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Anadian

Recruit
6 Badges
Feb 14, 2019
2
0
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Just recently acquired Crusader Kings through Humble Bundle and the game doesn't want to start up. The login screen shows up fine, albeit really small and difficult to read, but whenever I click play, the window disappears; presumably, it's trying to open another executable however nothing happens and within a minute any instance of the game has closed, without even an error message telling me what went wrong. I've tried editing some of the config files to reflect my system's display-mode and I've tried running the game with administrator privileges and a couple of older-Windows-compatibility modes: none of it had any effect. In the "exceptions.log" file, I get this message whenever I try to start the game:
Code:
######## EXCEPTION: 0xC0000005 at address: 0x0AFEF48B: ACCESS VIOLATION  read attempt to address 0x166A22A0
Version: Unknown Version

My system specs if it helps.
Code:
Item   Value   
OS Name   Microsoft Windows 10 Home   
Version   10.0.17134 Build 17134   
Other OS Description    Not Available   
OS Manufacturer   Microsoft Corporation   
System Name
System Manufacturer   Dell Inc.   
System Model   Inspiron 7577   
System Type   x64-based PC   
System SKU   0802   
Processor   Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 2808 Mhz, 4 Core(s), 8 Logical Processor(s)   
BIOS Version/Date   Dell Inc. 1.6.1, 2018-08-16   
SMBIOS Version   3.0   
Embedded Controller Version   255.255   
BIOS Mode   UEFI   
BaseBoard Manufacturer   Dell Inc.   
BaseBoard Model   Not Available   
BaseBoard Name   Base Board   
Platform Role   Mobile   
Secure Boot State   On   
PCR7 Configuration   Elevation Required to View   
Windows Directory   C:\WINDOWS   
System Directory   C:\WINDOWS\system32   
Boot Device   \Device\HarddiskVolume3   
Locale   United States   
Hardware Abstraction Layer   Version = "10.0.17134.471"   
User Name   
Time Zone   Eastern Standard Time   
Installed Physical Memory (RAM)   16.0 GB   
Total Physical Memory   15.9 GB   
Available Physical Memory   11.5 GB   
Total Virtual Memory   18.7 GB   
Available Virtual Memory   11.6 GB   
Page File Space   2.88 GB   
Page File   C:\pagefile.sys   
Kernel DMA Protection   Off   
Virtualization-based security   Not enabled   
Device Encryption Support   Elevation Required to View   
Hyper-V - VM Monitor Mode Extensions   Yes   
Hyper-V - Second Level Address Translation Extensions   Yes   
Hyper-V - Virtualization Enabled in Firmware   Yes   
Hyper-V - Data Execution Protection   Yes   

[Display]

Item   Value   
Name   NVIDIA GeForce GTX 1060 with Max-Q Design   
PNP Device ID   PCI\VEN_10DE&DEV_1C20&SUBSYS_08021028&REV_A1\4&2D3915DF&0&0008   
Adapter Type   GeForce GTX 1060 with Max-Q Design, NVIDIA compatible   
Adapter Description   NVIDIA GeForce GTX 1060 with Max-Q Design   
Adapter RAM   (1,048,576) bytes   
Installed Drivers   C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_2c7c773e20d8bcfa\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_2c7c773e20d8bcfa\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_2c7c773e20d8bcfa\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_2c7c773e20d8bcfa\nvldumdx.dll   
Driver Version   23.21.13.9125   
INF File   oem43.inf (Section336 section)   
Color Planes   Not Available   
Color Table Entries   Not Available   
Resolution   Not Available   
Bits/Pixel   Not Available   
Memory Address   0xDC000000-0xDCFFFFFF   
Memory Address   0xB0000000-0xBFFFFFFF   
Memory Address   0xC0000000-0xC1FFFFFF   
IRQ Channel   IRQ 4294967258   
Driver   c:\windows\system32\driverstore\filerepository\nvdm.inf_amd64_2c7c773e20d8bcfa\nvlddmkm.sys (23.21.13.9125, 16.73 MB (17,538,080 bytes), 2018-06-12 07:55)   
       
