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Keln

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I just finally got Victoria. I've been playing Paradox games for years, starting with EU and all of the HOI series. I decided to give Victoria a try and fired it up last night. Suffice to say, I'm completely at a loss as to what to do in this game. I've found guides all over the internet that tell you what is what in the game or what you should set this or that at if you want to do things this or that way. But nowhere have I found a simple new player guide on how to actually play the game. Usually there is an in-game tutorial that gives you the nuts and bolts of how to play. I don't see that in this game, so I'm pretty confused. Does anyone have a link to some simple guide that explains how to play the game? I don't need strategies and whatnot right now...just basics.
 

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Keln

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Thank you, but that is only for Revolutions. I'll keep searching. I've gone through the game manual again and it is not very good. For example, I have read several guides including the game manual which discuss colonization and buildings like trading outposts. I now understand what is required to claim a colony, but...nowhere does it say how to build a simple trading post or coaling station or any of those other buildings. I've clicked all over the map in game and no option for building such a thing comes up. These are the simple game mechanics that I cannot find information on. It's absolutely ridiculous.
 

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The manual was likely made moot by the final (if not first) patch. Folks on this board are pretty helpful - but not many remember how things used to be pre-Revolutions. Don't be afraid to get your butt kicked a few times; it doesn't go on your Pemanant Record.
 

unmerged(75409)

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Yeah do so right now!! Only $10 or so and the gameplay fun is immense. I reinstalled Victoria a while back after years of not playing it and remembered that it was a bit of a chore.. having to select factories, building railroads and all that. I absolutely fell in love with revolutions, it makes the game so much more fun.
 

Keln

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Well, I haven't committed to buying the revolutions expansion since this game is still not making much sense. I've been playing the VIP version of the game as the USA. While I have been able to stay #1 in prestige most of the time, and have made friends with England, I haven't been able to industrialize very much. I got to the point where I could build a machine parts factory, and did so, but no workers will go there, and I just can't figure out how to make em. I converted craftsmen to clerks because I read somewhere that clerks are better, but they just sit there unassigned. There is another factory (fabric) in the state and it is sitting at 2/5.

This game just makes no sense.
 

EUnderhill

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Well, I haven't committed to buying the revolutions expansion since this game is still not making much sense. I've been playing the VIP version of the game as the USA. While I have been able to stay #1 in prestige most of the time, and have made friends with England, I haven't been able to industrialize very much. I got to the point where I could build a machine parts factory, and did so, but no workers will go there, and I just can't figure out how to make em. I converted craftsmen to clerks because I read somewhere that clerks are better, but they just sit there unassigned. There is another factory (fabric) in the state and it is sitting at 2/5.

This game just makes no sense.

VIP no longer supports pre-Revolutions Victoria, so unless you found an earlier version don't expect anything to work correctly.
 

jamhaw

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Well, I haven't committed to buying the revolutions expansion since this game is still not making much sense. I've been playing the VIP version of the game as the USA. While I have been able to stay #1 in prestige most of the time, and have made friends with England, I haven't been able to industrialize very much. I got to the point where I could build a machine parts factory, and did so, but no workers will go there, and I just can't figure out how to make em. I converted craftsmen to clerks because I read somewhere that clerks are better, but they just sit there unassigned. There is another factory (fabric) in the state and it is sitting at 2/5.

This game just makes no sense.

I think you can just manually assign clerks to factories although I think you need more craftsmen than clerks (in the factory) in order to assign the clerks.
 

unmerged(75409)

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Well, I haven't committed to buying the revolutions expansion since this game is still not making much sense. I've been playing the VIP version of the game as the USA. While I have been able to stay #1 in prestige most of the time, and have made friends with England, I haven't been able to industrialize very much. I got to the point where I could build a machine parts factory, and did so, but no workers will go there, and I just can't figure out how to make em. I converted craftsmen to clerks because I read somewhere that clerks are better, but they just sit there unassigned. There is another factory (fabric) in the state and it is sitting at 2/5.

This game just makes no sense.

