Originally posted by tpc
imperial army: i don't think that navies are weak, but i do think some of your ideas have merit.
i'm not sure about seeing of your coasts, though, nor a couple of cheap transports is all that's needed for troop movement -- contradicted, incidentally, by your other complaint about high attrition early in the game -- & why, b/c navies are important for some nations & not for others, navies are therefore not powerful. it has always been the case that landlocked nations weren't interested in navies & it has always been the case that island nations or nations w/ considerable overseas possessions/trading were very interested in navies. that seems adequately represented in the game, to me, at least.
if u send 1 transport at a time there is no attiriton (cant do it in war into a battle though)
As Spain or France...Italian power...Ottomans i dont focus on a navy...all with decent coasts and such but the navy I inherit and start with usually lasts..I can end up building more at soome point cause I have money but land always comes first.
The baltic naval battles arn't that important really unless your sweden going to north germany...but even then there is just a few guys going over without much of a battle.
obviously for island nations its important but historically during this period all semi colonial powers had a big intrest in there navy...even if they just traded oversees there navy was important. Navies were important for communication (which cant be simulated really), troop movement, trade, showing regional power too foreign countries and even battle support. Those can be simulated somewhat.