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OHgamer

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The developers have already stated publicly they are working on a patch 1.2. Patch 1.1 was released on game release day.

However, most players of V2 seem to be of the opinion that V2 is currently quite playable as is, yes there are some issues with rebels and capi building preferences, but much of those issues can be tweaked with a bit of minor modding until such time as 1.2 is released by Paradox, and there have been very few reports of CTDs (I think I've seen two out of hundreds of player feedback postings). Overall the game is stable, quite polished, and quite fun.
 

wfl

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The game is finished! You can't compare it with HOI3 on release. I haven't had any performance issues or game breaking bugs. It could use a bit of balancing and tweaking, but is very playable as is. I was also wary of buying the game on release after HOI3, but I'm glad I took the chance.
 

Greenlake

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Probably the best Paradox release ever. HoI3 being the worst.

Some problems with rebels and Capitalist as already mentioned, but they go hand in hand. That is really the only complaint I have with the game, and I think most of the problems can be easily fixed through tweaking the files we have access to, I can only imagine the good things that will come with a patch. :)
 

Nikolai

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The game is finished! It's a, for a PI game, very stable game. I think it nearly ruined my screen after going away for two hours and the infamous blinking bug came in the mean time. It's not finished balanced, except for GB and to a degree Austria and the US, no country have properly industrialized in my game. Not even I. It is nearly impossible to get craftsmen and clerks, so I have only 300 industrial score. But I am having fun! Great fun.:)
 

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There are a few minor problems, yes, mostly with rebels and such, but overall the game is very stable. This was not at all comparable to HOI 3's release.
 

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The current rebel situation makes the game unplayable, but it seems to be the only true show stopper, and I'm sure it will be addressed in patch 1.2 because the fixes for it are not that complicated. This is 1000x better than HoI3s launch. The game is extremely stable, it runs fast, and I didn't get a single CTD while playing. For now, the game is great up until about 1865-1870 when the rebels start to rip every nation apart.

I'd go ahead and get it now, you can learn the ropes and play about half the timeframe without any real issues. By the time you've got it down patch 1.2 will be out and the rebels will (hopefully) be fixed.
 

Orinsul

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is the rebel thing really a problem?
i mean ive only played the demo, but ive been dissapointed by a lack of the rebels everyone else is talking about.
maybe i just keep my taxes too low for anything exciting to happen

but this game is awesome, if you want to know what its like go play the demo, thats what its there for.
 

Black_Shade

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is the rebel thing really a problem?
i mean ive only played the demo, but ive been dissapointed by a lack of the rebels everyone else is talking about.
maybe i just keep my taxes too low for anything exciting to happen

but this game is awesome, if you want to know what its like go play the demo, thats what its there for.

The demo ends too soon for the rebels to be a problem. Its once you hit 1865-1870 that it starts rearing its head. And yes, its a problem. Every nation on the planet will start spawning rebel stacks in every province. Literally every province. A player can deal with a rebel stack in every province, but its a royal pain in the ass. The AI sadly cannot. See the 2 threads below:

http://forum.paradoxplaza.com/forum/showthread.php?t=491869

http://forum.paradoxplaza.com/forum/showthread.php?t=491993
 

Lloyien

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is the rebel thing really a problem?
i mean ive only played the demo, but ive been dissapointed by a lack of the rebels everyone else is talking about.
maybe i just keep my taxes too low for anything exciting to happen

but this game is awesome, if you want to know what its like go play the demo, thats what its there for.

The rebel thing can be a little ridiculous; taxes don't really seem to have anything to do with it. Especially in the early game that the demo covers--even at 100%, you're only taxing them an insubstantial amount.

I've come to the conclusion that it's because most of us are stuck in a "Vicky" thinking mode: we're directly relating militancy with revolt, when that does not necessarily seem to be the case at all. Thinking like this, I tend to choose consciousness over militancy, which in turn has deadlocked my Upper House from conducting any reform.
 

Nikolai

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I haven't seen the rebel problem and I have been playing for about 15 hours already.

I hadn't any problems with rebels before in the 1870s and onwards. Just now before the CTD I just suffered, I had ca every single German proper province bust into flames of terror as the Communists did their 3rd or 4th country wide uprising in less than 10 years. I've also had the anarcho-liberals spring up in great numbers a couple of times, not to mention those pesky jacobins some 3 or 4 times. Oh, and then you have the various small uprisings of nationalists from the old German states, that happens all the time. And a few others here and there. And I barely am above 1 militancy in my country overall.
 

unmerged(93086)

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The game is good if you play any of the starting 8 great powers

Playing secondary or even uncivilized powers, it's hell.
You will have to use gamey tactics and take advantage of some of the weird things that needs to be worked on in the following patches
 

Phystarstk

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This game is finished in a lot of ways. It has one of the best interfaces of the Paradox games. It's quite stable. I haven't seen a single CTD (!!) Generally, the opponent AI does quite well.

However, it's also not perfect. The rebel system needs reworked. Most wars end up becoming long, drawn out WW1-style affairs, which simply isn't realistic. The influence game for Great Powers is simply ridiculous right now. Imagine the trade system in EU3, only: 1. Great powers are the only ones playing, 2. Once you get a monopoly its almost permanent, and certainly long lived, 3. Second tier powers lose their raw materials as a result of said monopoly. Also, Italian unification requires playing the influence game, rather than unification via war, which feels really forced to me. Like all these states would instantly join Italy simply because I hit influence button once or twice. Or like Sardinia could've possibly become a great power without gaining Italy first.


Still, it's a good game with LOTS of potential. I think, once it's fleshed out, the influence game could be awesome. Imagine if having influence meant also having to protect said spheres: from opponents' influence during peace, from the spheres themselves during offensive wars, from the spheres themselves as they attempt to escape said influence (like Personal Union insults in EU3), etc. etc. I also like the idea that second tier powers would be given small influence points to try to: take themselves outside of GP orbits and even possibly influence nations in small regions around themselves.

Beyond this, the ideas behind the game are great. As the execution catches us, this could very well be the best game in the series. As it is, it's still a good game in the series, and better than HoI3, EU3, Victoria 1, Rome, and Crusader Kings were on first release. No question.
 

Buckley

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  • Stellaris: Galaxy Edition
  • For the Motherland
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
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Quite finished... even with a few things needing some polish.

There's a lot of flavor to the game as is... and I don't doubt the patches/ expansions & modding community is going to put this one into the top ranks of P-Dox games.

Grab it and have fun!

B:)
 

Nachtwesen

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Sep 29, 2009
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I must say I am pretty happy..

Just some thoughts on following:

- For gameplay reasons, infamy should decrease much faster for smaller nations.. otherwise there is to much trouble with huge countrys and you cant expand your little nation often. :mad:
- yea the rebell problem should be fixed.. did see my neighbor prussia had lots of problems with them! :D

But if i am true.. this is all I can think about.