Ok, so to sum up tips:
1: Soldier pops give you fleet power after a certain tech (also only 2? how many armies have you got to have? It would make more sense if they gave you naval cap but ok))
2: Get a solid alloy income. (I always try and keep it so I get +60 minerals per month and convert the rest to alloys, maybe I could eat into that more late game when minerals aren't as needed?)
3: Get an ecumenopolis to pay for the fleets (I assume you referred to energy credits).
Anything I missed?
1: Soldier pops give you fleet power after a certain tech (also only 2? how many armies have you got to have? It would make more sense if they gave you naval cap but ok))
2: Get a solid alloy income. (I always try and keep it so I get +60 minerals per month and convert the rest to alloys, maybe I could eat into that more late game when minerals aren't as needed?)
3: Get an ecumenopolis to pay for the fleets (I assume you referred to energy credits).
Anything I missed?