Nope, they don't.Do the Marco Polo debuffs affect also volunteers or not?
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Nope, they don't.Do the Marco Polo debuffs affect also volunteers or not?
Nope, they don't.
allied AI should care more about the Asia-Pacific Region
Frankly, the AI for Australia should move it's divisions back into the pacific region when Japan enters the war against the allies, not as late as when the Japanese is already in Australia.Perhaps buff increasing the value to the AI to protect their homeland, especially when it gets invaded. Find it weird that Australia doesn't move its divison away from Europe once Japan lands in Australia. However, I agree with the sentiment that the AI USA should trained to invest heavily in navy, so its ready to seriously contest the Pacific against Japan. Also, potentially, the UK as well should also seriously reposition its navy once the German naval threat is... curbed.
Frankly, the AI for Australia should move it's divisions back into the pacific region when Japan enters the war against the allies, not as late as when the Japanese is already in Australia.
Australia isn't the first place the Japanese invades, and the Australian AI should be intelligent enough to start preparing for the eventuality that it might be next by shoring up it's defenses in it's home region early.
By nerfing volunteers we don’t mean make their performance worse.In which way? Italy sent plenty so it was clearly possible. If anything it should be possible to send while at war, and we should be able to call them back. USA send air volunteers to China while at war.
part of major balance issue is that you can send volunteers to EACH CHI warlord. NAT.China, COM. Cnina, cliques etc. As USSR, for example, you can send ~20 top divisions to China. ~7 to NAT.CHI, 2-4 to COM.CHI, 4 to each of cliques. not counting airforce. So Japan had to face your special forces, armor and other stuffthey simply cannot breach through mountains.
That’s why it’s a suboptimal idea and not bad one.China was the largest producer of tungsten (not reflected in game), so taking it denies it to the USA and is probably one reason why they helped China. Although Japan really needed oil, not tungsten. Still, they could use tungsten to trade for oil in theory. They should get pretty much no industry from conquering China.
Instead of capping the amount of manpower sent or so, wouldn't a far more practical solution be to cap how many members of the same faction volunteers can be sent to? That seems like a less complicated solution with far less likely odds of causing problems elsewhere to me at leastBy nerfing volunteers we don’t mean make their performance worse.
Instead, the number of volunteers should be reduced. We couldn’t agree how exactly, but here are some ideas
this should prevent stuff like this
- only a part (5 or 10%) of total manpower or divisions can be send as volunteers.
- sending volunteers should increase WT
- reduce XP gain from volunteers.
That’s why it’s a suboptimal idea and not bad one.
I am wondering if China was buffed or Japan nerfed without anyone noticing. Finished my France campaign and am doing an achievement run as USA, again on historical, and am again watching Dai Nippon step on their crank in China (as of early 1941).In the middle of my 4th historical Germany game in a row with vanilla.
Japan got stomped in the first three despite my LL.
In the 4th game I finally sent an exped corps and led Japan to victory in 1939.
It's anecdotal for sure, but it seems that PDS doesn't get the balance right. Neither side should win this quickly.
Not sure if this is a fluke or if there was a change since I rarely saw the United Front hang on and never saw them handily win before 1.9.3
| HOI4 Version | Country | Military Factories | Naval Dockyards | Civilian Factories | Total Factories |
|---|---|---|---|---|---|
| 1.8.2 | China | 10 | 1 | 18 | 29 |
| 1.9.3 | China | 11 | 1 | 20 | 32 |
| 1.8.2 | Communist China | 2 | 0 | 4 | 6 |
| 1.9.3 | Communist China | 3 | 0 | 3 | 6 |
Perhaps buff increasing the value to the AI to protect their homeland, especially when it gets invaded. Find it weird that Australia doesn't move its divison away from Europe once Japan lands in Australia. However, I agree with the sentiment that the AI USA should trained to invest heavily in navy, so its ready to seriously contest the Pacific against Japan. Also, potentially, the UK as well should also seriously reposition its navy once the German naval threat is... curbed.
true, if you as russia become Fascist, the AI continue to hate you, without reasonThat implies AIs are trained. They are not. They are pre-programmed probabilistic decision trees.
It really doesn't matter though, because Japan gets absolutely stomped every game in the pacific and I'd rather them finish China in a reasonable amount of time and pose an actual threat to the UK and USA rather than be the doormat they are currently.
It's so weird as I see the exact opposite. I can't even remember the last game where Japan didn't at least take China and often Raj and the Indies as well. The last Italy game I played Japan took China early and they steamrolled Asia to the point the US was afraid to engage them. Total US losses in the war was 4 destroyers and a bunch of convoys as the entire navy hid.