• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Flaczyna

Sergeant
45 Badges
Aug 2, 2020
52
132
  • Europa Universalis IV: Golden Century
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
There are Bugs, but if you like the game, it can be playable. I think it is best to avoid America, I have fine game with Ottomans. One annoying thing is that there are not much AI superpowers, because AI loves to release big vassals when growing too much, which makes game easier do maybe you can use one difficulty level higher than usual, annoying when you see Muscovy releasing Nowogrod or Spain releasing Aragon, but playable.
 
  • 1
Reactions:

ofteno

Private
61 Badges
Jun 21, 2011
19
2
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Stellaris
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Necroids
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Stellaris: Nemesis
  • Stellaris: Federations
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Imperator: Rome - Magna Graecia
  • Crusader Kings II: Rajas of India
There are Bugs, but if you like the game, it can be playable. I think it is best to avoid America, I have fine game with Ottomans. One annoying thing is that there are not much AI superpowers, because AI loves to release big vassals when growing too much, which makes game easier do maybe you can use one difficulty level higher than usual, annoying when you see Muscovy releasing Nowogrod or Spain releasing Aragon, but playable.
why its best to avoid america?
 

brantodb01

Colonel
103 Badges
Jun 14, 2017
828
1.330
  • Crusader Kings II: Conclave
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Cities: Skylines
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
why its best to avoid america?
There's a lot less unclaimed land in N.America as the natives quickly eat it all and so it's just a lot more effort than it's worth.
Besides that the game's about as 'playable' as ever.
Leviathan is still bad value imo, better than Golden century but that's not difficult
 
  • 2Like
  • 2
Reactions:

FocusedHope

First Lieutenant
31 Badges
May 12, 2021
228
459
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
why its best to avoid america?
Basically, the current status of the North American native mechanics is such that they'll all be reformed by the time anyone gets there. With the new tribal land mechanic, which was supposed to mean "there's a bunch of land that's semi-claimed by native Nations but colonists can still colonize it, but the native Nation settles all their tribal land when they reform", this basically means there's nothing left to colonize. Still horribly low tech and presumably easy to roll over, but taking up all the space and we're-pretty-sure-this-isn't-what-was-supposed-to-happen.
 
  • 1Like
Reactions:

Aepdneds

Colonel
80 Badges
Apr 6, 2017
882
861
  • Rome: Vae Victis
  • Europa Universalis IV: Dharma
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Cities: Skylines
  • Stellaris: Megacorp
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Federations
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria: Revolutions
  • Magicka
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
There's a lot less unclaimed land in N.America as the natives quickly eat it all and so it's just a lot more effort than it's worth.
Besides that the game's about as 'playable' as ever.
Leviathan is still bad value imo, better than Golden century but that's not difficult
It is not as much effort as it is generally thought due to the concede (colonial region) peace deal with which you can integrate whole native nations with greatly reduced AE as long as they don't have more than 100% warscore in that region, the real big ones like the Iroquese are usually shattered over 2 or 3 regions, so you can take all their Louisiana provinces in the first, their Canadian provinces in the second and the rest in the third war. You only need one already established colonial nation in the colonial region to get access to this peace deal. The nice thing about this is that this peace deal can be used on every native war participant in separate peace deals, not just the war leader.
 
  • 1Like
  • 1
Reactions:

The Norman Yoke

Lt. General
On Probation
8 Badges
Jun 8, 2021
1.236
1.555
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Victoria 3 Sign Up
It is not as much effort as it is generally thought due to the concede (colonial region) peace deal with which you can integrate whole native nations with greatly reduced AE as long as they don't have more than 100% warscore in that region, the real big ones like the Iroquese are usually shattered over 2 or 3 regions, so you can take all their Louisiana provinces in the first, their Canadian provinces in the second and the rest in the third war. You only need one already established colonial nation in the colonial region to get access to this peace deal. The nice thing about this is that this peace deal can be used on every native war participant in separate peace deals, not just the war leader.
The issue is setting up the colonial nation initially, and the ai very rarely setting up colonial nations now due to the seaboard being seized
 
  • 1Like
Reactions:

Aepdneds

Colonel
80 Badges
Apr 6, 2017
882
861
  • Rome: Vae Victis
  • Europa Universalis IV: Dharma
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Cities: Skylines
  • Stellaris: Megacorp
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Federations
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria: Revolutions
  • Magicka
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
South Florida, Northerneast Canada and Southern Louisiana had in all my games at least 5 Provinces free to setup the initial colonial nation. Also you can always come in from the Northeast Mexico region. I haven't written anything about the AI. You only need 5 provinces in a region, after that (edited in) make a single claim on one of the native nations, declare war on them and include as many as their allies and alliesallies in it as you are comfortable with and you can annex half of north america in single peace deals in a single war. It was never faster (at least of the versions I played) to get all of it.

Below is a 293 development Fox, I can take in this war their Eastern America and Alaskian provinces and if I take 10 warscore of their Louisiana territories I can take the rest in the next war. And in the same war I am fully annexing 7 other north american nations.

EU4_concede.JPG


Edit: In addition there are dozens of perma claims on all of north east america, you can just vassalize one of them, feed them their claims and annex them afterwards.
 
Last edited:
  • 2Like
Reactions:

Flaczyna

Sergeant
45 Badges
Aug 2, 2020
52
132
  • Europa Universalis IV: Golden Century
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
I don't think that main issue is that you cannot colonize. You can. Main issue is AI is not colonizing, so there is no competition over new world against other europeans in single player. Also exploration ideas are not so useful, as you have to use standard ways od conquering land anyway.
 
