Rather then China. Japan should go to war with the neutral Netherlands, and take the dutch east indies for the oil. Do it fast and a lot of the oil problems should be taken care of.
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I would still do it for manpower, if not anything else. You get at least some manpower from occupied provinces, right? And once I win I can use that huge manpower to build a giant wave army to put up against Soviets.
In Hoi3 it felt like attacking china was really silly, compared to spending all your resources to build a competitive navy.
That depends on how nice and plausible the game is. Having 1 million extra people by conquering a country that hates you isn´t going to be very motivational for said 1 million people. Good luck having them with good morale and not deserting.
Chinese infantry divisions made by imperial Japan with all organization and morale of a japanese division. Not really that likely is it? Putting machine guns and rifles in the hands of guys who hate you...
For reference check how many french joined the Wehrmacht. That should be a good indicator of what plauisble manpower addition should be.
I think it should be incredibly hard to beat the US in a naval battle, but in hoi3 they could doomstack hard, and easily invade mainland japan in 1941, or atleast completely cut off anything that relies on convoys. It seemed to me like that Japanese were never really able to seize a naval initiative in a player vs player game, in hoi3 provided the US player was competend.
That's one good gameplay reason to have more restrictive logistical system for navies specifically. Sustained operations by large forces far away from native sources of supply should be constrained by logistical limitations and these constraints should be removable only by significant industrial investment (i.e. a fleet train). US should be perfectly able to base couple of carriers, few BBs and screens to SE Pacific in '42, but it shouldn't be able to base the entire pre-war Battle Force there.
SE Pacific? You mean stationed in Panama?
https://en.wikipedia.org/wiki/Southeast_Pacific_Area
As the US starts the war in possesion of Hawai´i, the Phillipines, Midway, Wake and Guam and historically had no problem moving the Pacific Fleet from San Diego to Hawai´i it should be perfectly able to use that Fleet there.
much if
A typo. SW Pacific was meant. Specifically places like New Caledonia and New Hebrides. As far as central Pacific and Philippines go I have hard time beliving the shore establishments were strong enough west of Hawaii to sustain a major naval force. The Washington treaty had banned development of bases in these areas and by WW2 Philippines were considered expandable by the Navy anyway. USN was also operating on logistical shoestring early in the war, not because Europe First policy (Pacific was actually a relative priority early on, until defense could be established there) but because American logistics were in absolute sense not sufficiently prepared for the Pacific War.
Not that the Japanese were much if any better off (and if they were, that would have been due to proximity to source of supply). Apparently, the historical USN forces in SW Pacific in September 1942 would have burned fuel oil depots in Truk dry in 20 days - and Japanese had chronic shortage of tankers.
In multiplayer games Japan is just hilariously easy to beat as the USA i find it. You can build up AA and Costal Forts on all islands, have tons of submarines, then just destroy all the convoys around japan when the war starts, it's difficult for Japan to build escorts and destroyers with ASW in the quantities needed to defend itself against a large submarine force. And if they do build tons of destroyers they won't have enough anything else to compete with the big fleets the US can build though.
I think it should be incredibly hard to beat the US in a naval battle, but in hoi3 they could doomstack hard, and easily invade mainland japan in 1941, or atleast completely cut off anything that relies on convoys. It seemed to me like that Japanese were never really able to seize a naval initiative in a player vs player game, in hoi3 provided the US player was competend.
The local commanders escalated things with the Chinese, so shouldn't I the player have to take action to reign them in? Should I just get to not press the NF for the war in China and just play on? I am not sure how you portray the difficulties that the Japanese had with the military acting on their own, but it would be interesting to see.
If Japan knows what their doing the US fleet is spotted and naval striked to death and engaged long before it threatens the coast of Japan. Of course this is easier if you got two players playing as Japan so one can set up ambushes at sea while the other Island hops and then invades India. Which happened in our games, we would have two players for Germany, USA and Japan so they could effectively fight on two fronts.
The micro management of fleets looks to be a thing of the past.
You can do that once, then your CAGs need to repair, and that's when US moves in their second, third and fourth carrier groups.