Exactly. And additionally in-game Italy and her allies will have radar coverage for most of the Med which they did not have in reality.
If I understand how this work, then it it not possible to protect land-based NAVs from Carrier fighers when they (the NAVs) enter naval combat to bomb the fleet?
And if I use my BB fleet then I should make sure I have Air superiority to avoid getting bombed too bad by Carrier NAVs?
Not quite. Carrier based fighters do shoot them down (and sometimes alot of them), but they don't disrupt them ( lower the damage the bombers do ). Land based fighters however on either side don't interfere.If I am understanding this correctly:
-Outside of Naval combat, land based NAV bombers are only countered by the AA of the ship they target, and any carrier based fighters play no role
-Within Naval combat, Air superiority neutralizes carrier based NAV, but does nothing to protect land-based NAV bombers from Carrier fighters.
Air-air fights within two Carrier groups is affected by nothing in fact afaik. You can put 1k fighters on a carrier and they will shoot down enemy carrier planes without any penalty.Yeah, the Air-Air fights within two Carrier groups also is unaffected by Air Superiority.
Air-air fights within two Carrier groups is affected by nothing in fact afaik. You can put 1k fighters on a carrier and they will shoot down enemy carrier planes without any penalty.
I tested it a while ago but it was in the latest patch. Our group bans carrier overcrowding ever since. I'll test again to make sure it's still the case.Have you tested this recently?
I'm 95% sure last time I tested this overcrowding penalty reduced their efficiency to 0% and they all got slaughtered if you go that much over capacity, but it was a long time ago.
I'm also pretty sure that if it worked there would be alot more rules in MP games forbidding it, don't you think?
What is the best way to kill a carrier? It occurs to me that I've never lost one (though I build them rarely and usually keep them on home defense fleets), and I can't recall killing one though Naval combat generally allows you to be utterly unaware of how well you're doing.
I have mostly played as Germany but I have some interest in trying out Italy again and focus on North Africa and the Middle East. But I would like to hear other players comment on how feasible it is to control the Mediterranean with a navy without carriers and with the help of land-based air. Can I assume it is possible with the current game mechanics? How easily can Italy do it (assuming regular difficulty)?
Just tested this again. Still the case. 1k fighters on 1x carrier 2 trades 1 to 2 against around 500 fighters on 4x carrier 4 with deck 5.Have you tested this recently?
I'm 95% sure last time I tested this overcrowding penalty reduced their efficiency to 0% and they all got slaughtered if you go that much over capacity, but it was a long time ago.
I'm also pretty sure that if it worked there would be alot more rules in MP games forbidding it, don't you think?
Just tested this again. Still the case. 1k fighters on 1x carrier 2 trades 1 to 2 against around 500 fighters on 4x carrier 4 with deck 5.
Just tested this again. Still the case. 1k fighters on 1x carrier 2 trades 1 to 2 against around 500 fighters on 4x carrier 4 with deck 5.
Yeah. I ran some tests as well now. Seems you are right, but I'm not 100% convinced it always worked like that since 1.0 or if it's a bug that has sneaked in later on.
Hopefully PDX gets around to fixing it whenever they get around to improving the Naval side of things.