I have questions with regard to city planning. Right now I plan to play with no mods and the goal is simply try to get a city as big as I can.
Without mods, I only get 9 tiles. The limiting factor will be the traffic and space.
Contrary to popular opinion, I think I am going to put the industrial location right in the middle tile of the 9 tiles and congregate all the manufacturing there. It makes sense to put them there to minimize the overall traffic distance. It wouldn't make sense to deliver from one end of the map to another end right? Also, I am thinking about all the factory delivery of general goods and specialty goods will end up in a warehouse district first, and the delivery to commercial zone will mostly come from the warehouse. Many people said warehouses don't help traffic all that much, but I think it should theoretically. If a general factory produces some goods and there is no immediate demand from a commercial zone anywhere, it will ship out of town causing traffic and delay. If there is a demand from commercial zone, the truck will go to commercial zone if there is no warehouse. But I would like shipping to go through cargo train instead to minimize the spawning of the number of cars so a warehouse makes sense. The warehouse district will have cargo rails going from the center of the 9 tiles and radiate outward. People have mostly said a giant industry zone is a very bad idea, but I don't see it. I plan to do a giant industry zone and the commercial district will be scattered all over and connected to industry thorough rails and roads
So is my plan going to work or am I insane?
Without mods, I only get 9 tiles. The limiting factor will be the traffic and space.
Contrary to popular opinion, I think I am going to put the industrial location right in the middle tile of the 9 tiles and congregate all the manufacturing there. It makes sense to put them there to minimize the overall traffic distance. It wouldn't make sense to deliver from one end of the map to another end right? Also, I am thinking about all the factory delivery of general goods and specialty goods will end up in a warehouse district first, and the delivery to commercial zone will mostly come from the warehouse. Many people said warehouses don't help traffic all that much, but I think it should theoretically. If a general factory produces some goods and there is no immediate demand from a commercial zone anywhere, it will ship out of town causing traffic and delay. If there is a demand from commercial zone, the truck will go to commercial zone if there is no warehouse. But I would like shipping to go through cargo train instead to minimize the spawning of the number of cars so a warehouse makes sense. The warehouse district will have cargo rails going from the center of the 9 tiles and radiate outward. People have mostly said a giant industry zone is a very bad idea, but I don't see it. I plan to do a giant industry zone and the commercial district will be scattered all over and connected to industry thorough rails and roads
So is my plan going to work or am I insane?
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