As the title, since the AI is not able to correctly place the pops, give us a button to manually lock them on the jobs.
This, please. I'm really getting tired of the random economy busts because some technicians decided they wanted to become farmers instead.
Maybe make sure the "priority" buttons are actually *priority* buttons, and not on/off switches for positions?
in this case improve ai?I think the reason we can't do that, is that the AI would be easly beatable even at max difficulty, you would outclass AI empires in economy. I'm playng hard difficulty, I'm just learning the (new) game and every empire is weak/pathetic compared to me.
Better yet, let us be able to assign jobs to species rights.in this case improve ai?
it's very frustrating as authoritarian empire that you can decide where the pops will live(by forcefully resettling them) but can't decide where they should work. it's not that bad when you only have 1 type of species...but when you have multiple...
also I think species rights should now govern what stratas species can take. for example I want only my main species to be rulers. but without enslaving every other race please
totally agree.Better yet, let us be able to assign jobs to species rights.
Its as easy as giving a drop down menu with the possible jobs and a on/off toggle.
To hell with 'free will' and 'real life' go play Egalitarian if you want to subject yourself to these kind of things.
The sole reason i alway's play as authoritarian is because i need more controll in order to enjoy the game to the full extend, i can't stand inefficiencies like this, it irks me.
I agree with this. Giving each (sub-)species a list of jobs they are allowed to do in the species rights would probably be best.
I thought about that, however what happens when that sub-species fills all the jobs of that type? Remains unemployed? A good solution would be to give each subspecies a priority list of the jobs.
Yes, even if that list is a "soft lock" it would work, as in job preferences instead of rights.I agree with this. Giving each (sub-)species a list of jobs they are allowed to do in the species rights would probably be best.
Better yet, let us be able to assign jobs to species rights.
Its as easy as giving a drop down menu with the possible jobs and a on/off toggle.
You seem to forget that the new POP system are suppose to be somewhat inefficient by design because that level of control is not suppose to happen in the first place. POPs are not like pieces of LEGO you can just select to put wherever you wish.
and not even ME's are able to do this and they are aaaaaal about that efficiency, and hiveminds should be able too because whats a drone gonna do? complain?To hell with 'free will' and 'real life' go play Egalitarian if you want to subject yourself to these kind of things.
Restricting species through species right seem like one way you could potentially guide the process but it should be at a price.
Slavery is another way you can do it, thus preventing some POP claiming higher strata jobs.
But all of these methods of control also need to have serious drawbacks to reflect the reduced rights of the POP to freely choose where to work even if that position is not the most optimal.
don't dare even thinking about making such thing cause a happynes malus, don't you friggin dare! Give'm to non-authoritarians if you realy absolutly must, but don't think about punishing authoritarians for doing it.
to lazy to type everything again, enjoy some quotes
and not even ME's are able to do this and they are aaaaaal about that efficiency, and hiveminds should be able too because whats a drone gonna do? complain?
This is a moot point imo, because optimal population control in Stellaris is totally achievable, it just requires a tedious amount of micro.No authoritarian regime here on earth have managed to control population movement, work or industry in any significant way as you want to do unless it was some kind of slavery.
Controlling what buildings and the infrastructure gets built are pretty much hard state planning right there to a level even a hard core communist would envy.
I get you think this is just a game and so by right you should be able to control everything... no... it is not just a game. It also is a simulation of different types of societies and as such there are limitation to what you can control.
I don't see why you can't even imagine a hive mind have trouble of 100% control. Can you always control everything you do with your body or what happens inside it like breathing. There is nothing wrong in believing that certain things in a hive mind is like the lungs breathing... you have some control but not complete conscious control of it.