Well it might depend on the size of the galaxy you decide to play with. I don't see how anyone would want to conquer 1000 star systems. But I think the sector system is supposed to help with creating a truly epic sized empire.
I don't see why people are jumping to negative conclusions. Of course galactic conquest of a sort(possibly many sorts) will be possible. It will be difficult though compared to more modest goals. This is a game after all. The challenge is important.
For instance, it will probably be a lot easier to form a federation with other civs that eventually controls the galaxy. Harder than that will be an Empire that uses integration/slaves/robots to conquer the galaxy. Even harder will be a purebred species conquest of everything that annihilates everything else. At least that is what I assume.
Some sort of zerg/tyranid species will simply not be in the game at release(at least not playable). But its a great idea for a dlc.
I don't see why people are jumping to negative conclusions. Of course galactic conquest of a sort(possibly many sorts) will be possible. It will be difficult though compared to more modest goals. This is a game after all. The challenge is important.
For instance, it will probably be a lot easier to form a federation with other civs that eventually controls the galaxy. Harder than that will be an Empire that uses integration/slaves/robots to conquer the galaxy. Even harder will be a purebred species conquest of everything that annihilates everything else. At least that is what I assume.
Some sort of zerg/tyranid species will simply not be in the game at release(at least not playable). But its a great idea for a dlc.
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