The issue is that this is a strategy game, that a valid military strategy is to snipe the opponent's economic and production base, and so if the AI isn't playing by the same rules as the player, that strategy becomes invalid. Which is the point another poster made in a post now deleted - the AI should be fun to play against. Having the AI blatantly cheat and not follow the same rules as the player often doesn't post an interesting fun challenge - because the AI's economy is based on console hacks, it means that the interesting and fun strategies the player can employ are null and void.
That SOUNDS right and smart, but actually isn't quite there.
You're missing a HUGE counterpoint here.
There a different PI game called Hearts of Iron IV. And it rather clearly shows what exactly you are missing.
You only get fun strategic stand-off if your opponent is capable of putting up a fight strategically.
And it isn't, because it's "AI" it's at the very least AGES away from anything that could be compared to thinking.
We can only "teach" our computing tech to do what we know how to do, and in case that somehow isn't clear - humanity does NOT know how and why it is capable of thinking. But I digress...
All we need form that last part for our discussion is that AI is incapable of thinking. That includes thinking strategically. And that include making any of those highly valued strategic manurers of yours a challenge.
In other words if we can't teach it to counter human strategy (and we can't) our strategy becomes nothing better than an easy exploit.
Which is why so many games focus on forcing the player into "his own PvE game" and at best sprinkle this a bit with illusions of interactive strategy.
AI in HoI IV plays (or at least used to last time I checked) by the same encirclement rules as the player does.
Basically it means 2 things - once you're cut off from your supplies your armies gradually weaken to the point of non existence, and If you run out of the land to retreat to your armies are wiped out.
All it did for the player though is turn HoI into one hell of an boring game, unless of cause you're the kind of player that has fun steam-rolling your opponent instead of having fun through challenge.
Reasonable challenge means more than fair play when it comes to having a fun competition. And there are some rules which put AI too far from reasonable challenge.
Now, the fact that PI implemented a system which their AI is unable to use is a separate blunder, and I'm not trying to defend that, however the angle of this thread is plain wrong.
There's nothing wrong with AI "cheating" (considering that rules of the competition were never the same for AI and for players to begin with, I don't think the term is exactly applicable, but whatever...), though the HOW of it could indeed use some work. After all there ARE ways it could better imitate playing by the same rules as we do.
Also I don't remember PI saying that those economic moves everyone is so hung up on could be used against AI.
They probably didn't think much about it at the time, it's a recurring theme in stellaris - to not notice the reality behind all the imagination spurring crab that it's stuffed to the teeth with, so I'm guessing that focus on imaginary finally caught them where it could VISIBLY bite. But whatever... So yeah, they blundered, no questions there.
But here's a good one - why didn't any of YOU (I address the complainers with this) catch that?
Did you REALLY expect AI to be able to put up a fight in an economic war? REALLY?
I'm more than sure that you just swallowed that line of theirs without thinking.
Because I don't see how anyone would buy it after thinking about it.
So try thinking about it now maybe?
You guys are here because someone fed you a silly line without thinking and then you bought it without thinking either.
And you think that is a good enough reason to talk about trust issues and to blame them for breaking yours? Doesn't even qualify as a half-decent excuse from where I'm standing, let alone as a good reason.
P.S. It's usually not the fact that AI is cheating that's bothering players, it's the knowledge of it.
The only two possible solutions to that are either complete ignorance or understanding and acceptance.
It's up to you if you want to try to solve your own issues in a different way once your old way becomes impossible, or to just keep suffering.