MoO 3 wasn't a fail, it was just misunderstood.
People expected something like the previous two games (a simple Civilization-like 4X strategy), but got something else entirely.
It was just too complicated for most players, and that's why it was such a disappointment for many.
Nevertheless, it's a decent game if you have the patience to figure everything out. Some people actually like overly complex mechanics, games like Aurora and Distant Worlds have their fans too.
Stellaris isn't a continuation of a series, so there's no such problem. We'll get what we expected.
I disagree. It is a well known fact that the AI in MoO3 was never finished by the developer and couldn't fight its way out of a wet paper bag. It was like playing a 4x against an AFK user.
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