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capazul

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Hi, I have been playing EU IV for a long long time (I'm near to get 2000 hours playing :D). I play HOI 4, CK 2 and Stellaris too, and I am question myself if it's a good idea buy Victoria 2...

Opinions please.

Thanks!
 

Thrake

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There are not many reasons not to buy it nowadays, you can buy it for a couple bucks in sales. I was not too excited by the setting when buying but found the focus on internal management and pop mechanics to be an interesting twist, well worth a try.
 

famaouz

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Yes, it is really cheap. It is even cheaper when on sale. This is actually the first Paradox game that I've played when I'm little, though the first one that I've bought was EUIV.
 

Kovax

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Victoria 2 is a bit more convoluted and unclear than the later titles. You make changes, and it sometimes takes months or years before they start to show an appreciable effect. The documentation isn't the most straight-forward either, and you'll often end up not knowing why things are happening the way they are.

The concept of "pops", many small blocks of population within each provice broken up by ethnicity, occupation, and religion, is brilliant in several ways, and makes the game far deeper and more realistic than the simplistic "all or nothing" heavily abstracted representations of population in most other games. Provinces don't automatically assimilate from all of one culture to all of another at once; the foreign ethnic pops of each religion and occupation tend to gradually assimilate into similar pop groups of your culture in the province, provided that the conditions favor such a change, or they may begin to emigrate to other regions or countries if they're not content where they're at. Casualties in wars affect the pops that those units are drawn from, so losing too many men in combat can depopulate your country. Your actions and choices may have different effects on culturally French Protestant farmers than on culturally German Catholic farmers in the same province, for instance, and different pops may have different economic needs, political preferences, and social desires, each of which may affect dissent, political support, emigration and immigration, levels of literacy, and so on.

If you don't want that level of detail, then Vicky 2 probably isn't going to suit you. If you enjoy the additional complexity and what it does for gameplay, then it's a "must buy" choice. Personally, I think that some of the pop mechanics (simplified, perhaps) are desperately needed in games like HOI, in order for the underlying political and social tensions which led to the war to make any sense at all.
 

RELee

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I agree with Kovax. V2 requires a commitment not necessarily required in the other games you mentioned. Learning the game is somewhat difficult. But, like he said, if you're a patient person willing to study and put the hours in to learn how things work, then go for it.
 

famaouz

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Victoria 2 is a bit more convoluted and unclear than the later titles. You make changes, and it sometimes takes months or years before they start to show an appreciable effect. The documentation isn't the most straight-forward either, and you'll often end up not knowing why things are happening the way they are.

The concept of "pops", many small blocks of population within each provice broken up by ethnicity, occupation, and religion, is brilliant in several ways, and makes the game far deeper and more realistic than the simplistic "all or nothing" heavily abstracted representations of population in most other games. Provinces don't automatically assimilate from all of one culture to all of another at once; the foreign ethnic pops of each religion and occupation tend to gradually assimilate into similar pop groups of your culture in the province, provided that the conditions favor such a change, or they may begin to emigrate to other regions or countries if they're not content where they're at. Casualties in wars affect the pops that those units are drawn from, so losing too many men in combat can depopulate your country. Your actions and choices may have different effects on culturally French Protestant farmers than on culturally German Catholic farmers in the same province, for instance, and different pops may have different economic needs, political preferences, and social desires, each of which may affect dissent, political support, emigration and immigration, levels of literacy, and so on.

If you don't want that level of detail, then Vicky 2 probably isn't going to suit you. If you enjoy the additional complexity and what it does for gameplay, then it's a "must buy" choice. Personally, I think that some of the pop mechanics (simplified, perhaps) are desperately needed in games like HOI, in order for the underlying political and social tensions which led to the war to make any sense at all.
It is unfortunate why they don't apply pops mechanics in other games :(
 

sdrasmu12

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Because it would be a lot of work to simulate pop behavior on a detailed level and there would be fewer rewards in games that were less about rapid economic development and democracy. CKII doesn't need pops cause for the most part the political ideologies of the common peasant don't matter in that time period.
 

123e55

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I mean,i got it with 4 euros if I'm not wrong. Pretty cheap , and to me it was worth the money. You'll get to meet some awesome teams of modders, who really "completed" the game and spent alot of their free time making Victoria a game which is pretty realistical and fun.

I'd generally say you should try it beforehand, so you don't make a mistake.
 
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