Workers don't change jobs by themselves, you have to take them out of one factory and put them into another.

If you promote new workers, and don't put them into a factory of your choice, they will go into a factory of their own choice, usually a profitable one.

The tutorial mentioned earlier should give you an idea on those basic issues (I think). :) Also, even though the original manual is out-of-date on many things, it should still cover the basics very well...
 

Pal

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Well, I haven't committed to buying the revolutions expansion since this game is still not making much sense. I've been playing the VIP version of the game as the USA. While I have been able to stay #1 in prestige most of the time, and have made friends with England, I haven't been able to industrialize very much. I got to the point where I could build a machine parts factory, and did so, but no workers will go there, and I just can't figure out how to make em. I converted craftsmen to clerks because I read somewhere that clerks are better, but they just sit there unassigned. There is another factory (fabric) in the state and it is sitting at 2/5.

This game just makes no sense.

:rofl:

As mentioned above, the game does make sense, it just takes some time to learn the ropes... ;) I have found the Guide to Revolutions a very big help in understanding the game, of course that requires you to buy Revolutions first. This, in turn, is an excellent thing to do, as the indutrialization is sooo much easier with that expansion (your Capitalists will build factories by themselves).

As mentioned already, converting craftsmen to clerks is a very bad idea, as:
1) you pay money twice (labourers/farmers -> craftsmen -> clerks instead of labourers/farmers -> clerks)
2) you take away workers from your factories, thus decreasing your industrial output
3) you now have a lot of clerks who cannot work in the factories as they need at least the same number of craftsmen pops in a factory to be allowed in ;)

If you had simply converted labourers or farmers to clerks, all of the abovementioned problems would have been reversed (thus being good things then) ;)
 
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unmerged(83789)

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VIP no longer supports pre-Revolutions Victoria, so unless you found an earlier version don't expect anything to work correctly.

Mail me. I have a link to the older version.
 

Keln

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The VIP I have is for 1.4 Victoria. I have noticed no bugs, just a very steep learning curve. I'll probably get revolutions tonight. I got to the civil war last night. It was tough since the CSA get so many instant troops, but I managed to win, thanks to England's help. It was alot of fun, even though my economy is pretty much ruined now.
 

Keln

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Ok, well after I had so much fun fighting the civil war I decided, like every other Paradox game I have played, this is a good one, so I went ahead and got Revolutions today. Do I need to re-download Victoria and do a fresh install to get rid of VIP or will the Revolutions install take care of it? VIP is the only mod I added.
 

EUnderhill

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Ok, well after I had so much fun fighting the civil war I decided, like every other Paradox game I have played, this is a good one, so I went ahead and got Revolutions today. Do I need to re-download Victoria and do a fresh install to get rid of VIP or will the Revolutions install take care of it? VIP is the only mod I added.


Fresh install and then Revs and then OHGamer's hotpatch (see his sig). Check VIP subforum for uninstall instructions, as it is best to install VIP on a second copy of Vicky (don't know if you did or not). Welcome aboard.
 

Keln

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Fresh install and then Revs and then OHGamer's hotpatch (see his sig). Check VIP subforum for uninstall instructions, as it is best to install VIP on a second copy of Vicky (don't know if you did or not). Welcome aboard.

Thanks. Do you mean this hotpatch:

Victoria Revolutions Unofficial Hotfix 6 (7 Jul 07 includes all previous hotfixes)

I am just wiping out Victoria, then reinstalling it completely, then applying Revolutions. That should get rid of VIP, then I'll apply that hotpatch if it's the one.
 

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Thanks. Do you mean this hotpatch:



I am just wiping out Victoria, then reinstalling it completely, then applying Revolutions. That should get rid of VIP, then I'll apply that hotpatch if it's the one.

That is the right hotfix (and a big help it is).

Uninstalling after a mod has been applied sometimes leaves stray files that the uninstaller didn't recognize. This can (but doesn't always) lead to the installer thinking that you have already installed the game when you go to reinstall. Hopefully it won't be a problem.