Hello, i love this game a lot and recently i thought of an idea that i think would be great. I was thinking an option within "Game-play" that if activated, road traffic collisions can happen in-game. Here's how it would work...
When you first start a city, no accidents occur, but as your city grows, so does the severity of an RTC. So when you earn Little Hamlet, you may have a minor 2 vehicle accident which only slows traffic down a little and then police can arrive and sort out the accident, and if you reach a large milestone, the accident can become much bigger with more delays. I'm not saying this idea for citizens to die or anything, more for a minor but a noticeable detail about the traffic system. But the accidents would occur where emergency services can actually reach. And when the accident does happen, traffic would wait for the police to arrive, and once they attend the scene, they would be re-directed away from the road and onto another route if possible. If it's a minor accident, it can be sorted in the hour, however if it's a large accident it may take a few more hours than normal to clean up. This idea may sound a bit complicated, but if you do understand the idea, then i think you may love it. Again, if this idea is updated into the game, it would be easier to be activated by the user's choice.
Thanks for reading this idea
When you first start a city, no accidents occur, but as your city grows, so does the severity of an RTC. So when you earn Little Hamlet, you may have a minor 2 vehicle accident which only slows traffic down a little and then police can arrive and sort out the accident, and if you reach a large milestone, the accident can become much bigger with more delays. I'm not saying this idea for citizens to die or anything, more for a minor but a noticeable detail about the traffic system. But the accidents would occur where emergency services can actually reach. And when the accident does happen, traffic would wait for the police to arrive, and once they attend the scene, they would be re-directed away from the road and onto another route if possible. If it's a minor accident, it can be sorted in the hour, however if it's a large accident it may take a few more hours than normal to clean up. This idea may sound a bit complicated, but if you do understand the idea, then i think you may love it. Again, if this idea is updated into the game, it would be easier to be activated by the user's choice.
Thanks for reading this idea
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