  • 3
Reactions:

MordredViking

Community Manager
Paradox Staff
Moderator
117 Badges
Nov 29, 2009
1.532
1.174
  • Ship Simulator Extremes
  • Cities: Skylines - Snowfall
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Impire
  • Sword of the Stars
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: Field Marshal
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • East India Company Collection
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
The natives reforming as quickly as they do is a bug, should be fixed in next update. We know that this causes all kinds of issues for colonial nations!
 
  • 5
  • 3Like
Reactions:

The Norman Yoke

Lt. General
On Probation
8 Badges
Jun 8, 2021
1.236
1.555
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Victoria 3 Sign Up
The natives reforming as quickly as they do is a bug, should be fixed in next update. We know that this causes all kinds of issues for colonial nations!
Thank you very much for the update that this will be addressed. Do we have an eta on when the patch will be released, please? By novemeber or october eg
South Florida, Northerneast Canada and Southern Louisiana had in all my games at least 5 Provinces free to setup the initial colonial nation. Also you can always come in from the Northeast Mexico region. I haven't written anything about the AI. You only need 5 provinces in a region, after that (edited in) make a single claim on one of the native nations, declare war on them and include as many as their allies and alliesallies in it as you are comfortable with and you can annex half of north america in single peace deals in a single war. It was never faster (at least of the versions I played) to get all of it.

Below is a 293 development Fox, I can take in this war their Eastern America and Alaskian provinces and if I take 10 warscore of their Louisiana territories I can take the rest in the next war. And in the same war I am fully annexing 7 other north american nations.

View attachment 747736

Edit: In addition there are dozens of perma claims on all of north east america, you can just vassalize one of them, feed them their claims and annex them afterwards.
Yes and the player can culture shift to form a chain of radical tags, it's whether the ai is capable thats the issue.
Also ceding so much land will give massive OE a small coloniak nation may not be able to deal with
 
  • 1Like
Reactions:

Aepdneds

Colonel
80 Badges
Apr 6, 2017
882
861
  • Rome: Vae Victis
  • Europa Universalis IV: Dharma
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Cities: Skylines
  • Stellaris: Megacorp
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Federations
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria: Revolutions
  • Magicka
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
Yes and the player can culture shift to form a chain of radical tags, it's whether the ai is capable thats the issue.
Also ceding so much land will give massive OE a small coloniak nation may not be able to deal with
The OE is indeed a thing, but in my last game I annexed all of Mexico in a single war for my 5 Province colonial nation and the rebellions stopped after just ten years, my single 25 unit stack, which also did the conquering, was easily able to crush the rebels. I totally agree that the AI is not handling it well, but the general agreement in this forum that it is too hard for the player to colonize due to the "advanced" natives is completely ununderstandable for me. I am by no means a good player in this game and it is a piece of cake for me to conquer every single province in the americas before 1580 as a side project, how fast should it be according to this forum to be feasible to do it?
 
  • 1Haha
  • 1
Reactions:

LSF

Captain
95 Badges
Dec 7, 2010
481
1.221
  • Victoria: Revolutions
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Arsenal of Democracy
  • Heir to the Throne
  • Iron Cross
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • For The Glory
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Divine Wind
  • Deus Vult
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • 500k Club
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Rise of Prussia
  • Cities: Skylines
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Victoria 2
hey guys, i stopped playing when emperor was released, right now is it playable? or are there too many bugs ruining the experience?
Yes it is playable. Just revert patch to 1.30 and be happy. (Or if you are masochistic play 1.31 for the intense suffering).
 
  • 2Haha
Reactions:

The Norman Yoke

Lt. General
On Probation
8 Badges
Jun 8, 2021
1.236
1.555
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Victoria 3 Sign Up
The OE is indeed a thing, but in my last game I annexed all of Mexico in a single war for my 5 Province colonial nation and the rebellions stopped after just ten years, my single 25 unit stack, which also did the conquering, was easily able to crush the rebels. I totally agree that the AI is not handling it well, but the general agreement in this forum that it is too hard for the player to colonize due to the "advanced" natives is completely ununderstandable for me. I am by no means a good player in this game and it is a piece of cake for me to conquer every single province in the americas before 1580 as a side project, how fast should it be according to this forum to be feasible to do it?
Rebellions stopped in ten years? When i last got to the americas as Spain, dividing mayan lands to west indies CN, and mexico proper to new spain, new Spain kept rebels going for 20+ years which made me give up that game in the end

Edit, mamlukes are almost possible to conquer in time, but ive never seen anyone mimic cortes in time
 
  • 1Like
Reactions:

Aepdneds

Colonel
80 Badges
Apr 6, 2017
882
861
  • Rome: Vae Victis
  • Europa Universalis IV: Dharma
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Cities: Skylines
  • Stellaris: Megacorp
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Federations
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria: Revolutions
  • Magicka
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
I have the feeling that somehow self-governing is the only correct working colonial nation type, the other types are (from my feeling) slower in coring and aren't making any claims. Your long rebellion time could be related to this. The fast conquering is absolutely no problem, declare war on one and tick all his allies and his allies allies and when integrate all one by one in separate peace deals, the first wave of rebels was already during the war and was killed by my enemies.

1580 is by the way not even close to cortes time ;)