Hey,
I've tried looking for information on this on my own and asking around in other places to no effect, so I thought I'd make a new thread about it.
I started my first proper game of CK2 a week or two ago and some 40 hours IRL/200 years in-game I'm considering just leaving it and starting a new one. I've accomplished all of my goals and don't feel like going on a silly ahistorical conquering spree, so there isn't a whole lot left to do, and managing a dynasty with 100+ living members just isn't as fun as one with a couple dozen. Being able to trigger the Mesoamerican Menace event chain would be just the thing needed to keep me playing until 1453. I imagine a lot of other people who've been playing since launch have loads of halfway finished games that they've just abandoned for various reasons. Even if activating a DLC on a game started without is normally impossible (I have no idea if this is true), putting some effort into letting us do so with the new one would probably be worth it.
I've tried looking for information on this on my own and asking around in other places to no effect, so I thought I'd make a new thread about it.
I started my first proper game of CK2 a week or two ago and some 40 hours IRL/200 years in-game I'm considering just leaving it and starting a new one. I've accomplished all of my goals and don't feel like going on a silly ahistorical conquering spree, so there isn't a whole lot left to do, and managing a dynasty with 100+ living members just isn't as fun as one with a couple dozen. Being able to trigger the Mesoamerican Menace event chain would be just the thing needed to keep me playing until 1453. I imagine a lot of other people who've been playing since launch have loads of halfway finished games that they've just abandoned for various reasons. Even if activating a DLC on a game started without is normally impossible (I have no idea if this is true), putting some effort into letting us do so with the new one would probably be worth it.