Currently the Ethos of your species decides a lot of mechanics in the game. Based on ethos you either can or can't enact policies (most notably purging and slavery) and also the new political factions are ethos based.
This works if you "powergame" so to speak and pick you starting ethos based on a specific strategy.
But if you pick your ethos based on roleplay it gets difficult. You have to comprimise to get access to the policies you want or have trouble pleasing political parties as your playstyle is not reflected by any single ethos and this you hardly get a party >60% happiness.
I do not want to make ethos less important. In fact I am all for it that every ethos gets a speciality like spiritualists get with psionics. But for things like policies I would want a more fluid system where neigbouring ethoses can also access the policies although at the cost of unrest and ethos drift.
As for political parties imo there should also be hybrid parties between two neigbouring ethos.
That would allow you to play more freely in Stellaris without having to preplan everything at game start. Some people might say that this is not the "correct" way to play but I think given all the customization option and open ended gameplay it should also be supported.
This works if you "powergame" so to speak and pick you starting ethos based on a specific strategy.
But if you pick your ethos based on roleplay it gets difficult. You have to comprimise to get access to the policies you want or have trouble pleasing political parties as your playstyle is not reflected by any single ethos and this you hardly get a party >60% happiness.
I do not want to make ethos less important. In fact I am all for it that every ethos gets a speciality like spiritualists get with psionics. But for things like policies I would want a more fluid system where neigbouring ethoses can also access the policies although at the cost of unrest and ethos drift.
As for political parties imo there should also be hybrid parties between two neigbouring ethos.
That would allow you to play more freely in Stellaris without having to preplan everything at game start. Some people might say that this is not the "correct" way to play but I think given all the customization option and open ended gameplay it should also be supported.