Is it just me, or is the AI going overboard with Court Language Grandeur bonuses?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.

Trin Tragula

Design Lead - Crusader Kings 3
Paradox Staff
28 Badges
Aug 1, 2003
6.532
13.768
  • Victoria: Revolutions
  • IPO Investor
  • Paradox Order
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • 200k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Crusader Kings II
The way the AI thinks about these things currently is that if it is Christian it will only care about how much grandeur it can gain from a language if that language is also used in a Christian court. Muslim kingdoms will likewise only compare themselves to Muslim courts, etc.
It will also generally be very reluctant to adopt court languages that are not used by kingdoms with a capital outside of its own near region (so Scandinavians will prefer to pick up languages popular among other Scandinavians for instance).
Lastly it is also valuing its own language more highly than all others (more so the more counties it has that speaks said language) and will be reluctant to switch from one language to another in general.

All this means its pretty hard for a language to become as dominant as in your screenshot, but it can happen - especially if some influential Christian kingdom switches. It is interesting to see since we had been thinking about making it a bit less biased against foreign languages due to rarely seeing it pick anything except its own court language in AI only games :) I wonder which court switched first here, and why.

I think with the above in mind you can also see how your actions likely was the start of Arabic spreading north in your game @InsidiousMage

For anyone curious the script for how the AI prioritizes court language can be found in 00_cultural_values.txt in the form of the scripted value "court_language_ai_score".
 
  • 8
Reactions: