Once I reached stage 12 of a siege to take a settlement (early game) I had to wait additional twelve months with 50% chances of taking a fort every month.
Now the chances of being able to end a siege in 12 months with 50% chances are 1 on 1024 (it's like launching a coin 12 times and getting 12 times head or crosses).
And this without taking into account also the chances to end it in the previous stages.
And this is , at least for me,not an isolated case.
I'm under the impression that some sub-routine begin to work when things are going well for you.
I noticed also that while looking at a siege running, sometimes the 'time's wheel' has some sort of very brief freeze and very slightly (at least graphically) god back just by a tiny bit.
Did the developer ever said if the AI has some cheating?
Now the chances of being able to end a siege in 12 months with 50% chances are 1 on 1024 (it's like launching a coin 12 times and getting 12 times head or crosses).
And this without taking into account also the chances to end it in the previous stages.
And this is , at least for me,not an isolated case.
I'm under the impression that some sub-routine begin to work when things are going well for you.
I noticed also that while looking at a siege running, sometimes the 'time's wheel' has some sort of very brief freeze and very slightly (at least graphically) god back just by a tiny bit.
Did the developer ever said if the AI has some cheating?