Even when playing Pacifist Xenophobe Materialst on insane with focus on Unity and Research I get Megastructers or Robot Ascension when I no longer need them. By the time I can build ring world, dyson sphere I am so ahead of everybody, I dont really need them. I also tried to rush robot ascension and managed to get in 2270s, which also was a bit too late for my taste.
I believe that changing some things, including making it possible to ascend and build megas earlier would actually make the game more fun, because it's fun to build and protect dyson spehere when it can become a game changer instead of the era of players utter dominance. It's also much more fun to actually build a robot or psionic empires instead of going full robo or psy when all your enemies are already weaker then you and your empire is established and stable.
The balance should be handled no by a unity grind, but by fun factors. For example: make it possible to become cyborgs and go full robot before 2250, but let players suffer a powerful revolt instigated by anti-cyber factions.
I believe that changing some things, including making it possible to ascend and build megas earlier would actually make the game more fun, because it's fun to build and protect dyson spehere when it can become a game changer instead of the era of players utter dominance. It's also much more fun to actually build a robot or psionic empires instead of going full robo or psy when all your enemies are already weaker then you and your empire is established and stable.
The balance should be handled no by a unity grind, but by fun factors. For example: make it possible to become cyborgs and go full robot before 2250, but let players suffer a powerful revolt instigated by anti-cyber factions.