Name   Intel(R) HD Graphics 630   
PNP Device ID   PCI\VEN_8086&DEV_591B&SUBSYS_08021028&REV_04\3&11583659&0&10   
Adapter Type   Intel(R) HD Graphics Family, Intel Corporation compatible   
Adapter Description   Intel(R) HD Graphics 630   
Adapter RAM   1.00 GB (1,073,741,824 bytes)   
Installed Drivers   C:\WINDOWS\System32\DriverStore\FileRepository\ki125173.inf_amd64_6f141e257f4fffee\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki125173.inf_amd64_6f141e257f4fffee\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki125173.inf_amd64_6f141e257f4fffee\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki125173.inf_amd64_6f141e257f4fffee\igd12umd64.dll   
Driver Version   22.20.16.4836   
INF File   oem40.inf (iKBLD_w10_DS section)   
Color Planes   Not Available   
Color Table Entries   4294967296   
Resolution   1920 x 1080 x 60 hertz   
Bits/Pixel   32   
Memory Address   0xDB000000-0xDBFFFFFF   
Memory Address   0x70000000-0x7FFFFFFF   
I/O Port   0x0000F000-0x0000F03F   
IRQ Channel   IRQ 4294967259   
Driver   c:\windows\system32\driverstore\filerepository\ki125173.inf_amd64_6f141e257f4fffee\igdkmd64.sys (22.20.16.4836, 12.80 MB (13,422,560 bytes), 2017-11-14 08:58)   

[Sound Device]

Item   Value   
Name   Realtek Audio   
Manufacturer   Realtek   
Status   OK   
PNP Device ID   HDAUDIO\FUNC_01&VEN_10EC&DEV_0256&SUBSYS_10280802&REV_1000\4&21C75E20&0&0001   
Driver   c:\windows\system32\drivers\rtkvhd64.sys (6.0.1.8166, 5.51 MB (5,780,456 bytes), 2017-10-24 12:59)   
       
Name   Intel(R) Display Audio   
Manufacturer   Intel(R) Corporation   
Status   OK   
PNP Device ID   HDAUDIO\FUNC_01&VEN_8086&DEV_280B&SUBSYS_80860101&REV_1000\4&21C75E20&0&0201   
Driver   c:\windows\system32\drivers\intcdaud.sys (10.23.0.567, 811.53 KB (831,008 bytes), 2017-11-14 08:58)   
       
Name   NVIDIA Virtual Audio Device (Wave Extensible) (WDM)   
Manufacturer   NVIDIA   
Status   OK   
PNP Device ID   ROOT\UNNAMED_DEVICE\0000   
Driver   c:\windows\system32\drivers\nvvad64v.sys (3.80.1.0, 46.94 KB (48,064 bytes), 2017-10-24 13:02)
 

Basterbane

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Jul 22, 2013
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Did you find anything to fix it?
Go to your user folder and in Paradox/Ck2 folder find and delete the "gfx" folder.
Try running the game in window mode - chosen on the launcher, disable anti-virus for about 10min while the game loads.
You are running Windows 10 so go to Ck2 folder in steamapps and disable full screen optimization on game exe.
Disable any non-steam gaming overlay like evolve etc.

Is Ck2 starting on the NVIDIA card by default?

Link your Paradox account to Steam:

https://forum.paradoxplaza.com/foru...team-account-to-sync-your-owned-items.894506/
You'll get access to bug report forum and much more.
 

Anadian

Recruit
6 Badges
Feb 14, 2019
2
0
  • Crusader Kings II
  • Darkest Hour
  • Magicka 2
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Prison Architect
@Basterbane Trying some of the things you suggested, I've made slight progress. Deleting the "gfx" folder had no impact on the issue. I disabled full screen optimisation, in the file-properties/compatibility panel in Windows, and closed MSI Afterburner: this actually got me past the login screen to a loading screen, however, mid-way through the loading screen, the application became unresponsive and quickly crashed; so progress, but I'm still not into the game yet. This seemed to get past whatever was causing the error in the "exception.log" file; now a couple of the other log files have more interesting, but also potentially-problematic messages specifically: "system.log" now contains:
Code:
[systemsettings.cpp:212]: System memory:   0MB
[systemsettings.cpp:219]: Number of processors: 8
[systemsettings.cpp:230]: CPU type: x86
[systemsettings.cpp:262]: OS: Unknown     Build: 9200
[gfx_settings.cpp:21]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:49]: Graphic Adapters:
[gfx_settings.cpp:54]:    0: NVIDIA GeForce GTX 1060 with Max-Q Design
[gfx_settings.cpp:68]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:79]:    2 samples supported.
[gfx_settings.cpp:79]:    4 samples supported.
[gfx_settings.cpp:79]:    8 samples supported.
[gfx_settings.cpp:94]: Using Adapter [0]:
[gfx_settings.cpp:100]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: NVIDIA GeForce GTX 1060 with Max-Q Design
[gfx_settings.cpp:145]: Graphics driver: nvldumd.dll
[gfx_settings.cpp:146]: Driver version: 1735
[gfx_settings.cpp:161]:


Dumping all gfx info:
DeviceIdentifier:   {D7B71E3E-5F60-11CF-5F75-0C281BC2D435}
VendorId:   4318
DeviceId:   7200
SubSysId:   134352936
Revision:   161
DriverVersion.HighPart:   1638421
DriverVersion.LowPart:   919239


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:196]: Video memory amount: 4095MB
[gfx_settings.cpp:197]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:198]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:199]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:200]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:201]: MaxTextureBlendStages: 8
[gfx_settings.cpp:202]: Support for Anisotropic filtering found.
[gfx_settings.cpp:205]:    Max Anisotropic filtering: 16
[gfx_settings.cpp:206]:    Anisotropic filtering set to: 0
[gfx_settings.cpp:210]: Vertex Shader version: 3.0
[gfx_settings.cpp:215]: Pixel Shader version: 3.0
[internationalizedtext.cpp:1873]: Create table
[internationalizedtext.cpp:1875]: Create text database
[gfx_settings.cpp:21]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:49]: Graphic Adapters:
[gfx_settings.cpp:54]:    0: NVIDIA GeForce GTX 1060 with Max-Q Design
[gfx_settings.cpp:68]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:79]:    2 samples supported.
[gfx_settings.cpp:79]:    4 samples supported.
[gfx_settings.cpp:79]:    8 samples supported.
[gfx_settings.cpp:94]: Using Adapter [0]:
[gfx_settings.cpp:100]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: NVIDIA GeForce GTX 1060 with Max-Q Design
[gfx_settings.cpp:145]: Graphics driver: nvldumd.dll
[gfx_settings.cpp:146]: Driver version: 1735
[gfx_settings.cpp:161]:


Dumping all gfx info:
DeviceIdentifier:   {D7B71E3E-5F60-11CF-5F75-0C281BC2D435}
VendorId:   4318
DeviceId:   7200
SubSysId:   134352936
Revision:   161
DriverVersion.HighPart:   1638421
DriverVersion.LowPart:   919239


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:196]: Video memory amount: 4095MB
[gfx_settings.cpp:197]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:198]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:199]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:200]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:201]: MaxTextureBlendStages: 8
[gfx_settings.cpp:202]: Support for Anisotropic filtering found.
[gfx_settings.cpp:205]:    Max Anisotropic filtering: 16
[gfx_settings.cpp:206]:    Anisotropic filtering set to: 0
[gfx_settings.cpp:210]: Vertex Shader version: 3.0
[gfx_settings.cpp:215]: Pixel Shader version: 3.0
[graphicssettings.cpp:519]: Not using multisampling.
[graphics.cpp:176]: Creating device with: HARDWARE_VERTEXPROCESSING
   Fullscreen=no
   Resolution=1000x600
[graphicssettings.cpp:484]: Usable res: 1024 768 48
[graphicssettings.cpp:484]: Usable res: 1024 768 60
[graphicssettings.cpp:484]: Usable res: 1152 864 48
[graphicssettings.cpp:484]: Usable res: 1152 864 60
[graphicssettings.cpp:484]: Usable res: 1280 720 48
[graphicssettings.cpp:484]: Usable res: 1280 720 60
[graphicssettings.cpp:484]: Usable res: 1280 768 48
[graphicssettings.cpp:484]: Usable res: 1280 768 60
[graphicssettings.cpp:484]: Usable res: 1280 800 48
[graphicssettings.cpp:484]: Usable res: 1280 800 60
[graphicssettings.cpp:484]: Usable res: 1280 960 48
[graphicssettings.cpp:484]: Usable res: 1280 960 60
[graphicssettings.cpp:484]: Usable res: 1280 1024 48
[graphicssettings.cpp:484]: Usable res: 1280 1024 60
[graphicssettings.cpp:484]: Usable res: 1360 768 48
[graphicssettings.cpp:484]: Usable res: 1360 768 60
[graphicssettings.cpp:484]: Usable res: 1366 768 48
[graphicssettings.cpp:484]: Usable res: 1366 768 60
[graphicssettings.cpp:484]: Usable res: 1400 1050 48
[graphicssettings.cpp:484]: Usable res: 1400 1050 60
[graphicssettings.cpp:484]: Usable res: 1440 900 48
[graphicssettings.cpp:484]: Usable res: 1440 900 60
[graphicssettings.cpp:484]: Usable res: 1600 900 48
[graphicssettings.cpp:484]: Usable res: 1600 900 60
[graphicssettings.cpp:484]: Usable res: 1680 1050 48
[graphicssettings.cpp:484]: Usable res: 1680 1050 60
[graphicssettings.cpp:484]: Usable res: 1920 1080 48
[graphicssettings.cpp:484]: Usable res: 1920 1080 60
[graphics.cpp:217]: Done creating device.
[main.cpp:969]: CK2 Version Dec 13 2018 : 12:48:31
[main.cpp:970]: Commandline:
[main.cpp:1008]: Creating application...
[main.cpp:1041]: Initializing application...
[ck_application.cpp:465]: Initializing application...
[ck_application.cpp:472]: Done initializing application
[ck_application.cpp:477]: Loading cursor...
[ck_application.cpp:520]: Done loading cursor
[ck_application.cpp:522]: Loading Music
[internationalizedtext.cpp:1873]: Create table
[internationalizedtext.cpp:1875]: Create text database
[ck_application.cpp:553]: Done loading music
[ck_application.cpp:555]: Initializing sound...
[ck_application.cpp:595]: Done initializing sound
[ck_application.cpp:597]: Initializing graphics...
[graphicssettings.cpp:519]: Not using multisampling.
[graphics.cpp:176]: Creating device with: HARDWARE_VERTEXPROCESSING
   Fullscreen=no
   Resolution=1280x720
[graphicssettings.cpp:484]: Usable res: 1024 768 48
[graphicssettings.cpp:484]: Usable res: 1024 768 60
[graphicssettings.cpp:484]: Usable res: 1152 864 48
[graphicssettings.cpp:484]: Usable res: 1152 864 60
[graphicssettings.cpp:484]: Usable res: 1280 720 48
[graphicssettings.cpp:484]: Usable res: 1280 720 60
[graphicssettings.cpp:484]: Usable res: 1280 768 48
[graphicssettings.cpp:484]: Usable res: 1280 768 60
[graphicssettings.cpp:484]: Usable res: 1280 800 48
[graphicssettings.cpp:484]: Usable res: 1280 800 60
[graphicssettings.cpp:484]: Usable res: 1280 960 48
[graphicssettings.cpp:484]: Usable res: 1280 960 60
[graphicssettings.cpp:484]: Usable res: 1280 1024 48
[graphicssettings.cpp:484]: Usable res: 1280 1024 60
[graphicssettings.cpp:484]: Usable res: 1360 768 48
[graphicssettings.cpp:484]: Usable res: 1360 768 60
[graphicssettings.cpp:484]: Usable res: 1366 768 48
[graphicssettings.cpp:484]: Usable res: 1366 768 60
[graphicssettings.cpp:484]: Usable res: 1400 1050 48
[graphicssettings.cpp:484]: Usable res: 1400 1050 60
[graphicssettings.cpp:484]: Usable res: 1440 900 48
[graphicssettings.cpp:484]: Usable res: 1440 900 60
[graphicssettings.cpp:484]: Usable res: 1600 900 48
[graphicssettings.cpp:484]: Usable res: 1600 900 60
[graphicssettings.cpp:484]: Usable res: 1680 1050 48
[graphicssettings.cpp:484]: Usable res: 1680 1050 60
[graphicssettings.cpp:484]: Usable res: 1920 1080 48
[graphicssettings.cpp:484]: Usable res: 1920 1080 60
[graphics.cpp:217]: Done creating device.
[ck_application.cpp:637]: Done initializing graphics
[internationalizedtext.cpp:1873]: Create table
[internationalizedtext.cpp:1875]: Create text database
[ck_application.cpp:465]: Initializing application...
[ck_application.cpp:472]: Done initializing application
[ck_application.cpp:477]: Loading cursor...
[ck_application.cpp:520]: Done loading cursor
[ck_application.cpp:522]: Loading Music
[ck_application.cpp:553]: Done loading music
[ck_application.cpp:555]: Initializing sound...
[ck_application.cpp:595]: Done initializing sound
[ck_application.cpp:597]: Initializing graphics...
[ck_application.cpp:637]: Done initializing graphics
"error.log":
Code:
[id.cpp:83]: Failed to create id 0 67. Already exists in game.
[id.cpp:83]: Failed to create id 0 66. Already exists in game.
[event.cpp:1263]: Non-existent image for event picture 'GFX_evt_jugglers_arabic'. HFP.20606
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_monk_muslim'. OC.10
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_muslim'. 91215
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_monk_muslim'. 91218
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_muslim'. 91219
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_monk_muslim'. 91220
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_monk_muslim'. 91224
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_muslim'. 91231
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_muslim'. 91232
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_monk_muslim'. 91234
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_muslim'. 91360
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_emissary_arabic'. 88250
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_lunatic_arabic'. 88273
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_joust_arabic'. 88300
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_joust_arabic'. 88301
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_joust_arabic'. 88302
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_joust_arabic'. 88303
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_battle_indo_aryan_group'. HO.110
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_ruler_riding_elephant'. HO.120
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_throne_room_indo_aryan_group'. HO.130
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_india_rural_scene'. MNM.8020
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_tiger'. MNM.8022
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_tiger'. MNM.8024
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_throne_room_indo_aryan_group'. MNM.8037
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_indian_group'. MNM.8026
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_throne_room_indo_aryan_group'. MNM.8027
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_india_rural_scene'. MNM.8029
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_india_temple'. MNM.8030
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_india_rural_scene'. MNM.8053
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_hindu_temple_interior'. MNM.8062
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_ruler_riding_elephant'. MNM.8066
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_feast_indo_aryan_group'. MNM.8067
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_bishop_indian_group'. MNM.8068
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_feast_indo_aryan_group'. MNM.8071
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_throne_room_indo_aryan_group'. MNM.8091
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_throne_room_indo_aryan_group'. MNM.8092
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_burning_house_arabic'. MNM.1113
[event.cpp:1263]: Non-existent image for event picture 'GFX_evt_council_arabic'. MNM.10045
[event.cpp:1263]: Non-existent image for event picture 'GFX_evt_bishop_hindu'. MNM.10045
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_melee_arabic'. 86816
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_carriage_arabic'. 86840
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_melee_arabic'. 86846
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_melee_arabic'. 86865
[event.cpp:1255]: Non-existent image for event picture 'GFX_evt_melee_arabic'. 86866
