Royaliste said:
Hello,
I am thinking about buying HOI2 but I have several things that make me wonder if it’s worth the money.
1) My understanding is that the R&D system has been totally changed from the first game which bothers me because it was the best aspect of HOI. I am under the impression that the flexibility to focus on a given tech tree and having a weapon more advanced then was historically the case is basically gone. If I’m correct in matter I basically am not interested in buying HOI2.
The R&D system has been totally changed from the first game. As you know, in the first game, tech was tied to the IC you invested in it and the tech tree was much more focused on different pieces and parts of the equipment (this size gun versus that size gun and other details like that). You could research what you wanted, when you wanted.
In HOI 2, tech is not tied to your economy except in one major way (the minor amount of money needed aside). The number of techs you can research at one time is tied to your overall number of factories to a maximum of 5 things to research at once. Research is carried out by "tech teams". A tech team has areas of expertise and an overall level (Ford is level 9, for example, and Herman Goring is level 4). Techs also have a year they become available. What that means is that if you research it before that year, you get penalties to research speed.
The tech tree itself is much more streamlined and easy to understand. All-in-all it is MUCH better than the HOI 1 tech tree as far as I'm concerned. My one gripe about the tech tree is that many things are pre-determined before you ever start the game so you would have to mod that stuff out if it really bugs you in the '36 scenario (If you are the USA, for example, you can never learn Blitzkrieg).
2) One of the worst aspects of the original HOI (outside of naval combat which is terrible) is how movement worked. As an example you could hike along for a week and if you stopped moving before making it to the next province it was as if you never moved at all. I also never understood why at times aircraft moving very short distances (say from the Northern boarders of Germany to the closest portions of Poland) took several days or even weeks. I am wondering if that aspect of the game has been improved in HOI2.
Pretty sure most of that stuff is still there, shrug. Nothing I ever broke a sweat over in HOI 1 or 2. There are a few big changes. First, as soon as you start moving to a province, you are in combat. You no longer have to go to the province, then start fighting. You can also do support attacks without moving and stuff like reserves and support defense commands. Air units now have missions, you don't have to micro manage them too much. You can rebase basically to any place in the world where you have an airport. Air and naval stuff seem a lot better than HOI 1. Air units seem to move the same speed through any province, shrug.
4) While HOI had a terrible manual the inter-face was simple enough and I could learn to run the game in a few hours. It’s my understanding that HOI2 has a useless manual and is much more complected and so I can’t help but wonder if I can actually play it.
Useless? The manual is quite good.
5) One thing I liked a lot about HOI was the wide range of cheats available which allowed you to try out alternate historical scenarios or tailor the game to suit your abilities or historical biases. I am under the impression that the range of cheats are far more limited with no ability to change
ICs, your nation’s ideological position or DI. Am I correct about this? Dies this forum have a guide to cheat codes?
Thanks to anyone that addresses these matters.
Plenty of cheats are there, basically the same ones as HOI 1. To tell you the truth, with the amount of negativity you've posted with your questions, do you REALLY want to buy this game? You've obviously not done much research on it and clearly your sources that are "leading you to believe" and "under the impression" leave a lot to be desired.