The whole migration system that magically grow new Pops, instead of actually moving them is a "design flaw".
Beats moving them myself.
The whole migration system that magically grow new Pops, instead of actually moving them is a "design flaw".
So are migration treaties worth it? Do you "lose" more to other empires than you "gain"? I can't tell whether I should allow them or not for my empire if I want to maximize pop growth.
Dunno...do you like to have pops grow on planets they have 30% habitability on, because the pop growth ai goes "fuck you, that's why"? Then it's totally worth it.So are migration treaties worth it? Do you "lose" more to other empires than you "gain"? I can't tell whether I should allow them or not for my empire if I want to maximize pop growth.
Thanks, that's what I wanted to know. :3
Perhaps a better question is this:
Why in the name of the Worm (what was, will be) are POPs migrating to xenophobic empires that have set their policy to enslave those POPs?
Now, migrating to a xenophobic empire might make sense if your species is set to residence or full citizenship, but why move to an empire via normal migration when you will just be enslaved? Hell, the xenophobes could literally sell all the migrating POPs back to the original empire at a tidy profit just for the evil lulz.
"Enjoy deprieving those filthy xenos their 'rights'! See prosperity coming from slavery!"Maybe xenophobic empires have just really good PR departments?![]()
Maybe xenophobic empires have just really good PR departments?![]()
Damn, saw that post just now, do you have a link?No worriesAs a xenophobic despot, I am well versed in depriving sapient species of their rights
On a side note, there is a cool mod on the workshop that allows you to limit species to certain strata, even if they are full citizens etc, so handy if you want to give those filthy xenos rights, but still make them clean your toilet and not have aspirations to go further.
Damn, saw that post just now, do you have a link?