Some time ago I made several posts stating that new polish tree is worse than the old one and very limiting. And I must apologize, as it turns out that while stating these opinions I didn't take time to actually "git gud".
I finally am on my way to finish a whole polish campaign and this is what I think:
1) Poland cannot now become superpower in 1938 by conquering whole Eastern Europe (or it's much harder to pull off), but instead we can make proper alliance with Czechoslovakia (it was impossible in 1.10 historical AI). Befoe NSB in order to protect my southern border, I had to use certain gamey trick that after Fate of Czechoslovakia prevented Tiso's Slovakia from joining axis, and then I was going for war with Slovakia and Hungary. Now I can follow alt history path, which in my mind is the most proper way of defending Poland in any "good ending" timeline: build alliance with Czechoslovakia, start war after Monachium (Fate of Czechoslovakia) and stop German offensive in Western Carpathians.
2) Danzing embargo is very well thought out. Before NSB I would give Danzing to Germany without any regret, and conquer Lithuania for sea access. Now, after investing several focuses and political points in Danzig and without ability for quick war against Lithuania, It's really hard decision. Danzig is critically important for Poland and player feels it! Before NSB I would usually go against USSR first, Germany second. Nowadays I just can't give up on Danzig. Also, alliance with Lithuania is important, because it gives you shortcut to Memel (Klajpeda). Quickly taking Memel and Konigsberg is critical to prevent Germans from reinforcing East Prussia.
3) Industrial buildup. At first I thought that Poland was nerfed, but then I learned how to use new focus tree. Yes, now it's impossible to produce such obscene amounts of equipment and divisions as in 1.10. But it is posiible to have, before march 1939, around 80 - 96 infantry divisions and 3 tank brigades - depending on how expensive are my tanks and how much I invest in air force, as I like to build 400 - 500 1936 fighters to defend Warsaw and Katowice industry against beeing bombed into oblivion. This is enough of an army for early 1939. I could build more, but I'm a Grand Battleplan coward, and spend significant amount of workforce on fortifications.
4) To sum it up: now Poland can restore deomcracy, become bros with Czechoslovakia without resorting to gamey tricks, build decent but not crazy army and wage war in proper order: Germany first, then USSR. What Poland can't do is run willy nilly around Eastern Europe, conquer everyone without any reaction from superpowers and basically become third world power in the middle of 1939. So congratulations to Paradox for making this well thought out DLC.
I finally am on my way to finish a whole polish campaign and this is what I think:
1) Poland cannot now become superpower in 1938 by conquering whole Eastern Europe (or it's much harder to pull off), but instead we can make proper alliance with Czechoslovakia (it was impossible in 1.10 historical AI). Befoe NSB in order to protect my southern border, I had to use certain gamey trick that after Fate of Czechoslovakia prevented Tiso's Slovakia from joining axis, and then I was going for war with Slovakia and Hungary. Now I can follow alt history path, which in my mind is the most proper way of defending Poland in any "good ending" timeline: build alliance with Czechoslovakia, start war after Monachium (Fate of Czechoslovakia) and stop German offensive in Western Carpathians.
2) Danzing embargo is very well thought out. Before NSB I would give Danzing to Germany without any regret, and conquer Lithuania for sea access. Now, after investing several focuses and political points in Danzig and without ability for quick war against Lithuania, It's really hard decision. Danzig is critically important for Poland and player feels it! Before NSB I would usually go against USSR first, Germany second. Nowadays I just can't give up on Danzig. Also, alliance with Lithuania is important, because it gives you shortcut to Memel (Klajpeda). Quickly taking Memel and Konigsberg is critical to prevent Germans from reinforcing East Prussia.
3) Industrial buildup. At first I thought that Poland was nerfed, but then I learned how to use new focus tree. Yes, now it's impossible to produce such obscene amounts of equipment and divisions as in 1.10. But it is posiible to have, before march 1939, around 80 - 96 infantry divisions and 3 tank brigades - depending on how expensive are my tanks and how much I invest in air force, as I like to build 400 - 500 1936 fighters to defend Warsaw and Katowice industry against beeing bombed into oblivion. This is enough of an army for early 1939. I could build more, but I'm a Grand Battleplan coward, and spend significant amount of workforce on fortifications.
4) To sum it up: now Poland can restore deomcracy, become bros with Czechoslovakia without resorting to gamey tricks, build decent but not crazy army and wage war in proper order: Germany first, then USSR. What Poland can't do is run willy nilly around Eastern Europe, conquer everyone without any reaction from superpowers and basically become third world power in the middle of 1939. So congratulations to Paradox for making this well thought out DLC.
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