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ForzaA

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Bobby Shaftoe said:
As long as the ALL the other countries have 1/2 a province, stones as resource, 1 penny as base tax, and two starving hunger as manpower... and -2/-2/-2 leaders, I'm good with it!!! :D :D


fine, we'll throw stones at you, you get to throw wool back :p




..The year is only a few weeks in, but I doubt any news is going to top this :D
 

Nikolai

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YAY!:D You guys should have seen that big broad grin I got in my face when I read the announcement title!:D OTOH, you probably had one yourself...!:D
 

Mammut

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The best thing about this game for me, is that by the time it is released I have finished school and started working so I will have some more time to play EU3.

Im will preorder this baby as quickly as possible.
 

Sleepyhead

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SM_yupi3ti.gif
EUIII !
 

Matija

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Yeaaaaaahhaaaaaa Wohoooooo, damn I was waiting for this to be announced :) :) :)
 

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Pleeeeezzeeee, Paradox give me auto-explore and auto-colonize functions, thats the only reason i have not played France, Holland, Spain and England in EUII.

And the game is starting at 1453, AHAHAHHAHAHAHAHA take that byzantine fanbois.... :rofl:

Ps. Please solve the byzantine problem like in the earlier versions with Grenada, make Constantinople a rebel-held province who are about to fall.. :D
 

Sleepyhead

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Yasko said:
Pleeeeezzeeee, Paradox give me auto-explore and auto-colonize functions, thats the only reason i have not played France, Holland, Spain and England in EUII.

And the game is starting at 1453, AHAHAHHAHAHAHAHA take that byzantine fanbois.... :rofl:

Ps. Please solve the byzantine problem like in the earlier versions with Grenada, make Constantinople a rebel-held province who are about to fall.. :D
Pfft, there'll be a Byzantine mod out in no time! ;)
 

Yakman

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Havard

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Yasko said:
Ps. Please solve the byzantine problem like in the earlier versions with Grenada, make Constantinople a rebel-held province who are about to fall.. :D
The "problem" is solved by starting the game after the fall of Constantinople...
 

Nikolai

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Again, without giving away too much right now, veteran players will be pleased to note that we are expanding on the options the player has during peacetime, with a focus on interaction with the pope and emperors. You will see plenty of features and ideas from our other games, such as personalities from Crusader Kings, leadership from Victoria, and intelligence from Hearts of Iron II.
I must say that this was the most interesting part of the short Q&A!:) But what does Johan mean with "personalities from Crusader Kings", if not royal lines?:confused: He halfway denied that this was the case here some minutes/hour ago if I understood him right. Or rather, he didn't, but he said he never had said that or the opposite I guess...:p I hate PR answers...:p
 
Jul 29, 2002
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Mildly excited. The whole Pope-Emperor-character innovations sound cool. I hope that the end and start dates have been compacted to give better options and focus for the development.*

Byzanitum will no doubt be a revolter so I'm not sure if people should be all that bothered by that.

* Although I hope they don't balls it up by trying to cram too much in, or making some features to complex, such as my arch-nemesis, the economic and trade system in Victoria. Less is more and all that.
 

BiB

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Vincent Julien said:
Mildly excited. The whole Pope-Emperor-character innovations sound cool. I hope that the end and start dates have been compacted to give better options and focus for the development.

Byzanitum will no doubt be a revolter so I'm not sure if people should be all that bothered by that.

Was it even one in EU2?