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Gball

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Or not :(

The proud republic of Siena had a long history amongst the Italian nations. However, it wasn't until the mid 14th century that they truly rose to power. After quickly crashing their opponents, even exiling the pope himself to France, Siena managed to survive the backlass. Over the years, and with gruelling war, the Siena republic managed to consolidate most of Northern Italy. With the help of France, Spanish Naples also quickly fell.

Despite its wars however, Siena never became an oppressive, paranoid state. Always religiously open (even to perceived heresy, like protestantism, which it eventually embraced) and culturally tolerant, it had a proud republican tradition which almost no one challenged inside the country. The majority of the rulers were just and good and, if they weren't good enough, they would step down without a fight.

Thus came the fateful day of 27th of August 1550, when finally the last core province of the earstwhile Lombard kingdom was conquered. Finally! A unified republic where all Italian could feel at home. Thus the newly elected ruler of the republic finally declared the....feudal monarchy of Italy?

Wait wut?

tl;dr:

Why on earth does the decision to form Italy change you to a monarchy? :mad:
 

Rey

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My guess: during the game's timeframe there were only two entities called Italy: the nominal Kingdom of Italy in the HRE, and the Kingdom of Italy set up by Napoleon. Both only compromised the northern part of the country, hence the decision only requiring northern provinces. The in game country's flag is the flag of the latter, a Napoleonic client state. I guess they tried to stick with (a part of) history.
 

Victor Cortez

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Or not :(

The proud republic of Siena had a long history amongst the Italian nations. However, it wasn't until the mid 14th century that they truly rose to power. After quickly crashing their opponents, even exiling the pope himself to France, Siena managed to survive the backlass. Over the years, and with gruelling war, the Siena republic managed to consolidate most of Northern Italy. With the help of France, Spanish Naples also quickly fell.

Despite its wars however, Siena never became an oppressive, paranoid state. Always religiously open (even to perceived heresy, like protestantism, which it eventually embraced) and culturally tolerant, it had a proud republican tradition which almost no one challenged inside the country. The majority of the rulers were just and good and, if they weren't good enough, they would step down without a fight.

Thus came the fateful day of 27th of August 1550, when finally the last core province of the earstwhile Lombard kingdom was conquered. Finally! A unified republic where all Italian could feel at home. Thus the newly elected ruler of the republic finally declared the....feudal monarchy of Italy?

Wait wut?

tl;dr:

Why on earth does the decision to form Italy change you to a monarchy? :mad:

So, you're saying that if Italy is formed by a Republic, it should be a Republic?
 

Gball

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Because you're recreating the Kingdom of Italy, or you're creating the Italy that comes after the time period, which is also a kingdom until 1946 or so. The former is more likely, given the IA bonus in their NI.

I know historically a kingdom was created. However, a kingdom was created since the creator of it was also a king.

If a republic made it, it would probably still be a republic afterwards. The game allows you to do that so it makes no real sense to hard railroad the game :/

So, you're saying that if Italy is formed by a Republic, it should be a Republic?

Same government type as the forming nation. I see no need to arbitrarily change the government type.
 

Freudia

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I know historically a kingdom was created. However, a kingdom was created since the creator of it was also a king.

If a republic made it, it would probably still be a republic afterwards. The game allows you to do that so it makes no real sense to hard railroad the game :/

I can only imagine them changing the requirements to have "is a monarchy" as one of the requirements, much like the Form Hannover decision.
 

Gball

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berhaven

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I do believe that a relatively simple event like what you have in the MEIOU and Taxes and is called "at a crosspoint" could be a very good choice.
Basically, when any minor forms a nation is given the choice to continue pòaying with old traditions, institutions and so (having just a flavor change of name and a nice bunch of new claims) or become something different, with the necessary changes.
In my last game, I found a bit odd that becoming Italy as Venice on one side left me the "Venetian first, catholic second" flag and at the same time made my 60 years old doge a heirless king, losing all the nice trade bonuses related to Venice.
Should it have not been an ironman mode game, I'd just have reloaded and kept playing as Venice.