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unmerged(46467)

Lt. General
Jul 17, 2005
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K2 NA weekday EVENINGS Armageddon 1.1 (Recruiting)

Hey!
New game....North American......36, Armageddon 1.1, 7:00-8:00PM Est start time, 1-2 times per week, house rules to be agreed upon. Sign up to get choice!! Reliable players only! :)

Germany =
SU = Cueball
Italy =
UK =
Japan = KngTigerII
France/USA =
 
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unmerged(46467)

Lt. General
Jul 17, 2005
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Shanok said:
I figure it's about time I sign myself up for a K2 game. Pencil me in for UK, please. Two times a week sounds great, and at this point I'm flexible and open to any days.

Great thanks for joining!!! :)
 

unmerged(46467)

Lt. General
Jul 17, 2005
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Nicophorus said:
There are a few of us at the link below that also want to play a couple times a week in the north American evenning. Maybe if neither group can fill the slots for a bi weekly NA evenning game, you guys can merge together to make it happen.


http://xsorbit25.com/users5/hoiplayers/index.php?board=145.0

Ok Nicophorus....lets see how things turn out, perhaps merging the two games is a good idea thanks!
 

unmerged(46467)

Lt. General
Jul 17, 2005
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Brote Heckler said:
If reliable you mean someone who'll be around to play and has a fast connection, then you can count me in as Italy.

Ok Brote Heckler .... Welcome aboard the axis train!!!
 

Shanok

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NEW thread for NEW game

Alright everyone let's fill this game up and start putting our strategies together. I'm looking forward to having a serious, as well as a fun game. Today would have been the perfect day to begin.
 

unmerged(46467)

Lt. General
Jul 17, 2005
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Shanok said:
Alright everyone let's fill this game up and start putting our strategies together. I'm looking forward to having a serious, as well as a fun game. Today would have been the perfect day to begin.

It sometimes takes a while to fill a game up. I can appreciate your eagerness to play believe me. We can always start this game and make it a European war if we can get one more person. :)
 

unmerged(56350)

Sergeant
Apr 27, 2006
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I would be interested in playing, must warn you only played on LAN with close friends. Not really fierce competition really just fun. I am interested in improving my game. If you wish for me to control more of a minor then that is ok with me. Japan does interest me.

I am available all days but Tuesday evening. Times available are Monday, Wednesday, Thursday, Friday 1900 - 0000 EST.
 

unmerged(46467)

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Jul 17, 2005
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SpecDave said:
I would be interested in playing, must warn you only played on LAN with close friends. Not really fierce competition really just fun. I am interested in improving my game. If you wish for me to control more of a minor then that is ok with me. Japan does interest me.

I am available all days but Tuesday evening. Times available are Monday, Wednesday, Thursday, Friday 1900 - 0000 EST.

Hey Spec Dave! Nice to have aboard! I've only been playing MP for about a year or so and have plenty of learning to do myself. Perhaps if you are willing to play a European nation then we can get this game started this week! Thanks! :)
 

unmerged(56350)

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Apr 27, 2006
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KngTigerII said:
Hey Spec Dave! Nice to have aboard! I've only been playing MP for about a year or so and have plenty of learning to do myself. Perhaps if you are willing to play a European nation then we can get this game started this week! Thanks! :)

Not really fond of Soviets, I never play with them. So this a great time to start!

Will we keep US out of the war or what is meant by Eur war, just the fact that all the humans are in Europe?


I don't want to be an axis country in the Balkans that alienates UK as only human player in Allies/Com.
 

unmerged(46467)

Lt. General
Jul 17, 2005
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SpecDave said:
Not really fond of Soviets, I never play with them. So this a great time to start!

Will we keep US out of the war or what is meant by Eur war, just the fact that all the humans are in Europe?


I don't want to be an axis country in the Balkans that alienates UK as only human player in Allies/Com.

Yes, when I say Euro game I mean that all of the human players are playing countries in Europe. If you would like I will play SU and you can have Germany. What is your preference?
 

unmerged(56350)

Sergeant
Apr 27, 2006
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KngTigerII said:
Yes, when I say Euro game I mean that all of the human players are playing countries in Europe. If you would like I will play SU and you can have Germany. What is your preference?


Let me be SU. That way I can learn more about SU. I have difficulty with them and it may be best for me to play in their shoes. Shanok, It looks like you and me vs Italy and Germany. PM me any ideas you have I will tech up on their ability this week. Can we start next week to give me prep time. I cannot play Tuesdays for a few weeks (I coach soccer) but other nights are open regularly.

I may not be able to commit to two nights every week but lets make it the norm to play two nights a week.

Thank you for allowing me to join. I hope this is a regular thing!
 

unmerged(74599)

Nexus 6
Apr 17, 2007
4.391
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Well, I suggest that we start this game and play it on the mod I designed for Armageddon. Hiensen said he is interested, and I would of course play too, so there you have at least six. About twice a week, I really don't know. I find once a week games steadier, really.

I was going to try and start Wednesday, but since the competition is tough, and everybody is starting all kinds of games, that seems unlikely. So, perhaps we can start next Monday, or Wednesday, and possibly do a Saturday session after we wrap up that old K2 Saturday game.

The mod has lots of advantages, especially the hardcoded events, such as Munich, Poland allies England, M/R etc, which means we can just play through from 1936 and don't have to rehost if Czechslovakia decides to fight, rather than fold... because that will not happen. Also, weeded out a few of the gamey plays we have seen in Armageddon, such as Paternal Autocrat UK premtively attacks Italy, Italy prematurely attacks the Balkans, and locking the CW armies (New Zealand, Australia, South Africa) to prevent the "all or nothing in France gambit" for Allies at start.

Another thing about it that is cool is that Soviet Union and Japan can have a short border war in 1938/39 (if one of them chooses to do so) around the Nomohan incident -- USSR gets to do something before 1940 :cool: . Also China is harder for Japan to conquer and does not become an Axis super-puppet. So far I have run the scenario through a few times, and can say it seem to run without any weird effects... but who knows. But if weird issues arise we can always fix them.

All, in all I have elminated a huge number of the rules we have been using (other than "no war before Danzig, except by event") by inserting them into the events of the game itself. At least that is the object. Less confusion and arguement that way.

Possibly, but not surely it may also be more balanced. In anycase it should be an interesting experience.

Mod linked to below in signature...
 
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Shanok

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Well most people who've played with me before know my disdain for house rules save no exploiting. I don't agree with Colonel Warden on everything but his mindset on rules resembles mine and he uses the following (note I don't see the need to set the game to slow throughout the entirety of the game) :

Colonel Warden said:
First of all a set of Rules, or rather Terms of Play (ToP):

- Be patient. Game is usually run on slow.
- Be nice. Don't fuck up the game with you shouting around and giving orders as a minor.
- If you are a puppet, act as your master wishes.
- No acting up as minors. The big ones, i.e. Ger, USSR, Jap, US and UK dictate what needs to be done.
- Fooling around is appreciated, as long as it does not hinder game play.
- Work together as a team! No ego-runs, as those end up in the wrong way usually.
- Do not talk too much nonsense. Do not spam in other words.
- DoWs and alliances are free-to-go. War before Danzig? Much appreciated!
- Crazy alliances allowed, but it would be better to have them balanced out.
- Last but not least: Have fun! Enjoy your time in Monday group. These guys are the best players you could wish for. Humorous, grown up, down to earth

As to the rest you've introduced, I suppose all we participants can do is voice our opinions/vote so I'll not waste anytime submitting mine. I would prefer to play twice a week (more if agreed), start anytime, and play with vanilla GKCW. I've committed to play in this game, however, and I'll be flexible to what the majority decides (including using Hiensen's ruleset if that's what's decided).
 

unmerged(74599)

Nexus 6
Apr 17, 2007
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I appreciate the spirit of that. Its just that I went through about 6 games where Germany was smoked in 1939. This happened in various ways when I was on different sides (once to me). Its very dissapointing to be USSR or Japan and waste three session only to have France and England anihilate Italy in 1939, while the Germans are busy in Poland, or have have the British break the Siegfried line and end up in Hamburg in October 39.

Mefist played Japan in 5 games in a row and only ever fought China AI.

German victims included a number of solid players.

Its a pre-set strategy, with a fixed build order which verges on an exploit. The rules we created, also the Aussie ones, and the Spartan ones all seek to elminate it through different means. So does the Mod I created, which is actually a very simple events based mod, where I have done nothing to attack factors, leaders, tech teams or any other basic game engine function. It plays exactly like Vanilla and even has the vanilla Checksum.
 
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Shanok

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In regards to Germany getting smoked: I would say, and you don't have to agree with me, that the ruleset in and of itself sets up this predicament if you think about it. It is the unknown possible occurrences that force players to play, if I may use that word 'realistically', and not simply make decisions and have a state of readiness knowing your invulnerable to attack for such and such a period. (i.e. no war till Danzig)

Add to that, one of the biggest reasons imo Germany can get folded in '39 is again the jeopardous byproduct of the ruleset: Germany often times gets too greedy for IC, either because they think they'll need it around 43, hahaha haha ha? Or because they're peer-pressured into thinking if they don't reach a certain level of IC pre-war they'll be dismissed out of hand as a low-level player. Therefore they use the pre-war years much too extensively for building IC's they'll never get rewarded for building.

I think we'd all find more downright fun in games where more mystery is prevalent.
 

unmerged(74599)

Nexus 6
Apr 17, 2007
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Well, I agree with you on the point about IC. Of course my analysis of German vulenerablility is based on the three IC run starting in 1936. With 2 runs, the Wermacht is up to scratch in 1939/40 no problem. I agree.

Yet there is the other problem, which is that if the German then attacks SU in 1941 an overpowered SU IC whoring for 3 and sometimes 4 years should easily stop the Wermacht. Therefore, a 2 IC build is necessary to defeat the Allies with an early attack upon the SU in 1940 incumbent upon Germany as well. Without rules, and Vladivostock as a BP requirement for the Soviet Union (I added Irkutsk to make the Japs really have to fight :cool: ) a joint Japanese/Axis (with super-puppet China in tow) 1940 attack upon the hapless low GDE reds is more or less a clear win for the Axis.

This is predictable, and there is no mystery to this.

If I were the SU, and were operating without rules, I would simply DOW Rumania in May 1936. This will destroy all the minor Axis Alliances.
 
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