This data is from the backer beta, and may have changed since then:
The distance numbers were produced by standing on perfectly flat ground (a lake) and mapping out every point a 'Mech was capable of jumping to, then calculating how far away those points were and noting the farthest one away. HBS confirmed that jump jets move in a straight line, so pathing is irrelevant, and they also confirmed that dots are 24 meters apart, not 30 as had been widely assumed based on tabletop.
The "heat" numbers shown here (which, to be clear, were not calculated in water) are the heat that would be produced if you jump the max distance possible for that many jump jets. I.e. if you had 5 jump jets but you only jumped 3 dots, you'd only accrue 15 heat, but if you jumped 6 dots in a straight line you'd accrue 30 heat.
The clear takeaway from this is that there is (or at least was in the backer beta) a sizable advantage to having an even number of jump jets. Even jump jets grant substantially more marginal jump distance than odd jump jets, and at less marginal heat cost!
Edit: This is definitely no longer accurate, they changed all this a lot since the beta.
The distance numbers were produced by standing on perfectly flat ground (a lake) and mapping out every point a 'Mech was capable of jumping to, then calculating how far away those points were and noting the farthest one away. HBS confirmed that jump jets move in a straight line, so pathing is irrelevant, and they also confirmed that dots are 24 meters apart, not 30 as had been widely assumed based on tabletop.
The "heat" numbers shown here (which, to be clear, were not calculated in water) are the heat that would be produced if you jump the max distance possible for that many jump jets. I.e. if you had 5 jump jets but you only jumped 3 dots, you'd only accrue 15 heat, but if you jumped 6 dots in a straight line you'd accrue 30 heat.
The clear takeaway from this is that there is (or at least was in the backer beta) a sizable advantage to having an even number of jump jets. Even jump jets grant substantially more marginal jump distance than odd jump jets, and at less marginal heat cost!
Edit: This is definitely no longer accurate, they changed all this a lot since the beta.
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