Just managed to turn Nigeria Catholic and Portugese in around 15 years. Culture imba?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(652342)

Banned
21 Badges
Feb 1, 2013
951
12
  • Europa Universalis IV: Art of War
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • The Showdown Effect
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
40 month conversion time is OK for me. But cost of culture flip should be substantially higher, so it will represent real choice and not just mandatory task for conquered province - core it, flip culture, send missionaries, all those decisions should cost much more then they are cost now.
 

Neoptolemos

Feersum Endjinn
68 Badges
Apr 20, 2008
356
21
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Reapers Due
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • BATTLETECH - Backer
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
I feel as though there should be a large penalty, whether time or cost, for assimilating a province to your culture if another culture group has cores in it. If you're able to conquer the Igbo, the Algerians, or the Zulu; change their culture; and make them core in fifty years; we'll see none of the great revolts that happened all over this time period. It'll just be blob city.
 

beckermt

Field Marshal
56 Badges
Mar 28, 2012
2.555
1.382
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Megacorp
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris - Path to Destruction bundle
  • Shadowrun: Dragonfall
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Federations
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Playing as Venice I turned all croatian and greek provs to lombard in about 5-7 years... pathetic

Wow... you guys are just SUPER keen on throwing your DipMP out the window aren't you?

Look, if you're converting 1 and 2 base-tax provices it's pretty cheap, but the benefits are really low. Converting something like Roma, with a 12 base-tax to Lombard is expensive. Like, half an entire tech expensive. Yes, it doesn't take horribly long, but if it took 100 years, then the investment wouldn't be worth it.

The EU3 method, where culture was irrelevant because changing it took ~50 years and had significant penalties for the duration was pretty crap.

At least in EU4 culture is relevant to gameplay, in that you can make reasonable decisions to change it.
 

maekh

Colonel
51 Badges
Apr 21, 2001
928
3.881
  • Tyranny: Archon Edition
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Europa Universalis IV: El Dorado
  • Tyranny: Gold Edition
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Europa Universalis IV: Golden Century
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Heir to the Throne
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
As always, EU games has always been as fun as the rules by which you restrict yourself. Has never been much difficulty to abuse your way through the game to ridiculous results.
 

Sarenarass

Major
47 Badges
Sep 28, 2011
690
8
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Rome Gold
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Darkest Hour
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Prison Architect
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II: Jade Dragon
Wow... you guys are just SUPER keen on throwing your DipMP out the window aren't you?

Look, if you're converting 1 and 2 base-tax provices it's pretty cheap, but the benefits are really low. Converting something like Roma, with a 12 base-tax to Lombard is expensive. Like, half an entire tech expensive. Yes, it doesn't take horribly long, but if it took 100 years, then the investment wouldn't be worth it.

The EU3 method, where culture was irrelevant because changing it took ~50 years and had significant penalties for the duration was pretty crap.

At least in EU4 culture is relevant to gameplay, in that you can make reasonable decisions to change it.

Yes but it's worth it in the long run... you get less revolt risk which means more money. With more money you can do lots of other things and focus on other aspects of the game such as expansion or putting that money into buildings or better advisors. Not having to worry about revolts is huge and that shouldn't be so easy
 

kemor

Second Lieutenant
68 Badges
Feb 25, 2012
166
22
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Island Bound
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • War of the Roses
  • Europa Universalis III Complete
If it was so historical, then why aren't Africa and large parts of Asia today Portuguese, British, French, Dutch, etc culture? The only country I could think of that would have had "culture conversion" by EUIV standards is South Africa. Even Hong Kong, which was British 20 years ago cannot be called British culture.

You don't understand what I meant, maybe I didn't explain it proper.

Culture flips (and the following coring) back then, was simple:
1) Get in there and make a sufficient show of force so your total superiority is clear to everyone.
2) Identify tribal leaders and start dealing with them, and only them. This will get you what you need (slaves and whatever resources around) as well as cull other tribes. Where do you think slaves came from? You think Portuguese went around the land and captured slaves everywhere? No, they dealt with ONE tribe leader, gave him military support, then just waited for him to exterminate and enslave everyone else.
3) Build some forts on the coast and a small secure trade area. The goal was only to secure the safe embark of the local resources. There was NOTHING inland unless some mining interest were discovered.
4) Declare it core and cultural (so that other European nations didn't start to fuck with you).

Local population did not matter in this. Most of the time, they didn't even bother setting up any specific administration or schooling system and whatnot. A culture flip in the 1500s is NOT a conversion of population, it's a diplomatic recognition that only mattered in Europe, a sort of declaration by said country: "ok guys, I got this place, don't fuck with me there, it's ours". By doing so, they forced other countries to respect the "code of nations" regarding wars, etc.


If you take more recent colonial history however, such as France's Algeria and Morocco, things had changed since the 1500s and these colonization DID actual culture flips. When they got there, the installed mainly new administrations and new schooling system and within a generation, these countries became (and still are) spawns of the French culture. There's barely anything left but French culture there today, mixed of course with local stuff, but at core: French. That happened however because France WANTED it then. French have been crazy about their culture spread for quite some time now (mostly after the revolution era) but it's also quite unique (maybe the US are in that pot as well to some extent).
The UK never cared, never really wanted more "brothers" or any culture spread, they just wanted the prestige, the cash-flow and the military control. Anything outside the main island was considered inferior subjects. This was true for a lot of other colonizing nations as well.

I note that in your example you forgot the entire Americas however...north and south. Isn't that a total culture conversion and on some crazy scale? I agree it's somewhat different, but it happened.
 

WeissRaben

Gian Galeazzo Visconti #1 Fanboy.
95 Badges
Sep 29, 2008
6.949
5.461
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Surviving Mars: First Colony Edition
  • Semper Fi
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis III Complete
  • 500k Club
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Reapers Due
A culture flip in the 1500s is NOT a conversion of population, it's a diplomatic recognition that only mattered in Europe, a sort of declaration by said country: "ok guys, I got this place, don't fuck with me there, it's ours". By doing so, they forced other countries to respect the "code of nations" regarding wars, etc.

No. Having the same culture lowers revolt risk and increases productivity, and cultural nations can't revolt there anymore. It DEFINITELY represents a conversion of population, because if you conquered Genoa and made it French in the top strata, the city would STILL revolt. But it doesn't.
 

kemor

Second Lieutenant
68 Badges
Feb 25, 2012
166
22
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Island Bound
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • War of the Roses
  • Europa Universalis III Complete
No. Having the same culture lowers revolt risk and increases productivity, and cultural nations can't revolt there anymore. It DEFINITELY represents a conversion of population, because if you conquered Genoa and made it French in the top strata, the city would STILL revolt. But it doesn't.

Sorry but you put 2 and 2 together, and end up with abstract numbers. There is no correlation between lowered revolt risk/increased productivity and a causality with conversion of population.

For African countries, again, it's just a show of force. People are not going to rebel and will work better once you show them you're are gods compared to them. In-game, the culture swap for these countries, to me, represent that. Couple thousands people on the coast to secure the trade zones, period.

For other countries, you can see it as a combination of diplomatic, administrative and militaristic presence. If you take Genoa and "make it French", you don't swap the population, but instead install French administration, French schools, French art and propaganda as well as make deals with local power figures so that they work for you. Genoa's been in the core Europe for like...forever. There is barely any difference between cultures and, again, apart from specific events, there is no reason as to why they would revolt, it'd be totally stupid. The population pays taxes as they did before, the nobles have advantages as they did before, merchants make money as they did before, etc...Apart from hardcore nationalists, nobody gives a shit and nobody's stupid enough to rebel against a country like France (apart from specific events, as said). The era of "peasant rebellions" is over and done, this is not CK2.
Heck, a couple years after you swap and core, any other nation could just take it from you and do the EXACT SAME thing. NOBODY CARES, it's all the same anyway. Europe has been in a Feudal system for hundreds of years at that point, with counties changing hands every year or so. The concept of "nations" is just starting in that period but it was still very fluid.

Only by 1700s and onward you'll really get widespread hardcore nationals. And even then, look at the Napoleon era. France "culture swapped" nearly all Europe in years with improved administration, schooling system and militaristic organization. Nearly all western Europe legal and administrative system is still more Napoleon French than anything else today. That only took a couple years and you didn't see "rebellions"...

My point is that you can't take the concept of "Cultural swap" and "Coring" literally. They are symbolic representation relevant to their historical context only. Swapping culture means you control it's administration, trade, diplomacy,etc. Coring means you identify it as yours in the circle of Nations so other nations don't fuck with you. That's all.

Now, play as Timurids, get Genoa and try swapping/coring/converting: Good luck with that...Heck, it takes years just to swap cultures they already accept in their own core territories :)

With all that said, this only works if you have enough events to simulate specific issues or it'll get "easy" and boring quite fast, I agree. I don't have enough varied playtime in EU4 yet to answer that, but even if it's not the case, Mods can very easily solve any issues left over.
 
Last edited:

Pippin123

Captain
56 Badges
Dec 31, 2008
312
50
  • March of the Eagles
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Magicka 2
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Tyranny: Archon Edition
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
Nope, even in 1900 a more than a quarter of France spoke Occitan

That's not that simple, since there was no such thing as "Occitan" vs "Official French", but dozens of dialects in each regions.

Latin was the official administrative language until the Edict of Villers-Cotterêts (1539), that made "French" (i.e. the French dialect spoken around Paris), the official language.

Of course, dialects still dominated the life of common people, until the French revolution, where the revolutionary government tried to eradicate them, and more to the point, with mandatory school attendance in early XXth century.
People usually spoke their dialect between themselves (my grandfather speaks it with his friends, but can't understand the brand of occitan from bordeaux, 120 km away), but also spoke French.

But language is one thing, "cultural identification" another, and it's true that France as a nation (as opposed to "the Kingdom of France") was born with the revolution, and especially the revolutionary wars. Nothing unifies people like having the rest of the European kingdoms declaring war on them...