yeah, i think this is a much better idea, aswell as a large prestige/piety hitI'm ok with the option being there, I just don't like how it's implemented. It shouldn't be some arbitrary decision you can fire off as soon as your character gets sad, it should be an event chain that fires randomly; where your character has time to contemplate it, decide what to do, and if he or she decides to go for it members of their court could catch them in the act and try and stop them