I don't often play as total war empires, and in my first attempts to do so since moving to almost solely playing GA I've found that I simply cannot overcome the AI's unfair early game bonuses. No matter how rapidly I develop my fleets and economy, as soon as I encounter another empire the following happens:
I wish that the difficulty levels were more tied to AI behaviours than just ramping up their resources artificially...
- AI realizes that I am a major threat, no hiding behind diplomacy like one might as another empire type.
- Because it is early game, the AI empires have no have a chance to fall behind on things like empire design, tech investment, and other optimizations. They will automatically produce twice the resources as my empire due to GA flat output bonuses.
- AI produces fleets in response to neighbouring threat; because of the above they can quickly have twice my military strength.
- AI declares war immediately to contain my threat.
- Because it's early game, I don't have access to edicts, relics, or other resources to boost my military economy.
- My weaker fleets get obliterated trying to defend my systems. As it's a total war, captured systems immediately move to the enemy side, and I lose what resource income I have.
- AI starts taking out my stations meaning I struggle to reinforce my fleets at all.
- Economy tanks because my trade network is hit by the blockade. No more income to rescue myself with.
- My empire is reduced to a few stars with all my planets bombarded and no chance of recovery even after this war.
- Any other empires that gain my comms see how weak I am, attack to even greater effect, even if war exhaustion has forced a truce with the original attacker.
I wish that the difficulty levels were more tied to AI behaviours than just ramping up their resources artificially...
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