Yes ships never used manpower. Sailors was/is intended as a mapower-like mechanism for navies.
I think the concept is great, just that the implementation is lacking. Indeed, sailors are pretty meaningless at the moment, but it doesn't have to be.
I 100% against a complete removal of sailors without something else to compensate. I could get convinced by the people here arguing for the use of manpower for navies. But I would still prefer to keep sailors and tweak them so that they have a more significant impact.
A lot of people recommended manpower (including on Twitter, albeit more rudely than here,) and I thought of it, but I think this will have a detrimental effect on the naval gameplay:
A) In a choice between conserving manpower for land warfare and naval warfare, land will always be more important.
B) Casualties from land battles will impact your navies, to the point of crippling them entirely if you're at 0 manpower.
C) Huge land empires will also automatically hold an advantage at sea, which I think is what sailors were created for in the first place: i.e France dominates the continent, but GB holds the power at sea. Should a rich Russia create a fleet of 100 three-deckers, manned by serfs?
Logically speaking, manpower is better than gold alone, but I thought the idea is to encourage more naval warfare (and more interesting naval warfare) - not less.
Also, how does the idea of docks increasing naval tradition sound? To simulate the availability of higher quality seamen.
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