I have tested this fix and i do not see a big difference(albeit, i was running one of the rebel fix mods that are so commonplace now...i think it was by a guy called Pellaleon). Actually i cannot see a difference at all.
My Mexico game by the 1930s had passed every single reform possible, but at 0.5% militancy i am still getting massive reactionery rebellions. I tried letting them take the capital, they rolled back to a presidential dicatatorship but people still kept revolting(and you can't change the ruling party to raise militancy high enough).
It would be nice if revolts only occured when militancy was high enough to supprot reforms for one.
I then read in another thread that oil makes people revolt since you can't sell it and the laboruers go bankrupt. I disabled all oil events for my Italy game, but i am still getting massive rebellions(mainly liberals)....even though i am a Prussian Constituionalism and the militancy rate is 0.5%-1%. Even though my average militancy rate is listed as green(going down) it actually goes UP. I have no idea what is causing it as i do not see massive reform desire according to my government page. Its like 3% for the highest rated reform wanted. Every province on the european Mainland just gets swamped with Liberal rebels every couple of years. Every, single, province.
Any ideas how i can see what is pissing them off? I noticed some of the rubber provinces can't fulfill their needs because nobody is buying rubber so i am working on an automobile factory now but then again last i recalled there is no demand for automobiles as well...