I have been following this game since it was kick started, luckily it is a success it seems unlike the 2 other battletech kick starters that became vapourware. I use to browse the official forums abit but finding info there is hard. Anyways,
1. Are you hard capped at just a lance of mechs in battle? I was hoping that we could expand to company size but all I saw in the multiplayer beta was just lance vs lance.
2. How difficult will the campaign missions/battles be? If your limited to 4 mechs and there are no MFBs from MW I don't think you will be able to do field repairs but normally the enemy will outnumber you for difficulty. I don't want a pseudo horde/survival mode where its just your lance vs say 15 enemy mechs in waves.
3. Is there a point to running a variety of different mech weighs or it will eventually default to say 3 Assaults and 1 Light for recon.
4. I've read that pilots are semi randomised in terms of skills and you need to grind them to get the desired sets you want. Does this take long as I'm really not into games that force you to grind power else you get left behind.
5. Finally other than the multiplayer beta, has anyone actually tried the campaign and what do you guys/gals think of it?
I played the tabletop classic Btech when I was a kid in the 90s so I'm glad this game was made but well, its 35 pounds and I would like to get my moneys' worth. I don't want to see the usual Paradox thing of 'barely playable' at launch, come back in a few months/years and please buy some DLCs to get the 'complete experience'.
Thanks
1. Are you hard capped at just a lance of mechs in battle? I was hoping that we could expand to company size but all I saw in the multiplayer beta was just lance vs lance.
2. How difficult will the campaign missions/battles be? If your limited to 4 mechs and there are no MFBs from MW I don't think you will be able to do field repairs but normally the enemy will outnumber you for difficulty. I don't want a pseudo horde/survival mode where its just your lance vs say 15 enemy mechs in waves.
3. Is there a point to running a variety of different mech weighs or it will eventually default to say 3 Assaults and 1 Light for recon.
4. I've read that pilots are semi randomised in terms of skills and you need to grind them to get the desired sets you want. Does this take long as I'm really not into games that force you to grind power else you get left behind.
5. Finally other than the multiplayer beta, has anyone actually tried the campaign and what do you guys/gals think of it?
I played the tabletop classic Btech when I was a kid in the 90s so I'm glad this game was made but well, its 35 pounds and I would like to get my moneys' worth. I don't want to see the usual Paradox thing of 'barely playable' at launch, come back in a few months/years and please buy some DLCs to get the 'complete experience'.
Thanks
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