[dynasty.cpp:1637]: Scripted Dynasty: Orsini has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gediminaitis has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Kotromanic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Terter has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Shishman has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Kantakouzenos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Palaiologos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Habsburg has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de la Tour du Pin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Luxembourg has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Entença has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Brienne has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Anjou has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Dreux has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Dampierre has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Lusignan has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Valois has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Balliol has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Plantagenet has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Skancke has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: af Bjälbo has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gryfita has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Nemanjic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Asen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Rubenid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Angelos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Aleramicci has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Wittelsbach has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Askanien has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Thüringen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Visconti has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Savoie has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Babenberg has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Ludowinger has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Zähringen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Navarra has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Jülich has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Namur has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Boulogne has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Bourbon has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Bigod has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Evreux has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Dunbar has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Vexin-Amiens has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Erik has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Vasconia has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Poitou has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gerulfing has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de León has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Jimena has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: af Orkneyjar has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Hvide has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Estrid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Knytling has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Sverker has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Stenkiling has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Yngling has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: af Munsö has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Premyslid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Bagrationi has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Trpimirovic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Wettin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Hohenstaufen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Taillefer has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Morgannwg has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Crovan has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: of Hwicce has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Taghlibid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Dulo has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Umayyad has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Skleros has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Botaneiates has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Diogenes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Doukas has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Komnenos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Argyros has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Phokas has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Lekapenos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Makedon has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Welf has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Salian has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Billung has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Rheinfelden has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Chatenois has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Ludolfinger has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Hauteville has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Este has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Ivrea has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Foix has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Mac Ailpin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Piast has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Rurikid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Árpád has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Blois has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Anjou has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: van Vlaanderen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Toulouse has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Bourgogne has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Capet has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: of Bamburgh has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Normandie has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: of Godwin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Galen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Basarab has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Trastámara has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Radelchis has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: of Mercia has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Jute has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Ulfing has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gautske has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gladius Christi has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Brock has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Tranvouez has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Maciejewski has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Urban has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Moore has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Corvinus has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Polowczyk has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Hütter has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Sanjurjo has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Konradiner has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Dunkeld has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Brus has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Stewart has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Montfort has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Avesnes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Villehardouin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Beaujeu has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Azagra has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Bosonid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Saint-Omer has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Reginar has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Bures has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Bazoches has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Solomonid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Babenberger has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Guideschi has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Mojmírid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Karen has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Hvitserk has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: d'Asturias has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Cantabria has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Íñiga