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Jayavarman

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Strategist said:
What was wrong with the automated merchant? I never had problems with it, by the time I had conquered 2/3 of Europe it gets me monopolies everywhere... ;)
Early when you do not have much money, auto sends to the most stupid places and make you bankrupt. :mad:
 

Jayavarman

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ws2_32 said:
Like an automated merchant send that works well? :rolleyes: I would like to be able to select a range of provinces and have them crank out troops repeatedly until X amount of troops are built, hae them sent to another province, where they automatically board ships if ships are avaiable in the sea-zone I click on. The ships wait long enough for troops to board and continue on the planned route. Wow, would that save some micro-management!
Well I see automation more for the newbies' benefit. The best rulers micromanage and know everything that goes in their land.
 

unmerged(3931)

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Jayavarman said:
Well I see automation more for the newbies' benefit. The best rulers micromanage and know everything that goes in their land.
Booh! Ever tried WC with Assam trying to crank out many 100K armies with build capacity of 1K here or there? Yuck!
 

Jayavarman

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ws2_32 said:
Booh! Ever tried WC with Assam trying to crank out many 100K armies with build capacity of 1K here or there? Yuck!
Sacrifices need to be made. Better to have features with no automation than to have no features at all! Think about that, son! :p
 

Sarmatia1871

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Strategist said:
(Well, for me its still Victoria for life, so I hope theres more Victoria stuff in it then jus the leaders, but well...) :cool:

Yes, I hope it also has autonomous POPs (which would actually make more sense in the EU2 period) - doing things like converting to anabaptism and demanding land reforms!!!

But anyway, even if it doesn't - HURRAH, HURRAH, HURRAH... :rofl:!!!
 

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MrT. You are able to handle many projects! Kudos. :eek:
 

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yippie, free posts! But seriously, great to have a new forum for the game as well, now we can start asking 100s of questions about how the game will be... :p
 

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Good news to wake up to.
Now, to find a goat for sacrifice
heeere billy billy
 

Jayavarman

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Seli said:
Nice!!! :D
but 1st quarter 2007? I am supposed to be finishing my thesis around that time :mad:
Maybe if i work a bit quicker now...
I will just be returning home from the Army. :mad:
 

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WOHOOO! I was right! I was right! I was right! Today I crack that bottle of Babić open. Happy times for all.
 

Jayavarman

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Hardu said:
Yess.

1453 is a better histroical cut-off point than 1419. At least something significant happened that year. And mremember the troubles with the Ottoman AI.

I hope we get more Central European provionces to play with.
I am glad that the starting date is indeed no longer a marketing gimmick. Paradox is still serious about their games. :cool:
 

Basileios I

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binTravkin said:
Let's all now buy WoW and join Johan's guild..:rolleyes:

The only thing I fear is that all the mentioned games whose features will be in EU3 require quite a lot of micromanagement. I do hope there will be some smart auto-micromanage options for brides and educations (or education being skipped to character will entirely) if CK character tree makes it, same goes for Victorian leadership.
Too many features can lead to game be unplayable due to vast amounts of micromanagement you need to play out full possibilities.

I hope they keep this character stuff out. I just want it to be like EU2 with a far bigger map, more countries, improved graphics (still 2D though), improved battle and trading system. All the other stuff would spoil it IMO. :)
 

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Best invention since sliced bread?


I'd say it's better than that :D

This'll easily be *the* game I'll be anticipating for the next year, too bad for all other gaming companies producing anything until then (I'll be drooling in anticipation) or after then (I'll be drooling over the game itself) :rofl: