Um. Excuse me.
No I refuse to excuse you. This is a game about nobles, not filthy dirt-eating peasants and the liege lord of Khazaria was Jewish. Therefore it makes sense to make the liege lord of Khazaria Jewish.
Um. Excuse me.
Well, on the bright side, we got at least to ten pages without getting a thread locked, so that might be a record for this topic. Doesn't look like we'll get much further, but while the thread's still open, I thought of a way to represent the 'Jewish Quarter' idea for holdings.
- Any city holding could have a 'Jewish Quarter' building, with some economic benefit. Perhaps a greater benefit the more there are in the realm (dunno if that can be implemented). Alternative, any city holding that is governed by a Jewish mayor (in order to make it more difficult to spam this), though you'd have to make it reasonably possible for a Jew to become mayor. Also possible that, if the ruler isn't Jewish, the Quarter gives them a minor piety penalty, depending on how we're interpreting in-game piety (given that the Norse get piety for human sacrifices, I think its safe to define piety as 'making your religious leaders happy,' which would fit).
And, if its not too controversial, zealous rulers might have an occasional event where they sack the quarter, similar to how trade posts get beat up on from time to time.
No, you are making things up. Which is actually quite reprehensible.
The two dev quotes on the matter are here:
http://forum.paradoxplaza.com/forum...nouncement-that-explained-why-no-Jews-in-CKII
TLDR: not enough rulers.
Which could in the game be implemented as rulers of Bet-Midrash (place of learning) or Bet-Knesset (Synagogue), or maybe even as Court Chaplain... but they're not really head of the religion, since unlike Christianity (and I suppose Islam), there's no messenger of God on earth, and it's considered heresy to claim one is (hence, Messianic Judaism).
I mentioned that in reply to your terminology, not about your feelings about peasantry (or their religious identity).The Khan was a Jew. The game is about playing the Emperors, kings, dukes and counts. I don't care what the filthy peasants believe, just that they understand their place beneath me as their lord and master.
Maybe Sadducees vs Pharisees?What heresies could there be? They wouldn't need to be existing at all start dates, but they would certainly need to be contemporary to the era.
Maybe Sadducees vs Pharisees?
And Samaritans of course.
Maybe Sadducees vs Pharisees?
And Samaritans of course.
No need to go that far in time.
Examples of jewish "heresies": sabbateanism (1600), karaism (800) and abulafianism (1200).
edit: apparently there were a bunch of jewish revolts, messianism and heretics entering in conflicts with the Caliph of Bagdah during 700~800. This could be certainly used in-game as a source of tension between muslims and jews in the region.
Maybe I'm souding repetitive...
[snipped for length]
There's so much more that a Jewish DLC could add than random courtiers, Khazar khagans, or pogroms. The Jewish Radhanites dominated overland trade during the early Middle Ages. They would add an entire new layer to the game, but one already partially put in place, the merchant republic system. They could be split into guilds and clans, and creatrade posts on overland provinces, as the merchant republics do the same on coastal provinces.
In the 11th century, the Radhanites started to decline. But that would be the time when most Jewish communities in Europe spring up, and other aspects of the DLC become important. Radhanites would be replaced by European and Arab/Persian trade guilds at a 1066 start, and European and Arab/Persian trade guilds could gradually pop up from an 867 start (though from an 867 start, who says the Radhanites will necessarily fade away?)
While the Jewish DLC could also add religious minorities, represented by modifiers or sliders. These would have significant effects on revolt risk, events, and levy availability, and would make ruling on the borders of religions more realistic.
And of course there are the obvious Jewish features like Khazars being properly represented, really educated courtiers to hire as your steward, etc.
Pogroms can be represented in a not as offensive way. Pogroms would be rebellions that damage buildings, so kings are obligated to prevent or defeat them. Meanwhile, a ruler can't incite a pogrom, only angry mobs start it.
Well the Khazar aristocracy was Jewish while their commoners where pagan.
Well the Khazar aristocracy was Jewish while their commoners where pagan.
It appears Paradox isnt including Jews for some reason. My guess (was there a clear official explanation?) is thats because of the overall "touchyness" of the whole topic. You can like it or not, but it is what it is.