has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Vimaranes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Balgarsko has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Amorios has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Isauros has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Zorzi has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: av Vedrafjord has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Courtenay has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Borjigin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Unruochinger has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Ashina has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Bulanid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Schauenburg has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: von Hohenzollern has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Pallavicini has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: della Scala has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Vojislavljevic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Subic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Csák has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Rallis-Raoul has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Ivaring has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Vannes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Rennes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Wigeriche has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Hetoumi has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Milly has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Karling has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: of Wessex has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Barcelona has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gellones has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Genève has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: di Salerno has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Vlastimirovic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Batatzes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Branas has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Bryennios has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Dalassenos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Kontostephanos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Laskaris has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Tornikes has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Melissenos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Doukas Mourtzouphlos has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Taronites has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: di Canossa has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Dukljanin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Abbasid has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Skjöldung has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Sanudo has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Champlitte has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Balben has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Comps has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: de Poher has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Cerneu has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Khunzakhal has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Senulatovic has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gideon has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Kalinga Ganga has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Karkota has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Agilolfing has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Gausian has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Sicard has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Alachisling has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Walpertingi has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Neapolites has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Ukil has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Uib has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Circinn has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Khazbek has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Yantsukh has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Theodericing has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Zunbil has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Louping has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Nibelunging has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Iceling has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Cerdicing has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Eadricing has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Borjigin has an invalid texture in their coat of arms, randomizing!
[dynasty.cpp:1637]: Scripted Dynasty: Norrevik has an invalid texture in their coat of arms, randomizing!
and "graphics.log" contains:
Code:
[provincetemplate.cpp:244]: Province 0 has invalid origin
[pdxmapgeneration.cpp:568]: Circular river found at 2015, 1329
[pdxmapgeneration.cpp:568]: Circular river found at 1995, 1161
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1, center at 73,93, port location at 75.000000, 59.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 12, center at 258,782, port location at 265.000000, 791.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 293, center at 809,632, port location at 828.500000, 635.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 325, center at 621,1246, port location at 613.000000, 1251.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 467, center at 820,1135, port location at 817.000000, 1144.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 473, center at 969,1285, port location at 966.000000, 1293.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 474, center at 959,1310, port location at 960.000000, 1313.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 910, center at 2295,176, port location at 1427.000000, 191.000000
[eu3graphicalmap.cpp:2381]: Province 1347 has illegal capital location, x: 2389.000000, y: 1425.000000(Bounds x: 2434-3469, y: 701-857)
[eu3graphicalmap.cpp:2381]: Province 1348 has illegal capital location, x: 2421.000000, y: 1438.000000(Bounds x: 3011-3584, y: 801-1138)
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1560, center at 638,1250, port location at 643.000000, 1251.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1577, center at 628,1184, port location at 625.000000, 1189.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1684, center at 684,706, port location at 690.000000, 710.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1687, center at 713,755, port location at 713.000000, 759.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1688, center at 669,770, port location at 658.000000, 761.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1704, center at 809,674, port location at 819.500000, 682.500000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1820, center at 1341,196, port location at 1364.000000, 192.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1822, center at 1321,348, port location at 1326.000000, 294.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1823, center at 1364,306, port location at 1334.000000, 276.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1886, center at 929,1231, port location at 924.000000, 1242.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1941, center at 416,751, port location at 423.000000, 749.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1944, center at 362,830, port location at 355.000000, 828.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1948, center at 330,792, port location at 335.000000, 787.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1949, center at 323,754, port location at 321.000000, 756.000000
[eu3graphicalmap.cpp:2445]: Invalid port location for province 1956, center at 405,922, port location at 404.000000, 906.000000

Also, I've linked my forum account to my Steam account; is there another forum I should be posting in?
 

Basterbane

Captain
37 Badges
Jul 22, 2013
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Just as member above mentioned, make post in tech support, attach your log files to the post. Check other report threads on how to make a proper one or read mod/support replies that could solve your problems as well.

When does the game lock and crash now? Loading Coats of Arms or somewhere else? CoA crash is when GFX folder and disabling anti-virus might help.
There is thread in Tech support - Know Issues and Solutions. Follow steps for Windows and update your video card drivers.
 

Aardvark Bellay

Lord Wuffington of Grumpytown by the barks
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Apr 5, 2001
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