• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

jonjowett

Field Marshal
83 Badges
Aug 31, 2012
3.109
1.667
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Stellaris: Megacorp
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Shadowrun: Dragonfall
  • Victoria 2
  • 500k Club
  • Stellaris: Ancient Relics
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Deluxe Edition
When you create a title, it receives the same succession law as your primary title. So if you adopt Primogeniture then create the Kingdom of Sicily, the kingdom receives Primogeniture.

Note that this is true if you create the title, but it is not true if you usurp the title. (Usurped titles will normally revert to the default succession law - eg. ag-cog gav for feudal christians.) If a title already exists, it might be worthwhile to force it to be destroyed so you can recreate it, instead of direct usurpation.
 
  • 2
Reactions:

Sunshine Moon

Major
17 Badges
May 7, 2019
709
103
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
If you click on a title's shield, it'll bring up the page with buttons like create and such; one of them is 'destroy'. Destroying titles costs prestige, causes a temporary opinion penalty with vassals who are de jure under that title, and cannot be done under gavelkind (either regular gavelkind or elective gavelkind).
 

StefanFan

Field Marshal
18 Badges
Apr 11, 2016
2.865
530
  • Crusader Kings II: Horse Lords
If you click on a title's shield, it'll bring up the page with buttons like create and such; one of them is 'destroy'. Destroying titles costs prestige, causes a temporary opinion penalty with vassals who are de jure under that title, and cannot be done under gavelkind (either regular gavelkind or elective gavelkind).
That I know, I thought there is some kind of kinky stuff to force others to destroy titles so I don't lose prestige.
 

Karlington

Field Marshal
87 Badges
May 1, 2017
7.250
13.558
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Necroids
  • Empire of Sin
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings Complete
  • Crusader Kings III
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Nemesis
  • Stellaris: Federations
  • Sengoku
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Stellaris - Path to Destruction bundle
  • Sword of the Stars II
  • Sword of the Stars
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Shadowrun: Dragonfall
That I know, I thought there is some kind of kinky stuff to force others to destroy titles so I don't lose prestige.
If you take all the counties from someone any titles they hold from a higher tier will be destroyed without cost. :)
 
  • 1
  • 1Like
Reactions:

StefanFan

Field Marshal
18 Badges
Apr 11, 2016
2.865
530
  • Crusader Kings II: Horse Lords
If you take all the counties from someone any titles they hold from a higher tier will be destroyed without cost. :)
That I didn't know. So that's the kinky stuff I was looking for :D Thanks.

EDIT: So basically if I want to get rid of all dukes, I can revoke the county titles. Question.

If A controls duchy X and county I that is a part of X. B controls county J that is a part of X. If I revoke county I, then X will be destroyed? Or do I have to revoke county J too.
 
Last edited:

jonjowett

Field Marshal
83 Badges
Aug 31, 2012
3.109
1.667
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Stellaris: Megacorp
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Shadowrun: Dragonfall
  • Victoria 2
  • 500k Club
  • Stellaris: Ancient Relics
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Deluxe Edition
That I know, I thought there is some kind of kinky stuff to force others to destroy titles so I don't lose prestige.
If you take all the counties from someone any titles they hold from a higher tier will be destroyed without cost. :)

Alternatively, if you have "de jure required" in game rules then duchy/kingdom/empire titles will eventually be destroyed if the duke/king/emperor doesn't control any land that is de jure part of the duchy/kingdom/empire. I personally really like this rule because it prevents stupidity like the kingdom of Italy migrating to a random county in Sweden.

With this rule turned on, all you need to do is force the character out of the region (and wait a while) - which is usually a lot easier than completely unlanding them.
 
  • 1
Reactions:

Karlington

Field Marshal
87 Badges
May 1, 2017
7.250
13.558
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Necroids
  • Empire of Sin
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings Complete
  • Crusader Kings III
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Nemesis
  • Stellaris: Federations
  • Sengoku
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Stellaris - Path to Destruction bundle
  • Sword of the Stars II
  • Sword of the Stars
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Shadowrun: Dragonfall
That I didn't know. So that's the kinky stuff I was looking for :D Thanks.
Np. :)

EDIT: So basically if I want to get rid of all dukes, I can revoke the county titles. Question.

