Actually the whole idea of forcelimits is rather weird and unnecessary. What should limit a nation in army size? Money and population. So money and manpower. Manpower itself is a "reserve", so low manpower doesn't mean that country can't have big standing army when mercenaries are involved. So buildings increasing forcelimits should just disappear, because they are irrevelant. Also docks should disappear as they are irrevelant, nobody cares about sailors but WOULD care if whole idea of forcelimits would disappear and would be replaced with manpower/sailors AND navy would create a constant drain of sailors when is in use (another reason for mothballing). Ships should be 25-50% cheaper than they are now (navies are pretty small, they were far bigger in history), their sailor "usage" should be increased with time. So ok - Carrack may have a crew of 200 people, but Twodecker is rather like 600, and Threedecker like 700-800. Also navy needs to be more important than it is now (which is pretty obvious and whole forum is talking about this problem right now), and may use 5-10% of it's sailor crew per year. So 500 people Twodecker would use 25-50 sailors per year just like that, crew rotation as being sailor these times was a really hard job and it was not easy to recruit sailors. Still, it would make sailor ideas a little more useful. Also as someone somewhere mentioned - ship classes would be very nice to have. Armada made of 100 so called now "heavy ships" would be like 100 heavy man-o-wars with 600-800 crew each (XVIII century), because in current EU IV mechanics every late heavy ship is 1st class (and with 200 crew lol?).