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Idhrendur

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Time of Troubles nonetheless, I believe it is now clear why Russia was so eager to push east: they wanted to make sure there was no-one left to invade from the vulnerable direction (note: previous text may not conform to historical reality at all).

Actually, that reminds me of the paper by that major geo-political analysis group who's name I can't recall (helpful, I know). They suggested that Russia's actions for the last millennium can be understood as an aggressive search for defensible borders. Not sure how much I believe it. Not sure how much I buy into the basic geo-political idea, for that matter. But it's an interesting notion, and good for devising grand strategy game goals, at least.

Edit: I was thinking of Stratfor, and apparently they've written more since I last bothered to read any. Their headlines suggest they're a little insane. Ah well.
 

Surt

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:)
1) The Rus didn't really invade. Depending on whose story you believe, they were either invited or just kind of took over. Certainly not an invasion in the classical sense in either case.
2) Poland and Sweden would like to have a word with you. Yes, the circumstances were exceptional, but they are the only truly successful conquerors of Russia post-Mongols.
1) It was a takeover
2) The Russians won despite shedding some provinces.
 

Avindian

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Time of Troubles nonetheless, I believe it is now clear why Russia was so eager to push east: they wanted to make sure there was no-one left to invade from the vulnerable direction (note: previous text may not conform to historical reality at all).

Actually, that reminds me of the paper by that major geo-political analysis group who's name I can't recall (helpful, I know). They suggested that Russia's actions for the last millennium can be understood as an aggressive search for defensible borders. Not sure how much I believe it. Not sure how much I buy into the basic geo-political idea, for that matter. But it's an interesting notion, and good for devising grand strategy game goals, at least.

Edit: I was thinking of Stratfor, and apparently they've written more since I last bothered to read any. Their headlines suggest they're a little insane. Ah well.

But they have people on staff who have sold lots of books! That's the sole criteria for judging the value of somebody's ideas! Actually, if I ever got really rich, I'd hire them and make them research long-winded strategic scenarios, then prove them wrong by doing exactly that in [choose PDS game].

1) It was a takeover
2) The Russians won despite shedding some provinces.

1) We actually know virtually nothing about how the Rus got there; I think you're most likely right, but historians can't even agree if Rurik was a real person or not. Parts of the Primary Chronicle say, basically, "So, Varangians... we suck at ruling ourselves. Wanna be our bosses?"
2) The Russians won despite shedding some provinces and a heck of a lot of fighting. Let's not downplay the Polish/Swedish achievement; they took and held Moscow, as opposed to Napoleon, who got ash. Lots and lots of ash. Even after Michael Romanov was elected in 1613, the last troops didn't leave until 1617.
 

LanMisa

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I hope that you made the Burgundians suffer the same way I made the Portugese suffer during my game for sinking my fleet(s): Conquering their homelands and turning them into Japanese culture Shinto provinces.

At some point you WILL have (had) the technology. And then revenge will(could have) be(en) yours!
 

EU3NOOB

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Europeans are nothing more than than Poms! You can into Europe!


Can into space!

And that guy referencing Neon Genesis Evangelion, you have no shame!:p
 

Cyborg Mage

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You're damn right I don't. That's the secret to happiness; just don't give a flying f*** about what other people think of you.

That and PDS games.

(That'll be £50 for product placement, Johan.)
 

Avindian

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I hope that you made the Burgundians suffer the same way I made the Portugese suffer during my game for sinking my fleet(s): Conquering their homelands and turning them into Japanese culture Shinto provinces.

At some point you WILL have (had) the technology. And then revenge will(could have) be(en) yours!

I fear you may be disappointed in that... or will you?!

Europeans are nothing more than than Poms! You can into Europe!


Can into space!

And that guy referencing Neon Genesis Evangelion, you have no shame!:p

Wait, they're potatoes? Apples? The things cheerleaders use? I'm so confused.

You're damn right I don't. That's the secret to happiness; just don't give a flying f*** about what other people think of you.

That and PDS games.

(That'll be £50 for product placement, Johan.)

:D

Okay, update should be up in about an hour!
 

Willum

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According to OED, a Pom could be either British slang for Pomeranian or a derogatory Australian term for British people. I'm going to assume he meant to say they are limey Pomeranians.
 

Avindian

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Chapter 17: A funny thing happened on the way to the conquest…

This update opens with the Catholics trying to get in one last hurrah with a revolt in Owari. Silly Catholics; 11 regiments won’t get it done. In 1713, I pick up National Conscripts in the Offensive ideas, which is good for +25% to National Manpower. I’ve pretty much never needed manpower, and may never need it, but it’s the thought that counts. A few months later, Excellent Shipwrights gets me +2 to maneuver for new leaders. More importantly, I finish my mission (to culture swap the Australian colony I took from Burgundy) and choose a new one.

vn2s4.jpg


I’m now really paranoid, so I do some research on Manchu.

o5zq.jpg


To further reinforce my paranoia, I pretty much permanently task a diplomat to this:

tmb3x.jpg


At the end of 1713, I discover I have only three more non-Shinto provinces; two are Confucian (from Korea) and one is Makassar, which means I’ll be releasing them sooner or later. In 1714, I start building up my artillery on the Asian mainland, so I can be sure to have as little trouble as possible with Manchu. I also begin a program to beef up my fortresses along the Russian border.

