Is the Thrall Fee for Fallen Empires too high?

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tapewormlondon

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Just got to my first war in heaven. I had to join on the side of one FE as due to the slower economy my combined fleet power was 110K whilst they were flying around with 360k each.

As soon as I did so my income spiralled into the red. From +240 energy a month to -820 and minerals from +290 to - 400

I could sustain for a bit as abundance of alloys, consumer goods, food and specials could be sold, but to be honest repeatedly doing that combined with the War in Heaven and all it entails both intensity gameplay wise, and the slow down in game speed made me lose the will to live.

The thought of having to amass power enough to beat my overlord afterwards, and end crisis whilst that gimped just doesn't appeal.

Pre 2.2 you could join a fallen empire take an economy hit, but nothing of that magnitude.

So does that aspect of the end game (along with a lot of the other end game stuff like crisis strength) need rebalancing, or am I doing it wrong?

Thinking of pushing end game date back by 100 years in next run
 

Tacticus101

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I suspect that its because a lot more resources are spent on maintainance and upkeep than last patch. Producing 2000 minerals and losing 25% hurts a lot more when 1800 is used up for things like alloy production. To balance your economy you would have to go through every planet and get rid of lots of those buildings.