hey guys, i stopped playing when emperor was released, right now is it playable? or are there too many bugs ruining the experience?
what does leviathan causes?1.31 without the newest DLC is very playable.
why its best to avoid america?There are Bugs, but if you like the game, it can be playable. I think it is best to avoid America, I have fine game with Ottomans. One annoying thing is that there are not much AI superpowers, because AI loves to release big vassals when growing too much, which makes game easier do maybe you can use one difficulty level higher than usual, annoying when you see Muscovy releasing Nowogrod or Spain releasing Aragon, but playable.
Because of OP natives.why its best to avoid america?
There's a lot less unclaimed land in N.America as the natives quickly eat it all and so it's just a lot more effort than it's worth.why its best to avoid america?
Basically, the current status of the North American native mechanics is such that they'll all be reformed by the time anyone gets there. With the new tribal land mechanic, which was supposed to mean "there's a bunch of land that's semi-claimed by native Nations but colonists can still colonize it, but the native Nation settles all their tribal land when they reform", this basically means there's nothing left to colonize. Still horribly low tech and presumably easy to roll over, but taking up all the space and we're-pretty-sure-this-isn't-what-was-supposed-to-happen.why its best to avoid america?
It is not as much effort as it is generally thought due to the concede (colonial region) peace deal with which you can integrate whole native nations with greatly reduced AE as long as they don't have more than 100% warscore in that region, the real big ones like the Iroquese are usually shattered over 2 or 3 regions, so you can take all their Louisiana provinces in the first, their Canadian provinces in the second and the rest in the third war. You only need one already established colonial nation in the colonial region to get access to this peace deal. The nice thing about this is that this peace deal can be used on every native war participant in separate peace deals, not just the war leader.There's a lot less unclaimed land in N.America as the natives quickly eat it all and so it's just a lot more effort than it's worth.
Besides that the game's about as 'playable' as ever.
Leviathan is still bad value imo, better than Golden century but that's not difficult
The issue is setting up the colonial nation initially, and the ai very rarely setting up colonial nations now due to the seaboard being seizedIt is not as much effort as it is generally thought due to the concede (colonial region) peace deal with which you can integrate whole native nations with greatly reduced AE as long as they don't have more than 100% warscore in that region, the real big ones like the Iroquese are usually shattered over 2 or 3 regions, so you can take all their Louisiana provinces in the first, their Canadian provinces in the second and the rest in the third war. You only need one already established colonial nation in the colonial region to get access to this peace deal. The nice thing about this is that this peace deal can be used on every native war participant in separate peace deals, not just the war leader.
Thank you very much for the update that this will be addressed. Do we have an eta on when the patch will be released, please? By novemeber or october egThe natives reforming as quickly as they do is a bug, should be fixed in next update. We know that this causes all kinds of issues for colonial nations!
Yes and the player can culture shift to form a chain of radical tags, it's whether the ai is capable thats the issue.South Florida, Northerneast Canada and Southern Louisiana had in all my games at least 5 Provinces free to setup the initial colonial nation. Also you can always come in from the Northeast Mexico region. I haven't written anything about the AI. You only need 5 provinces in a region, after that (edited in) make a single claim on one of the native nations, declare war on them and include as many as their allies and alliesallies in it as you are comfortable with and you can annex half of north america in single peace deals in a single war. It was never faster (at least of the versions I played) to get all of it.
Below is a 293 development Fox, I can take in this war their Eastern America and Alaskian provinces and if I take 10 warscore of their Louisiana territories I can take the rest in the next war. And in the same war I am fully annexing 7 other north american nations.
View attachment 747736
Edit: In addition there are dozens of perma claims on all of north east america, you can just vassalize one of them, feed them their claims and annex them afterwards.
The OE is indeed a thing, but in my last game I annexed all of Mexico in a single war for my 5 Province colonial nation and the rebellions stopped after just ten years, my single 25 unit stack, which also did the conquering, was easily able to crush the rebels. I totally agree that the AI is not handling it well, but the general agreement in this forum that it is too hard for the player to colonize due to the "advanced" natives is completely ununderstandable for me. I am by no means a good player in this game and it is a piece of cake for me to conquer every single province in the americas before 1580 as a side project, how fast should it be according to this forum to be feasible to do it?Yes and the player can culture shift to form a chain of radical tags, it's whether the ai is capable thats the issue.
Also ceding so much land will give massive OE a small coloniak nation may not be able to deal with
Yes it is playable. Just revert patch to 1.30 and be happy. (Or if you are masochistic play 1.31 for the intense suffering).hey guys, i stopped playing when emperor was released, right now is it playable? or are there too many bugs ruining the experience?
Rebellions stopped in ten years? When i last got to the americas as Spain, dividing mayan lands to west indies CN, and mexico proper to new spain, new Spain kept rebels going for 20+ years which made me give up that game in the endThe OE is indeed a thing, but in my last game I annexed all of Mexico in a single war for my 5 Province colonial nation and the rebellions stopped after just ten years, my single 25 unit stack, which also did the conquering, was easily able to crush the rebels. I totally agree that the AI is not handling it well, but the general agreement in this forum that it is too hard for the player to colonize due to the "advanced" natives is completely ununderstandable for me. I am by no means a good player in this game and it is a piece of cake for me to conquer every single province in the americas before 1580 as a side project, how fast should it be according to this forum to be feasible to do it?