Of course, it’s only now that I look at the ledger and learn that Manchu’s total army is half the size of my infantry alone. Oh well. Hey, I think the game feels bad for Burgundy ROFL-stomping me!

95392.jpg


Time for war!

xi38.jpg


By calling in Xi, I make things even more lopsided. My main role is to blockade the Manchurian coast. I pick up a new DIP advisor, good for +10% to Global Trade Power. Europe’s having a good time too – Burgundy just PUed Lithuania, but Prussia is fighting them in a succession war. Get ‘em Prussia! By 1716, I’ve sunk the Manchurian fleet (at no loss to myself). Of course, everything can’t go too smoothly, now can it?

il99w.jpg


Yet, the very same day, Manchu feels bad for me and surrenders, saving me some diplo power. Thanks, Manchu! You’re a real pal!

31tt.jpg


My mission is complete, and 90 admin power later, the new provinces begin coring. My new mission is to have a bigger army than Burgundy. Agreed! I do get some unsavory news in 1717:

qr8g.jpg


Dammit Russia, that’s my island! I licked it and everything! (No, really – every Japanese soldier is forced to lick at least a square kilometer of land a day. I am nothing if not thorough.) I unlock Superior Firepower, which does not make up for that. That’s a +1 to leader firepower, if you’re keeping score at home. ADM 18 follows shortly thereafter, as does Naval Fighting Instruction (+50% to blockades). By this point, all of my loans are paid off. All funds available are going to building up fortifications on the border with Russia. By the end of 1718, my Manchurian provinces have cored. 1719 is a momentous day:

z2oi6.jpg


I move onto Papua New Guinea with one colonist while the other stays to grab more of the island. 1721 sees a dead ruler and a new (awful) heir.

m96g.jpg


Nepal westernizes in September 1721; I think they’re the first nation not named Japan to do so. It’s possible I’m wrong, though, since I tend not to pay attention. I also get my first +2 MIL advisor, who offers me +5% to Discipline. We get Glorious Arms in 1722 (good for +100% to prestige in Land battles). Yet it’s this idea in 1723 that makes me much happier:

0wcd.jpg


As you can see, that finished the Naval group. More importantly, the bonus itself will prove quite handy once I decide to start investing in the navy again. (The bonus for finishing the group is a bit underwhelming at this point; ships repair in coastal zones.) I build 11 Early Frigates, since I’ve been neglecting my trade fleet at this point. Oh, and Burgundy is currently stomping on Nepal, so if you were a fan, your time has passed. I get ADM tech 19 in 1725, which reminds me I’ve somehow forgotten to build this:

ko93.jpg


Improved Maneuver follows (for +1 to Leader Maneuver). A couple of years pass, and then this happens.

tyw35.jpg


In 1728, Sind and Kangra break free from Nepal. DIP tech 18 follows (which now gives me 19/18/17). Burgundy starts gobbling up the southern part of New Japan Island. I get a new Heir in October of 1729 who makes me regret complaining about the guy running the show now. 0/3/4 is a lot better than this:

0prh.jpg


My next idea is an important one:

72u97.jpg


Priority #1 will be using my extra force limits to outfit my armies with as much artillery as I can afford. That’s 18 regiments worth of artillery. In 1731, a sneaky power (I’m not sure who) uses Sabotage Reputation on me, ending my alliance with Xi. Of course, shortly afterwards, Xi is the least of my concerns.

c69a.jpg


I never saw this fire in EU3 unless I did it manually. Should be an interesting few years!
 

Willum

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Nice, that's the advantage of having a 0-adm ruler and less than stellar stability. This should be fun.

I'm looking forward to see you battle the Ruskies over the Land of a Thousand Licks. I'm just hoping for your poor soldiers sake that the ants aren't to aggressive there, and that you provide them plenty of sake to wash out the taste.
 

Idhrendur

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Yep, not losing ships is a bad thing in this game.
 

loup99

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Is this the Revolution then? Will we see the Republic of the Rising Sun?

Yes, what type of rebels is it? Can they make Japan into a republic immediately if they win?
 

Cyborg Mage

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They are revolutionary rebels, so yes, their aim is to flip the country to a Republic. This ought to be an interesting addition to the last few years, although 21 revolutionaries and +2 revolt risk probably won't accomplish much.

And you finally figured out that you should use artillery, Avindian! Good boy. Soon enough you'll be able to pretend you know what you're doing!
 

tnick0225

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Haven't checked in for a while...but got caught up once again. You're having a string of horrible luck with heirs though which is sad. Hate getting rulers that have a zero...but hopefully you can survive it.

And if not, a Republican Japan would be quite entertaining to see :)
 

Michaelangelo

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Now that your ships can repair themselves, you're pretty much doomed. No sinking Japanese ships means no victory. :p

Those pesky Russians. They're interfering with the Greater East Asia Co-Prosperity Sphere!
 

EU3NOOB

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According to OED, a Pom could be either British slang for Pomeranian or a derogatory Australian term for British people. I'm going to assume he meant to say they are limey Pomeranians.

Or that Europeans liek POMpernickel?

Oh, I'm so going to Hell for that one...