Is the decision to stop growth on planets worth it?

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Thangunis

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Hey guys,

I am somewhere around 2350 in my stellaris game and hundreds of pops and probably around 20 planets make my life a micromanage issue.

I was wondering whether the decision to stop growh on those planets of mine that I think are "finished" is worth it. It stops all growth (thus eliminating my issue to force move my pops around all the time).

1. Does all growth transfer to emmigration on other planets (including all those bonusses)?

2. Is the stability hit the only drawback?

Grateful for help.
 

Todie

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I cant say i have extensive experience with this, but heres my take:

Im pretty sure pop-growth bonuses do not convert to emigration push per-se. However, iirc you geta flat buff to it.

This can make it feel / seem as your pop growth is ”wasted”. Though its still used on unfinished worlds, and any overcrowding on finished worlds before you enact population controlls does increase enigration push (they can be sesettled too, but thats micro)
 

Thangunis

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Yeah I am one of those people that hates loosing out on something, just because the other option is mircro management. Don't understand why I loose 5 stability if the other option is basically resettling with no "ingame" downside - just me micromanaging.
 

permeakra

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Hey guys,
I am somewhere around 2350 in my stellaris game and hundreds of pops and probably around 20 planets make my life a micromanage issue.
Unless you really want micro, there is no reason to manually resettle pop on yearly basis. At most, look at them once per decade or even less
That said, you should plan for overcrowding. Once you get both overcrowding and unemployment, most of your pop growth will emigrate. Most, but not all, so doing something once per decade or so is probably worth it, before crime starts to run rampart.
 

Todie

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Yeah I am one of those people that hates loosing out on something, just because the other option is mircro management. Don't understand why I loose 5 stability if the other option is basically resettling with no "ingame" downside - just me micromanaging.

I do relate to this, and it seems a popular sentiment. But i sense, players are pron to jump to jusgment on this particular point -ive seen it in other threads.

Try to go as far as you can on doing the math and considerations around this before you make up your mind about it. Im afk atm so i wont jump through those hoops for now not the math anyway. Some more considerations though:

An increasingly overcrowded planet not only has a high emigration push, but the unemployed unhoused pops will also impact stability and crime. Various circumstances can make this more or less managable / risky.

Continually resettling pops seems like the efficent way (tho tedious / micro intensive). Dont forget though, each pop you resettle reduces overcrowding thus reducing emigration push, nad costs energy. In 2.2x ”swimming in energy” is almost never a rational excuse for inefficient energy expenditure. No matter what your stategic priorities are at any given time, energy can be channeled towards it, through the market (or towards peoducing lower ratio of energy instead of what you need)

... again i havnt done the math. I can see resettling a lot being the best approach sometimes, but not always. Sometimes you’ll aquire or create colonies that you want up and running fast, then resettling a fair bit is worth, especially if you have overcrowded planets to take from. But if you have several ”full” planets, and not planning several new ones soon, discoraging growth on some may well be worth a one time influence buck... else youll be spending more energy on resettlment that building-construction on the destination cant even keep up with, and beyond the short term, you may not even resettle faster than the emigration-push you could have with growth-discourage.

.. then there’s what you can do with that resettlement-energy. The slave market comes to mind, as does edicts (campaigns) , or just bigger reserves for on demand market purchases.
 

Vraith97

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Around 2450 I stopped the growth on all fullpopulated planets, because I was tired of the resettling and the game was way beyond a win with millions of fleet power etc.