you have at least six. About twice a week, I really don't know. I find once a week games steadier, really.
I was going to try and start Wednesday, but since the competition is tough, and everybody is starting all kinds of games, that seems unlikely. So, perhaps we can start next Monday, or Wednesday, and possibly do a Saturday session after we wrap up that old K2 Saturday game.
The mod has lots of advantages, especially the hardcoded events, such as Munich, Poland allies England, M/R etc, which means we can just play through from 1936 and don't have to rehost if Czechslovakia decides to fight, rather than fold... because that will not happen. Also, weeded out a few of the gamey plays we have seen in Armageddon, such as Paternal Autocrat UK premtively attacks Italy, Italy prematurely attacks the Balkans, and locking the CW armies (New Zealand, Australia, South Africa) to prevent the "all or nothing in France gambit" for Allies at start.
Another thing about it that is cool is that Soviet Union and Japan can have a short border war in 1938/39 (if one of them chooses to do so) around the Nomohan incident -- USSR gets to do something before 1940

. Also China is harder for Japan to conquer and does not become an Axis super-puppet. So far I have run the scenario through a few times, and can say it seem to run without any weird effects... but who knows. But if weird issues arise we can always fix them.
All, in all I have elminated a huge number of the rules we have been using (other than "no war before Danzig, except by event") by inserting them into the events of the game itself. At least that is the object. Less confusion and arguement that way.
Possibly, but not surely it may also be more balanced. In anycase it should be an interesting experience.
Mod linked to below in signature...