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ForVictory

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Just wanted to see what this game is like and before I knew I had been playing 2 hours straight on! So I have few questions now.

-The version demo is 7ea5, is this the latest?
-When you own the province in it, can you close its COT? Or perhaps in one of the later expansions?
-Is combat all about numbers? Can combat modifiers be modified by yourself, cause I find some bonuses really puny.
-Which mods adds more depth and historical correctness?

Thx
 

IIWW

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1. 5d13
2. What do You mean by closing COT?
3. Some bonuses are puny, but it's far from being all about numbers. The best nations (Japan, Prussia, France) can easily defeat 2x as big armies on neutral terain, and defending in mountains is very powerful.
4. I can't answer that since I'm playing ironman only.
 

IIWW

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It's the mode that enables achievement, lock Lucky nations (they get some bonuses, but only AI can be lucky) to historical, doesn't let You use AI handicap nor easy difficulty, and doesn't allow most mods (most cosmetic are allowed). It also has one save per game allowed, so no reloading, and very frequent autosaves (each month + some events (like declaring a war etc) autosaves as well).
 

Redwallzyl

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for mods there are the big two (MEIOU and taxes) and (Veritas et Fortitudo). along with some more limited mods. though the big mods are still updating to AoW.
 

Pornek

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Just wanted to see what this game is like and before I knew I had been playing 2 hours straight on! So I have few questions now.

-The version demo is 7ea5, is this the latest?
-When you own the province in it, can you close its COT? Or perhaps in one of the later expansions?
-Is combat all about numbers? Can combat modifiers be modified by yourself, cause I find some bonuses really puny.
-Which mods adds more depth and historical correctness?

Thx

No.

Trade is different. Every province is part of a traderegion. In this region every nation that has tradepower gets a share of the trade -> income. COT is a province tradepower modifer for the nation which controls it.

Well kind of. I just fought a Sweden/Prussia (two of the best military powers) alliance with Austria/Burgundy/Byzantium/Persia/PLC. They were roughly outnumbered 500k : 100k manpower - in the end I won the war by sheer manpower, but they probably inflicted ~300k before they finally were sieged down.
So the bonuses might seem puny but if you stack them with either the right national ideas or by completly focussing on military ideas/policies you can pack quite the punch even when outnumbered. In the end numbers will win though.

Veritas et Fortitudo is probably something you're looking for. MEIOU too but I havent checked that one yet.
 

Knut Skallagrim

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When you conquer a province which has a COT in it, can you then close it?


Cots are no more, now there are trade areas in which some provinces have more trade power than others because of rivers or just historical importance, the wealth in the trade node grows as much as you can steer it towards your home node (where your capital lays) using your merchants, light fleet, or just conquering the whole area. Some nodes are "end" nodes so their power cannot be steered toward anything but themselves, and it's very useful to have your trade port there (you can have it with wealth of nations dlc if you don't want to change your capital). So the region is static but the power is very much dynamic because it doesn't matter anymore who has the COT but it's a more complex ranking because uses variables like your fleet, ideas, total trade power in the region and upstream, and last but not least your prestige and national stability. Also there are some nodes which are not at the end of the flow but are very rich. (constantinople, lubeck, malacca, sinai, genoa itself is good if you don't let france take marseille), it mostly depends on your expansion. (also, mercantilism in eu4 is not anymore a good and bad choice like in eu3, it's just good since it gives a +% bonus on your provincial trade power).

- Also combat is not about numbers if you're of different tech trees, are prussia or just have a godlike general
 
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