In a normal game ITA game, I keep all the of the starting MIL and simply use them as port garrisons throughout the med and mainland Italy. Then I'll build more MIL because of course they're needed for port garrisoning, then once the Med is secured all of those MILs are gathered up and sent to Germany to help assist them with anti-partisan work (I typically disable partisans - but sometimes I'll fiddle with something else and reset it, because Germany often kills itself due to small partisan uprisings) or deployed to sub-Saharan Africa. Why Mils you ask? Mils have less supply draw and as such will move better in the low INFRA terrain down there. They also require FAR less leadership than other units which will save on LS points (less into officers than even GAR).
I tend to leave the cavalry intact and use them as intended in early Balkan wars if I'm focusing on air or navy (most games as ITA), and then I break them into single brigades with an AC attached for anti-partisan duty in Yugoslavia/Greece/Albania, and send the rest to Germany (if partisans are turned on) or Africa to help out down there. In this game I'd likely try to upgrade them to tanks.
In this scenario it *may* be OK, but I would in general opt for using the IC to produce *more* stuff than to make what stuff I do have better (with the exception of the MILs which should be upgraded being as we'll need no port garrisons unless the Kriegsmarine somehow magically defeats the combined RN, FN, and RM, ie, an impossibility lol).
My premise here is that it is not possible for Italy to fight toe to toe with Germany in any honest way due to its very weak MP pool. Italy vs. Germany is in much the same boat as France or Poland, where they *could* using reserves and concentrated build tactics, build an army that is capable of, if not besting, at least breaking even with Germany - the problem is they won't be able to do so in perpetuity, because their MP pool will eventually run dry. Poland is the most depressing case, because it *is* totally possible to hold off Germany into 1942-43, but by then, your MP pool will almost certainly be 0 and a decisive breakthrough will inevitably occur - and chances are the Allies will do nothing to save you.
I tend to leave the cavalry intact and use them as intended in early Balkan wars if I'm focusing on air or navy (most games as ITA), and then I break them into single brigades with an AC attached for anti-partisan duty in Yugoslavia/Greece/Albania, and send the rest to Germany (if partisans are turned on) or Africa to help out down there. In this game I'd likely try to upgrade them to tanks.
In this scenario it *may* be OK, but I would in general opt for using the IC to produce *more* stuff than to make what stuff I do have better (with the exception of the MILs which should be upgraded being as we'll need no port garrisons unless the Kriegsmarine somehow magically defeats the combined RN, FN, and RM, ie, an impossibility lol).
My premise here is that it is not possible for Italy to fight toe to toe with Germany in any honest way due to its very weak MP pool. Italy vs. Germany is in much the same boat as France or Poland, where they *could* using reserves and concentrated build tactics, build an army that is capable of, if not besting, at least breaking even with Germany - the problem is they won't be able to do so in perpetuity, because their MP pool will eventually run dry. Poland is the most depressing case, because it *is* totally possible to hold off Germany into 1942-43, but by then, your MP pool will almost certainly be 0 and a decisive breakthrough will inevitably occur - and chances are the Allies will do nothing to save you.
Last edited: