wait
what
ac brotherhood was best ac from all series
what the heck you talking about here m8
also i would not consider rome 2 'decent' even now its still boring and lifeless
Tbh all the AC games after 1 were pretty underwhelming.
- 5
wait
what
ac brotherhood was best ac from all series
what the heck you talking about here m8
also i would not consider rome 2 'decent' even now its still boring and lifeless
In the end I would have to say SotS II is easily the biggest fail for me personally followed by ME3.
The first one was boring. Assassin's Creed II was the best of them. You even get to get in a fistfight with the Pope.Tbh all the AC games after 1 were pretty underwhelming.
The first one was boring. Assassin's Creed II was the best of them. You even get to get in a fistfight with the Pope.
I'm not going to argue about the increasingly lame plot, but I'm telling you, the second one was the height of the franchise. At least up to Assassin's Creed III, I stopped after that one. I heard Black Flag was good though, but I hadn't played it.Basically they turned it from a unique parcour game into a generic action flick with dumb animus nonsense. Every game after the first one tried to make the animus plot into something serious, which was the franchise's biggest mistake.
I've only really played the first and the fourth, and the fourth much more than the first, and I can say that, as always, the sequels don't stand up to their predcessors, but are otherwise pretty darn good. At least until you get to all the bugs.I'm not going to argue about the increasingly lame plot, but I'm telling you, the second one was the height of the franchise. At least up to Assassin's Creed III, I stopped after that one. I heard Black Flag was good though, but I hadn't played it.
Seems this thread has turned into "Games I'm personally disappointed with" instead of games that actually failed.
So at the risk of bringing it back on topic, I think the PC port of Batman: Arkham Knight would count as a legitimate failure. Not only was the PC port broken, it was also the first high-profile victim of Steam's refund policy. It was so bad that Warner Bros. was forced to suspend sales while the game was returned to development in a desperate but ultimately failed attempt to fix it.
Seems this thread has turned into "Games I'm personally disappointed with" instead of games that actually failed.
So at the risk of bringing it back on topic, I think the PC port of Batman: Arkham Knight would count as a legitimate failure. Not only was the PC port broken, it was also the first high-profile victim of Steam's refund policy. It was so bad that Warner Bros. was forced to suspend sales while the game was returned to development in a desperate but ultimately failed attempt to fix it.
there was a post a few days ago in the pdx forums asking "what if stellaris flops" and it got me thinking is it possible for a game to flop as hard anymore ? there is so much communication between forums / twitter/ youtube/ so much quick online press - even steam's 2 hour refund policy all making it hard to fail as hard as in the old days.
Don't get me wrong I've been disappointed recently (rome2, Grand Ages Medieval in particular) but not to the level that I was for MOO3.
Particularly for Paradox games - we know in quite some detail exactly what we are going to get hours of gameplay (warts/bugs and all ) and very active devs make for good releases .
so what do you guys think?
I for one I only worry if I don't see gameplay and the team members seem to live in a Ivory tower - the exact opposite of pdx's approach.
what were the worst games with the most hype in recent years?
Wasn't Skyrim a port?PC Ports are rarely worth your time time. I've tried a couple and they are all broken because there's a fair bit of difference between a PCs controls and a Consols controls. Same goes with graphics options and so on. So i don't know if you can count them as failures. Maybe on PC but alot of them does well on consols.
Wasn't Skyrim a port?
Similar boat here, I hadn't planned on HoI 4 (after HoI 3 disappointed/overwhelmed me) but watching the Blorgcasts led me to look at HoI4's streams and, well, I'm sold there tooParadox have hit the release of Stellaris and HOI IV right on the money and because of their streams they have not only persuaded me to buy the game I initially came here for but another one I didn't even know about -talk about the art of up-selling to your customers![]()
Skyrim was developed for both Consols and PC at the same time. So it wasn't really a port.
The UI is totally tailored towards console gamers though.
Same here. I was incredibly...vociferous...on the MOO3 forums and even got invited to be a beta tester (like Sencho/Admiral Howe) and seeing that game crash and burn was incredibly painful. Quicksilver just didn't have the resources to deal with that game's design ambition.
At any rate, the answer, for me anyway, is "no" because I've never let a game become so important to me again after MOO3. I'm super excited about Stellaris and this is, without doubt, the most excitement I've felt in probably 20 years for a single game. Based on the Blorg streams and my experience with EU4, I'm not worried about a flop.
Nah, author of the book was a David Ellis. Lead designers were Alan Emrich, Floyd Grubb, and Tom Hughes.Wasn't the main developer the guy who wrote the strategy guide?