The fact that military strenght was based on an exact number of "units" in HoI and Vicky left me a little bit cold. Never losing a unit was crucial since it was the commissioning part that strained your resources, not filling the units with men and equimpent afterwards. Unless you were low on manpower, reinforcing units was, well... free.
Is HoI 2 going to utilize the same model?
Personally, I'd prefer a system where you could set up a unit anytime with little or no cost (of preferably money or leadership, or any other comparable resource in HoI 2) and then you would have to fill it up with the men and equimpent. It would make my small soul more at peace, since I wouldn't have to constantly monitor my units in combat as to avoid losing them, which could be a critical blow if you had relatively small industrial capacity. Would cut down on micromanagement (or maybe micromonitoring would be a better term), so to say...
Is HoI 2 going to utilize the same model?
Personally, I'd prefer a system where you could set up a unit anytime with little or no cost (of preferably money or leadership, or any other comparable resource in HoI 2) and then you would have to fill it up with the men and equimpent. It would make my small soul more at peace, since I wouldn't have to constantly monitor my units in combat as to avoid losing them, which could be a critical blow if you had relatively small industrial capacity. Would cut down on micromanagement (or maybe micromonitoring would be a better term), so to say...