If A controls duchy X and county I that is a part of X. B controls county J that is a part of X. If I revoke county I, then X will be destroyed? Or do I have to revoke county J too.
For that trick to work you have to take all counties from them, not just the de jure ones. However, what @jonjowett mentioned works as long as you just take their de jure titles. :)
 
  • 1
Reactions:

jonjowett

Field Marshal
83 Badges
Aug 31, 2012
3.109
1.667
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Stellaris: Megacorp
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Shadowrun: Dragonfall
  • Victoria 2
  • 500k Club
  • Stellaris: Ancient Relics
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Deluxe Edition
I have to check, if it's the default rule it's on, else I haven't tinkered yet with such things, beside cultural names that I don't understand.

It's not the default, so I guess you probably don't have it turned on in your current game.

EDIT: So basically if I want to get rid of all dukes, I can revoke the county titles. Question.

If A controls duchy X and county I that is a part of X. B controls county J that is a part of X. If I revoke county I, then X will be destroyed? Or do I have to revoke county J too.
For that trick to work you have to take all counties from them, not just the de jure ones.

Nitpick: You also have to take all of their baronies. This can actually be the hardest part, because it's impossible to fabricate a claim on a barony, and they might own a random barony on the other side of the world.
 
  • 1
Reactions:

Karlington

Field Marshal
87 Badges
May 1, 2017
7.250
13.558
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Necroids
  • Empire of Sin
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings Complete
  • Crusader Kings III
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Nemesis
  • Stellaris: Federations
  • Sengoku
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Stellaris - Path to Destruction bundle
  • Sword of the Stars II
  • Sword of the Stars
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Shadowrun: Dragonfall
Nitpick: You also have to take all of their baronies. This can actually be the hardest part, because it's impossible to fabricate a claim on a barony, and they might own a random barony on the other side of the world.
Not a nitpick, valuable and vital information. :)
 
  • 1Like
Reactions:

TheCrimsonMajor

Major
78 Badges
May 8, 2006
616
198
  • War of the Roses
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Hearts of Iron III: Their Finest Hour
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Arsenal of Democracy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
For your first couple runs, stick with 1066. Then you can branch out to trying the earlier start dates. Those are the ones that get the most attention from players, although there is a significant group that likes 1081 (The Alexiad). The later historical start dates don't get that much play, I think because you don't have much time in which to finish, like EU4.
 

Karlington

Field Marshal
87 Badges
May 1, 2017
7.250
13.558
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Necroids
  • Empire of Sin
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings Complete
  • Crusader Kings III
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Nemesis
  • Stellaris: Federations
  • Sengoku
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Stellaris - Path to Destruction bundle
  • Sword of the Stars II
  • Sword of the Stars
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • 1
Reactions:

R.Graymarch

Major
60 Badges
Jan 26, 2013
608
1.040
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines Industries
  • Cities: Skylines - Snowfall
  • Surviving Mars: First Colony Edition
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Surviving Mars
  • Europa Universalis IV: Dharma
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Stellaris
  • Victoria 2
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
1066 is (was) the default date if no DLC. Some people enjoyed later starts mostly for Byzantium flavour I think.
867 is linked to "Old Gods" which is a very liked DLC. And you have the opportunity to really change things for pagans in Europe. 769, I think was mostly for people (with Charlemagne DLC) who wanted another experience (it deviates a lot from what really happened) or the possibility to have time to have a long game (7 centuries)
Recently (it's all relative), 936 was offered and it's really liked too because it's balanced between 867 and 1066. I'm sure that, in the last year, 936 would have appeared in the document
 

StefanFan

Field Marshal
18 Badges
Apr 11, 2016
2.865
530
  • Crusader Kings II: Horse Lords
I am under 90 hours in and I have already tried multiple starts. For now there is no favorite, probably I will play all at a point. Usually I quit when I did something very wrong. In the last game I wasted laws on centralizing quickly, and suddenly I had too many vassals, and giving vassals would make the other vassals too strong :))
 

Pied-Noir

Future Battle Bishop
On Probation
53 Badges
Sep 6, 2011
2.556
4.838
  • For The Glory
  • Prison Architect
  • War of the Roses
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Victoria 2: Heart of Darkness
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Rome Gold
  • Semper Fi
  • Crusader Kings II
1144.