HOI4 at its core is actually a pretty good HOI game (coming from someone who started their Paradox "career" with HOI1).
The supply system is a pretty good balance between an abstract system and the HOI3 logistic nightmare. Could use some final touches (like actually showing current stockpiled unit supply instead of just using supply grace), but overall it works rather well.
Combined arms (including air units) is, for the very first time in any HOI game, working properly - and so is towed AA for units.
The production system with gearing and factory assignments is great. All we need is a bit of basic attrition to prevent armies from bloating too much past '40 and we are good.
...there are shortcomings and lots of issues, no doubt. But it most certainly is a HOI game.
The supply system is a pretty good balance between an abstract system and the HOI3 logistic nightmare. Could use some final touches (like actually showing current stockpiled unit supply instead of just using supply grace), but overall it works rather well.
Combined arms (including air units) is, for the very first time in any HOI game, working properly - and so is towed AA for units.
The production system with gearing and factory assignments is great. All we need is a bit of basic attrition to prevent armies from bloating too much past '40 and we are good.
...there are shortcomings and lots of issues, no doubt. But it most certainly is a HOI game.
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