Chapter 2: Winning battles is for chumps
So, it’s 1450. We’re in a pretty good position, having occupied most of the northern/eastern bits of Japan. The next step is to defeat Takeda and annex their precious, precious gold. Relatively early on in this update, I make an important general strategic decision. Normally, when playing a Western power, I hoard administrative power. However, there’s a greater opportunity cost at stake with Japan, because a) it’s going to me a long time to get the tech anyway and b) I need a lot of loans to keep my army strong. In addition, it’s handy to buff stability for the inevitable stab hits. Thus, I spend my admin a bit more freely than I would if I were, say, Spain.
This is the first step in my master plan to defeat Takeda.
I need a powerful ally if I’m going to overcome the numerically greater army of Takeda (and so early in the game, numbers matter!) Yamana has the two qualities everybody looks for in an ally: close enough to help, far enough away that they’re unlikely to stab me in the back. 1451 poses a difficult choice:
I
hate situations like this from a personal standpoint (but love them from a game design point). I have to sit and think this one through a bit; I don’t want to fight Takeda again so soon, but Yamana is less likely to come to my aid if I betray them now. (By the way, I absolutely adore the fact that defender doesn’t always win the call to an alliance). Sorry, Hosokawa.
Now it’s 1452. Hah hah, n00b! All your rice are belong to us!
The other choices are lose prestige (with no benefit), or gain a little less money and prestige, but lose the admin. I want to make sure I can fund this war, so I take the greater amount of cash. Dewa cores in July of 1452. I also kick stab up to +1. Kai is sieged by me (yay!) at which point Yamana immediately signs a peace (boo!) which somehow doesn’t apply to me (guh?) The result is Takeda destroys my army. (This genuinely confused me, since Yamana is without a doubt our war leader, so that should have taken Takeda out of the war entirely, right?)
This decision here is a pretty easy one – as you can see, I don’t lack manpower. My bottleneck for replenishing my army is cash, not manpower, so I’ll take some free prestige. Someday, I might even have 0 prestige!
A Ronin helps me afford to start rebuilding my army.
I get some more free prestige via Noh theater.
It’s now November 1454. I decide to take my now two regiments and give them a leader who might actually have better than 0 shock. I find that general.
It’s a shame I can’t cryogenically freeze the guy with +4 to fire and thaw him out in a couple hundred years. Oh well. In any case, this should help even the odds against Takeda! (If you’re wondering why I didn’t pick up a new general earlier, it’s because I forgot that generals in EUIV are only military power, there’s no monetary cost and no maintenance to pay.) A battle ensues in January 1455 that sees me lose, but I inflict almost as much damage to Takeda as they do to me.
Then this happened in June.
There was a point where I didn’t hate Takeda. That point has long since been passed. (My fault for underestimating cavalry, perhaps, but I did that pretty consistently in EUIII with few ill effects. I will definitely need to reevaluate my strategic thinking.)
It’s November, and the war is over. My side won. Huzzah!
Uh, yeah, I’ll skip the -5 stab hit to help an OPM, thanks.
Some time passes; I get a stab hit, but another event for 50 admin, but that softened that blow. I get my first tech in 1457!
Then this happens four days later.
This is probably the worst possible for him to die (I guess, other than in the middle of a war). Especially since Takeda got its army destroyed somehow. I wouldn’t want to break the truce anyway, but if I were going to break a truce, this would be the time. Getting mil tech 3 in August is small consolation.
1458; my army is being rebuilt slowly but surely, but so is Takeda’s. It’s like the naval arms race before WWI, but only if it happened really, really slowly. Ouchi declares war on Hosokawa. I would have guessed that OPM Ouchi would have regretted that.
Nope. Not one bit. By 1459, I notice it’s taking Takeda forever to rebuild their army, and I start fabricating a claim. Kai will be mine, with or without the cobras! 1460 now. Ouchi wants to be my ally, suspiciously mere moments after the second biggest daimyo, Otomo, DOWs them. Nice try, Ouchi. I get my claim on Takeda, but can’t DOW them until my heir is of age. Patience is needed. Not wanting me to get bored, Yamana calls me into a war against Ouchi.
This puts me on the same side as Takeda, which just makes me feel dirty. Manchu declares war on Ming with Tribal Conquest in September 1460 – I’ll definitely keep an eye on that one!
Stop the presses! An army was destroyed in one of my battles… and it wasn’t mine!
This is presently the highlight of my EUIV military career (I told you hadn’t played this game very often

). I get my new ruler, but I can’t attack Takeda until this war ends, since we’re on the same side. (The wrongness, she burns!)
After my brilliant siege of Suo, Ouchi surrenders, the war ends, and I waste no time starting a new one.
YAMANA! You are my best friend until I decide to betray you later! (Hosokawa is an OPM at this point.) I build a Great Palace to celebrate my impending victory.
Four years later, I win!
If that seemed anti-climactic, I’m sorry. It turned out to be a siege race, which I won. Takeda got the Yamana province they were besieging, Yamana peaced out (white peace), which gave me 100% warscore. That all still took four years, though, so I am hardly a military dynamo. Still, it’s good enough for one update, I think. Next one will be coming early next week; this weekend isn’t out of the realm of possibility, but I’m going to Kronstadt, weather permitting, either Friday or Saturday.